Player Matchup

Gilgamesh
Gilgamesh
FlyingNat1ve
Gilgamesh
Level 55
God Stats
2W - 6L
1,430 SR
Queue Stats
12W - 16L
1,304 Elo+
Party 1
Vulcan
Vulcan
JUST-ATOMIC-SAM-
Vulcan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,363 Elo+
Party 1
Fenrir
Fenrir
indy_warriorYT
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,319 Elo+
Party 1
Team Averages
Level 54
1,477 SR
1,329 Elo+

VS

Team Averages
Level 70
1,395 SR
1,381 Elo+
Poseidon
Poseidon
SludgyGreek69
Poseidon
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,391 Elo+
Solo
Cthulhu
Cthulhu
St4b3R27
Cthulhu
Level 76
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 203L
1,436 Elo+
Party 2
Pele
Pele
jejedas1
Pele
Level 48
God Stats
2W - 8L
1,185 SR
Queue Stats
42W - 76L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyingNat1ve
Gilgamesh
16
1 / 4 / 3
10,773
634
13,542
20,361
9,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 9 / 1
10,276
604
9,367
14,578
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 11 / 0
9,811
577
8,899
19,065
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SludgyGreek69
Poseidon
19
7 / 2 / 13
12,671
745
21,153
12,042
5,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
St4b3R27
Cthulhu
19
11 / 0 / 10
13,307
783
15,990
17,178
24,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
15
6 / 4 / 9
11,615
683
8,776
12,167
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
24
24
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FlyingNat1ve
Gilgamesh
1
4
3
0.63
L
3
9
1
0.39
W
Poseidon
SludgyGreek69
Poseidon
7
2
13
6.75
W
Cthulhu
St4b3R27
Cthulhu
11
0
10
16
L
2
11
0
0.18
W
Pele
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
45,919
54,004
Taken
41,387
20,841
Mitigated
35,323
5,527
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FlyingNat1ve
Gilgamesh
13,542
4,858
705
2,285
20,361
9,884
0
13,872
5,981
0
41,528
L
9,367
1,579
0
441
14,578
4,662
0
10,969
3,104
27,547
0
W
Poseidon
SludgyGreek69
Poseidon
21,153
2,954
433
5,070
12,042
5,818
1,098
3,026
8,780
60,644
0
W
Cthulhu
St4b3R27
Cthulhu
15,990
1,679
536
4,941
17,178
24,869
803
3,200
13,679
53,163
0
L
8,899
2,592
655
1,441
19,065
6,295
231
11,359
7,197
0
19,525
W
Pele
8,776
2,922
401
2,472
12,167
4,636
0
2,973
9,076
0
36,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
37,593
126
Minions Killed
199
5
Camps Cleared
10
864,085
Distance Traveled
972,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,773
634
53
3
1
327,914
5
L
Vulcan
10,276
604
47
3
2
262,208
1
W
Poseidon
12,671
745
76
4
3
288,008
1
W
Cthulhu
13,307
783
77
5
2
352,363
2
L
Fenrir
9,811
577
26
2
2
273,963
0
W
Pele
11,615
683
46
3
5
332,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role