Player Matchup

Danzaburou
Danzaburou
CaliKushGawd420
Danzaburou
Level 104
God Stats
7W - 6L
1,524 SR
Queue Stats
15W - 11L
1,855 Elo+
Party 1
Tyr
Tyr
Gernard
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,528 Elo+
Party 1
Serqet
Serqet
Kaneki Capalot
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,485 Elo+
Party 1
Olorun
Olorun
Koto Hyuga
Olorun
Level 149
God Stats
4W - 6L
1,591 SR
Queue Stats
54W - 72L
1,412 Elo+
Party 1
Athena
Athena
SGGDvlsWill
Athena
Level 18
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,563 Elo+

VS

Team Averages
Level 72
1,500 SR
1,461 Elo+
Hel
Hel
AlyssumMaritimum
Hel
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
D3RKIO
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
DankKingClouds
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 2
Athena
Athena
MagiMagi
Athena
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 11L
1,500 Elo+
Party 3
Izanami
Izanami
ZeroSenpaiHentai
Izanami
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 10L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaliKushGawd420
Danzaburou
15
0 / 5 / 5
8,540
712
14,303
14,161
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
15
3 / 3 / 8
8,740
728
12,246
18,579
12,917
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 4 / 3
9,615
801
8,594
12,447
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Koto Hyuga
Olorun
16
2 / 4 / 4
8,851
738
12,753
13,682
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
11
0 / 3 / 3
7,297
608
1,533
4,689
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
9,183
765
9,866
11,545
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
17
3 / 1 / 10
10,120
843
15,025
10,252
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
DankKingClouds
Amaterasu
16
5 / 2 / 6
9,923
827
7,154
13,246
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MagiMagi
Athena
16
4 / 3 / 11
10,314
860
10,287
23,085
22,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 9
10,843
904
11,320
11,475
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
12
Kills
19
19
Deaths
12
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
L
Danzaburou
CaliKushGawd420
Danzaburou
0
5
5
0.5
W
Ra
3
1
10
8
W
Amaterasu
DankKingClouds
Amaterasu
5
2
6
4
L
Tyr
3
3
8
2.33
L
7
4
3
2.13
L
Olorun
Koto Hyuga
Olorun
2
4
4
1
W
Athena
MagiMagi
Athena
4
3
11
3.17
L
Athena
0
3
3
0.5
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,429
Damage
53,652
63,558
Taken
69,603
30,066
Mitigated
54,132
12,262
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,866
296
7,578
4,113
11,545
4,442
1,180
2,024
9,240
20,309
0
L
Danzaburou
CaliKushGawd420
Danzaburou
14,303
5,935
0
2,250
14,161
5,162
602
8,180
5,812
0
43,662
W
Ra
15,025
1,686
6,152
3,968
10,252
6,614
2,248
1,164
9,088
56,037
0
W
Amaterasu
DankKingClouds
Amaterasu
7,154
2,070
546
1,750
13,246
16,496
1,185
3,646
9,264
0
17,156
L
Tyr
12,246
1,658
0
1,389
18,579
12,917
0
11,547
6,825
0
18,409
L
8,594
1,642
0
3,152
12,447
4,513
0
4,469
7,761
0
19,316
L
Olorun
Koto Hyuga
Olorun
12,753
5,133
914
4,223
13,682
5,259
0
8,414
5,057
33,913
2,579
W
Athena
MagiMagi
Athena
10,287
3,316
3,397
4,279
23,085
22,055
344
4,621
18,073
16,577
0
L
Athena
1,533
594
0
334
4,689
2,215
0
2,568
2,044
2,263
0
W
11,320
7,688
0
973
11,475
4,525
5,594
1,765
9,188
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
50,383
146
Minions Killed
228
0
Camps Cleared
0
1,023,586
Distance Traveled
1,322,505
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,183
765
23
2
0
255,756
0
L
Danzaburou
8,540
712
63
5
0
231,338
1
W
Ra
10,120
843
103
9
0
273,259
0
W
Amaterasu
9,923
827
22
2
0
257,917
3
L
Tyr
8,740
728
14
1
0
270,928
0
L
Serqet
9,615
801
25
2
0
227,299
0
L
Olorun
8,851
738
43
4
0
224,572
0
W
Athena
10,314
860
10
1
0
296,034
3
L
Athena
7,297
608
1
0
0
69,449
1
W
Izanami
10,843
904
70
6
0
239,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role