Player Matchup

Tyr
Tyr
FrankMermaid635
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,273 Elo+
Party 1
Merlin
Merlin
JC OPPP 3966
Merlin
Level 49
God Stats
6W - 9L
1,139 SR
Queue Stats
29W - 38L
1,254 Elo+
Party 1
Thanatos
Thanatos
P I E D R E5611
Thanatos
Level 139
God Stats
3W - 0L
1,604 SR
Queue Stats
13W - 4L
1,709 Elo+
Party 1
Janus
Janus
Young Dren Mane
Janus
Level 155
God Stats
4W - 0L
1,512 SR
Queue Stats
29W - 30L
1,549 Elo+
Party 1
Anubis
Anubis
ZeeWiLL
Anubis
Level 18
God Stats
9W - 7L
1,685 SR
Queue Stats
26W - 40L
1,638 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,485 Elo+

VS

Team Averages
Level 21
1,537 SR
1,548 Elo+
Mulan
Mulan
 
Mulan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Edes20
Fenrir
Level 19
God Stats
1W - 1L
1,911 SR
Queue Stats
1W - 2L
1,800 Elo+
Solo
Sobek
Sobek
KLAHANK
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Medusa
Medusa
ProfessorQc
Medusa
Level 22
God Stats
5W - 11L
1,275 SR
Queue Stats
91W - 139L
1,398 Elo+
Solo
Agni
Agni
RealBraap2
Agni
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
8,540
776
7,128
7,991
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Merlin
14
5 / 4 / 10
8,495
772
6,912
6,926
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
16
8 / 3 / 9
9,100
827
12,024
11,505
6,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 1 / 11
9,718
883
15,337
5,957
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ZeeWiLL
Anubis
15
5 / 3 / 7
8,506
773
7,107
8,356
3,781
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 8 / 3
7,845
713
5,822
11,841
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Edes20
Fenrir
11
0 / 7 / 0
6,494
590
1,093
8,293
1,624
Sobek
KLAHANK
Sobek
15
2 / 3 / 7
8,597
782
7,472
16,748
16,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
15
3 / 6 / 3
8,598
782
7,338
11,652
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 3
8,766
797
7,092
8,159
2,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
28
Kills
11
11
Deaths
28
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
3
0.44
L
Fenrir
Edes20
Fenrir
0
7
0
0
W
3
0
12
9
W
Merlin
5
4
10
2.5
L
Sobek
KLAHANK
Sobek
2
3
7
1.83
W
Thanatos
8
3
9
4.17
L
Medusa
3
6
3
0.75
L
4
4
3
1.38
W
7
1
11
12.5
W
Anubis
ZeeWiLL
Anubis
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,508
Damage
28,817
40,735
Taken
56,693
23,527
Mitigated
29,895
13,234
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,822
1,291
388
1,384
11,841
6,153
0
5,260
6,241
744
8,760
L
Fenrir
Edes20
Fenrir
1,093
0
0
0
8,293
1,624
0
5,702
2,403
0
3,920
W
7,128
641
0
1,584
7,991
8,277
275
2,571
5,056
0
13,494
W
Merlin
6,912
923
885
522
6,926
2,564
198
3,156
3,730
18,857
0
L
Sobek
KLAHANK
Sobek
7,472
802
180
4,246
16,748
16,274
0
7,081
9,085
18,896
0
W
Thanatos
12,024
2,655
0
8,003
11,505
6,667
0
4,096
7,226
0
28,928
L
Medusa
7,338
2,688
0
925
11,652
3,355
0
6,383
4,955
0
35,652
L
7,092
664
198
1,998
8,159
2,489
0
3,364
4,653
26,671
0
W
15,337
584
0
360
5,957
2,238
590
2,173
3,784
49,067
0
W
Anubis
ZeeWiLL
Anubis
7,107
749
0
1,880
8,356
3,781
0
2,900
5,373
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
40,300
209
Minions Killed
152
0
Camps Cleared
0
1,153,379
Distance Traveled
962,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,845
713
13
1
0
190,737
0
L
Fenrir
6,494
590
2
0
0
166,181
0
W
Tyr
8,540
776
17
2
0
261,310
0
W
Merlin
8,495
772
32
3
0
197,389
1
L
Sobek
8,597
782
20
2
0
222,754
2
W
Thanatos
9,100
827
33
3
0
233,947
1
L
Medusa
8,598
782
59
5
0
171,188
3
L
Agni
8,766
797
58
5
0
212,139
0
W
Janus
9,718
883
86
8
0
258,349
1
W
Anubis
8,506
773
41
4
0
202,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role