Player Matchup

Zeus
Zeus
Silver III
TheHappyFry
Zeus
Silver III
Level 124
God Stats
0W - 3L
1,405 SR
Queue Stats
4W - 7L
1,478 MMR
Party 2
Ullr
Ullr
Silver III
TheHappyNut
Ullr
Silver III
Level 125
God Stats
0W - 2L
1,205 SR
Queue Stats
4W - 9L
1,364 MMR
Party 2
Bellona
Bellona
Bronze III
thehappyRoma
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,373 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,370 SR
1,405 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,357 SR
1,278 MMR
Bastet
Bastet
Bronze III
OVO_BOII_BRYAN
Bastet
Bronze III
Level 109
God Stats
1W - 0L
1,062 SR
Queue Stats
35W - 38L
956 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Smite4Switch
Gilgamesh
Bronze III
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 161L
1,512 MMR
Party 1
Chang'e
Chang'e
Silver II
Whiteboy10044
Chang'e
Silver II
Level 124
God Stats
59W - 43L
1,511 SR
Queue Stats
269W - 264L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
10,492
617
16,566
11,279
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 4
11,878
699
9,291
12,213
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
thehappyRoma
Bellona
15
4 / 8 / 3
11,516
677
10,618
15,292
12,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KumbhakarnaArtioFreyaDanzaburou

VS

Bans
Guan YuGebApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
12,663
745
12,579
14,240
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Smite4Switch
Gilgamesh
16
6 / 4 / 10
12,195
717
9,525
19,796
22,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
18
8 / 1 / 11
14,016
824
13,607
15,310
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
21
21
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Gilgamesh
Smite4Switch
Gilgamesh
6
4
10
2.75
L
0
9
6
0.33
L
3
4
4
1.25
W
Chang'e
8
1
11
13.5
L
Bellona
thehappyRoma
Bellona
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
35,711
38,784
Taken
49,346
19,398
Mitigated
31,908
2,510
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,579
2,846
227
2,799
14,240
4,200
882
5,062
8,970
0
46,343
W
Gilgamesh
Smite4Switch
Gilgamesh
9,525
2,193
0
1,861
19,796
22,686
1,086
5,180
14,247
0
28,339
L
16,566
1,662
0
764
11,279
2,758
75
3,398
7,462
40,255
0
L
9,291
4,026
0
450
12,213
3,864
116
2,625
9,203
0
58,236
W
Chang'e
13,607
448
5,697
9,729
15,310
5,022
964
6,114
8,722
59,141
0
L
Bellona
thehappyRoma
Bellona
10,618
3,009
158
1,138
15,292
12,776
0
6,762
7,553
0
24,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,886
Gold Earned
38,874
187
Minions Killed
184
6
Camps Cleared
10
845,295
Distance Traveled
967,209
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,663
745
58
3
5
350,056
4
W
Gilgamesh
12,195
717
32
2
1
311,013
3
L
Zeus
10,492
617
62
4
4
265,358
4
L
Ullr
11,878
699
89
5
1
299,127
4
W
Chang'e
14,016
824
94
6
4
306,140
2
L
Bellona
11,516
677
36
2
1
280,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role