Player Matchup

Chernobog
Chernobog
CallMeEnvy
Chernobog
Level 66
God Stats
5W - 3L
1,579 SR
Queue Stats
273W - 346L
1,501 Elo+
Party 1
Sol
Sol
Elmothesloth
Sol
Level 60
God Stats
10W - 13L
1,693 SR
Queue Stats
114W - 165L
1,433 Elo+
Party 1
Mercury
Mercury
SlowPunckisH
Mercury
Level 70
God Stats
12W - 13L
1,402 SR
Queue Stats
123W - 125L
1,528 Elo+
Solo
Horus
Horus
casualfilt
Horus
Level 34
God Stats
5W - 9L
1,693 SR
Queue Stats
77W - 90L
1,674 Elo+
Party 1
Hel
Hel
sufyaan
Hel
Level 17
God Stats
1W - 4L
1,693 SR
Queue Stats
16W - 24L
1,569 Elo+
Party 1
Team Averages
Level 49
1,612 SR
1,541 Elo+

VS

Team Averages
Level 86
1,564 SR
1,499 Elo+
Thor
Thor
Conicalbus
Thor
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,698 Elo+
Solo
Amaterasu
Amaterasu
D0PPELGANG
Amaterasu
Level 126
God Stats
16W - 9L
1,500 SR
Queue Stats
241W - 255L
1,154 Elo+
Solo
Horus
Horus
KC-hokalaka
Horus
Level 67
God Stats
3W - 2L
1,700 SR
Queue Stats
92W - 99L
1,521 Elo+
Solo
Danzaburou
Danzaburou
grezgaming2406
Danzaburou
Level 89
God Stats
147W - 139L
1,400 SR
Queue Stats
468W - 494L
1,438 Elo+
Solo
Olorun
Olorun
iDMQ8
Olorun
Level 66
God Stats
5W - 2L
1,718 SR
Queue Stats
44W - 34L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CallMeEnvy
Chernobog
12
1 / 9 / 3
7,832
435
10,170
16,252
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 5 / 3
10,636
591
19,716
19,686
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
SlowPunckisH
Mercury
16
4 / 3 / 2
9,806
545
8,246
15,586
5,511
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
13
2 / 6 / 5
8,178
454
6,354
17,119
10,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
12
2 / 6 / 5
8,291
461
5,922
16,330
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
9,517
529
12,373
13,401
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
D0PPELGANG
Amaterasu
16
7 / 4 / 6
10,336
574
13,878
20,063
16,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 8
10,266
570
7,628
18,103
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
grezgaming2406
Danzaburou
15
5 / 1 / 11
10,098
561
14,830
10,864
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
iDMQ8
Olorun
15
7 / 7 / 7
9,974
554
10,921
13,138
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
17
Kills
29
29
Deaths
17
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CallMeEnvy
Chernobog
1
9
3
0.28
W
6
2
10
5.5
W
Amaterasu
D0PPELGANG
Amaterasu
7
4
6
2.5
L
8
5
3
1.9
W
4
3
8
2.67
L
Mercury
SlowPunckisH
Mercury
4
3
2
1.67
L
Horus
2
6
5
0.75
W
Danzaburou
grezgaming2406
Danzaburou
5
1
11
10.5
W
Olorun
iDMQ8
Olorun
7
7
7
1.5
L
Hel
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
59,630
84,973
Taken
75,569
33,130
Mitigated
44,355
28,630
Healing
30,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CallMeEnvy
Chernobog
10,170
6,371
0
2,286
16,252
4,193
867
2,759
13,493
0
50,711
W
12,373
3,969
0
2,746
13,401
5,008
649
6,965
6,436
0
52,427
W
Amaterasu
D0PPELGANG
Amaterasu
13,878
7,011
503
8,539
20,063
16,316
659
6,155
13,908
0
56,122
L
19,716
6,137
0
7,626
19,686
7,437
514
3,418
16,268
58,459
6,793
W
7,628
4,506
2,989
7,470
18,103
13,523
526
4,814
13,289
0
38,696
L
Mercury
SlowPunckisH
Mercury
8,246
3,026
0
5,022
15,586
5,511
0
1,119
14,467
0
67,161
L
Horus
6,354
3,454
763
2,107
17,119
10,322
283
2,770
14,349
3,076
24,610
W
Danzaburou
grezgaming2406
Danzaburou
14,830
7,818
0
4,350
10,864
3,850
1,954
2,843
8,021
0
67,551
W
Olorun
iDMQ8
Olorun
10,921
4,043
123
3,744
13,138
5,658
1,624
5,416
7,722
47,999
5,928
L
Hel
5,922
847
4,723
6,103
16,330
5,667
0
2,577
13,753
15,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
50,191
347
Minions Killed
445
0
Camps Cleared
0
1,654,745
Distance Traveled
1,638,204
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,832
435
78
4
0
343,514
3
W
Thor
9,517
529
84
5
0
357,443
4
W
Amaterasu
10,336
574
96
5
0
325,166
7
L
Sol
10,636
591
94
5
0
293,518
1
W
Horus
10,266
570
64
4
0
339,318
2
L
Mercury
9,806
545
104
6
0
384,270
3
L
Horus
8,178
454
43
2
0
306,680
4
W
Danzaburou
10,098
561
108
6
0
315,236
1
W
Olorun
9,974
554
93
5
0
301,041
0
L
Hel
8,291
461
28
2
0
326,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role