Player Matchup

Gilgamesh
Gilgamesh
Call Him SteveO
Gilgamesh
Level 160
God Stats
15W - 8L
1,241 SR
Queue Stats
854W - 518L
1,671 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZergiNate
Ah Muzen Cab
Level 157
God Stats
23W - 7L
1,500 SR
Queue Stats
409W - 275L
1,659 Elo+
Party 2
Poseidon
Poseidon
vElevation
Poseidon
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
446W - 300L
1,737 Elo+
Party 2
Team Averages
Level 141
1,414 SR
1,689 Elo+

VS

Team Averages
Level 83
1,495 SR
1,768 Elo+
Da Ji
Da Ji
CyberEnd-98
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
HokaiSun
Cthulhu
Level 106
God Stats
3W - 1L
1,694 SR
Queue Stats
4W - 3L
1,854 Elo+
Party 1
Tiamat
Tiamat
roly-02
Tiamat
Level 63
God Stats
1W - 2L
1,292 SR
Queue Stats
5W - 13L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Call Him SteveO
Gilgamesh
13
4 / 1 / 6
9,356
851
9,094
12,011
11,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
ZergiNate
Ah Muzen Cab
13
5 / 1 / 6
8,599
782
12,684
5,372
2,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
vElevation
Poseidon
13
2 / 2 / 7
8,389
763
6,976
7,981
3,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,496
681
3,798
9,280
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HokaiSun
Cthulhu
13
3 / 1 / 1
8,752
796
7,340
14,394
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
roly-02
Tiamat
11
0 / 5 / 1
6,762
615
5,920
10,106
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Call Him SteveO
Gilgamesh
4
1
6
7
L
1
5
2
0.4
L
Cthulhu
HokaiSun
Cthulhu
3
1
1
3.5
W
Ah Muzen Cab
ZergiNate
Ah Muzen Cab
5
1
6
8
L
Tiamat
roly-02
Tiamat
0
5
1
0.1
W
Poseidon
vElevation
Poseidon
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
17,058
25,364
Taken
33,780
17,522
Mitigated
21,287
9,103
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Call Him SteveO
Gilgamesh
9,094
2,361
638
3,811
12,011
11,771
185
6,032
5,574
0
27,175
L
3,798
435
0
100
9,280
3,113
0
2,139
7,141
0
15,424
L
Cthulhu
HokaiSun
Cthulhu
7,340
284
322
945
14,394
13,093
0
3,679
10,715
18,410
0
W
Ah Muzen Cab
ZergiNate
Ah Muzen Cab
12,684
4,460
0
1,694
5,372
2,629
1,684
2,264
3,004
0
39,742
L
Tiamat
roly-02
Tiamat
5,920
515
0
1,440
10,106
5,081
0
1,324
8,782
24,314
0
W
Poseidon
vElevation
Poseidon
6,976
925
102
2,858
7,981
3,122
594
4,673
3,138
34,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
23,010
146
Minions Killed
111
8
Camps Cleared
2
623,231
Distance Traveled
628,640
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,356
851
39
4
2
217,753
3
L
Da Ji
7,496
681
29
3
1
197,430
3
L
Cthulhu
8,752
796
33
3
1
246,506
2
W
Ah Muzen Cab
8,599
782
51
5
4
204,841
1
L
Tiamat
6,762
615
49
4
0
184,704
4
W
Poseidon
8,389
763
56
5
2
200,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role