Player Matchup

Danzaburou
Danzaburou
Silver I
BT JENKS
Danzaburou
Silver I
Level 105
God Stats
45W - 29L
1,935 SR
Queue Stats
473W - 351L
1,644 MMR
Party 1
Merlin
Merlin
Bronze III
SwagsterPro99
Merlin
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,385 MMR
Party 1
Mulan
Mulan
Bronze III
Yuno5375
Mulan
Bronze III
Level 123
God Stats
11W - 22L
1,500 SR
Queue Stats
75W - 107L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,645 SR
1,510 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,500 SR
1,478 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
MC LOVIN W CHEZ
Artemis
Bronze III
Level 151
God Stats
12W - 13L
1,500 SR
Queue Stats
388W - 394L
1,434 MMR
Solo
Chaac
Chaac
Bronze III
ToxTheDraco
Chaac
Bronze III
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 17L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BT JENKS
Danzaburou
15
0 / 2 / 1
9,816
577
8,517
10,766
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 1
10,461
615
11,526
10,725
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Yuno5375
Mulan
16
1 / 2 / 1
10,373
610
8,056
17,150
10,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesGilgameshBacchusMorgan Le FayGeb

VS

Bans
CliodhnaArtioAthenaOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 1 / 3
11,781
693
12,042
6,010
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 5
11,346
667
9,657
9,076
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 6
10,916
642
11,201
21,766
19,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
3
5.5
L
Danzaburou
BT JENKS
Danzaburou
0
2
1
0.25
W
2
1
5
4.5
L
1
3
1
0.5
W
1
0
6
4
L
Mulan
Yuno5375
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
32,900
38,641
Taken
36,852
18,709
Mitigated
25,264
6,617
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,042
2,803
47
1,178
6,010
1,968
898
2,710
3,032
56,832
0
L
Danzaburou
BT JENKS
Danzaburou
8,517
4,114
0
1,281
10,766
4,471
0
3,929
6,837
0
47,282
W
9,657
4,015
0
3,338
9,076
3,377
2,181
1,935
7,037
0
40,163
L
11,526
326
0
2,150
10,725
4,223
0
2,997
7,728
55,359
0
W
11,201
1,679
0
12,175
21,766
19,919
406
6,331
14,878
4,907
48,802
L
Mulan
Yuno5375
Mulan
8,056
350
0
3,186
17,150
10,015
0
6,439
10,711
0
25,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
34,043
197
Minions Killed
244
6
Camps Cleared
9
913,330
Distance Traveled
987,968
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,781
693
110
6
6
329,335
5
L
Danzaburou
9,816
577
66
4
1
308,258
7
W
Artemis
11,346
667
82
5
2
302,792
2
L
Merlin
10,461
615
95
6
5
286,794
3
W
Chaac
10,916
642
52
3
1
355,841
5
L
Mulan
10,373
610
36
2
0
318,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role