Player Matchup

Ymir
Ymir
Agromony
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 30L
1,249 Elo+
Party 2
Olorun
Olorun
Harry9699
Olorun
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
160W - 150L
1,567 Elo+
Party 2
Neith
Neith
MrJiggless21
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 146L
1,567 Elo+
Party 2
Odin
Odin
Sorski
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,218 Elo+
Solo
Ravana
Ravana
x Ireland
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,452 Elo+

VS

Team Averages
Level 76
1,585 SR
1,365 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Akinbenwa
Mulan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,218 Elo+
Party 1
Hou Yi
Hou Yi
MagulonCenturion
Hou Yi
Level 46
God Stats
6W - 0L
1,959 SR
Queue Stats
23W - 28L
1,549 Elo+
Party 3
Pele
Pele
OceanSauce248
Pele
Level 87
God Stats
1W - 0L
1,794 SR
Queue Stats
16W - 12L
1,115 Elo+
Party 1
Atlas
Atlas
OffAnox
Atlas
Level 80
God Stats
1W - 1L
1,173 SR
Queue Stats
23W - 30L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
6 / 3 / 4
8,189
585
9,739
16,935
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Harry9699
Olorun
13
4 / 6 / 1
7,235
517
6,574
12,361
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 4
8,663
619
9,205
6,158
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
Sorski
Odin
12
3 / 2 / 4
7,103
507
4,761
11,604
7,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
x Ireland
Ravana
7
2 / 2 / 2
5,913
422
2,147
4,406
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 3 / 4
8,819
630
14,184
6,633
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Akinbenwa
Mulan
12
3 / 5 / 2
7,787
556
10,203
12,994
6,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
6,943
496
5,222
8,621
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 1
7,995
571
5,688
9,952
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
OffAnox
Atlas
12
1 / 3 / 1
6,434
460
4,440
10,769
7,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
14
14
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
4
2.33
L
Ymir
6
3
4
2.67
W
Mulan
Akinbenwa
Mulan
3
5
2
0.8
L
Olorun
Harry9699
Olorun
4
6
1
0.75
W
1
5
1
0.3
L
4
1
4
6
W
4
3
1
1.5
W
Atlas
OffAnox
Atlas
1
3
1
0.5
L
Odin
Sorski
Odin
3
2
4
2.5
L
Ravana
x Ireland
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
39,737
51,464
Taken
48,969
28,989
Mitigated
20,952
14,662
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,184
357
0
474
6,633
2,319
0
3,289
3,344
59,137
0
L
Ymir
9,739
4,106
0
3,313
16,935
15,133
0
5,728
11,207
23,986
0
W
Mulan
Akinbenwa
Mulan
10,203
2,074
0
2,371
12,994
6,411
272
5,279
7,715
0
46,573
L
Olorun
Harry9699
Olorun
6,574
3,166
0
4,255
12,361
3,607
383
7,082
5,279
39,029
4,058
W
5,222
2,451
0
1,586
8,621
1,795
432
2,422
6,199
0
40,880
L
9,205
4,079
0
2,382
6,158
1,656
87
2,001
4,157
0
57,933
W
5,688
2,001
0
4,144
9,952
3,302
0
3,719
6,233
0
51,097
W
Atlas
OffAnox
Atlas
4,440
1,724
209
2,082
10,769
7,125
510
1,909
8,860
18,582
0
L
Odin
Sorski
Odin
4,761
2,001
177
3,769
11,604
7,438
489
2,773
8,831
6,610
16,369
L
Ravana
x Ireland
Ravana
2,147
459
0
766
4,406
1,155
0
1,040
3,366
0
12,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
37,978
292
Minions Killed
391
0
Camps Cleared
0
1,151,988
Distance Traveled
1,370,845
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,819
630
97
7
0
277,068
2
L
Ymir
8,189
585
33
2
0
241,215
0
W
Mulan
7,787
556
90
6
0
250,731
1
L
Olorun
7,235
517
72
5
0
218,744
0
W
Hou Yi
6,943
496
79
6
0
258,746
2
L
Neith
8,663
619
122
9
0
260,288
3
W
Pele
7,995
571
92
7
0
315,470
1
W
Atlas
6,434
460
33
2
0
268,830
2
L
Odin
7,103
507
40
3
0
270,340
3
L
Ravana
5,913
422
25
2
0
161,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role