Player Matchup

Scylla
Scylla
Pherix44
Scylla
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iPalandi
Ah Puch
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
17W - 29L
1,110 Elo+
Party 2
Sun Wukong
Sun Wukong
iTotyy
Sun Wukong
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,549 Elo+
Solo
Jing Wei
Jing Wei
miraval123
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,779 Elo+
Solo
Nemesis
Nemesis
rUranos
Nemesis
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 29L
1,110 Elo+
Party 2
Team Averages
Level 135
1,457 SR
1,409 Elo+

VS

Team Averages
Level 110
1,568 SR
1,623 Elo+
Vulcan
Vulcan
 
Vulcan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MrKaue
Medusa
Level 148
God Stats
7W - 3L
1,838 SR
Queue Stats
132W - 72L
1,744 Elo+
Party 1
Arachne
Arachne
SkylaxerS
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 43L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
katagrama1
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Pherix44
Scylla
19
3 / 2 / 10
11,620
775
12,708
9,919
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
iPalandi
Ah Puch
19
5 / 3 / 7
11,401
760
12,994
15,273
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
iTotyy
Sun Wukong
20
7 / 4 / 9
12,721
848
23,503
16,541
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
miraval123
Jing Wei
19
2 / 1 / 8
11,885
792
13,188
15,048
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
rUranos
Nemesis
19
6 / 3 / 9
11,682
779
11,638
12,323
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
1 / 5 / 5
10,599
707
7,501
11,429
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
17
3 / 4 / 2
10,562
704
19,078
14,967
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MrKaue
Medusa
19
3 / 4 / 4
11,145
743
15,312
15,794
6,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SkylaxerS
Arachne
18
6 / 4 / 3
11,120
741
10,925
18,053
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
katagrama1
Cthulhu
17
0 / 6 / 1
10,107
674
3,806
23,345
13,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
23
Kills
13
13
Deaths
23
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
5
0.7
L
Agni
 
Agni
3
4
2
1
L
Medusa
MrKaue
Medusa
3
4
4
1.25
W
Scylla
Pherix44
Scylla
3
2
10
4
L
Arachne
SkylaxerS
Arachne
6
4
3
1.88
W
Ah Puch
iPalandi
Ah Puch
5
3
7
2.83
W
Sun Wukong
iTotyy
Sun Wukong
7
4
9
2.88
L
Cthulhu
katagrama1
Cthulhu
0
6
1
0.08
W
Jing Wei
miraval123
Jing Wei
2
1
8
6
W
Nemesis
rUranos
Nemesis
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,031
Damage
56,622
69,104
Taken
83,588
31,962
Mitigated
36,060
19,819
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,501
3,771
0
400
11,429
4,289
0
2,675
8,115
38,831
0
L
Agni
 
Agni
19,078
1,246
0
477
14,967
4,968
384
3,144
11,194
49,091
0
L
Medusa
MrKaue
Medusa
15,312
4,791
0
2,426
15,794
6,523
399
3,889
11,453
0
53,372
W
Scylla
Pherix44
Scylla
12,708
873
258
1,632
9,919
3,204
412
4,431
5,488
55,360
0
L
Arachne
SkylaxerS
Arachne
10,925
6,356
0
3,673
18,053
6,700
0
5,755
11,708
0
22,186
W
Ah Puch
iPalandi
Ah Puch
12,994
557
0
7,084
15,273
5,886
817
6,382
8,831
34,156
0
W
Sun Wukong
iTotyy
Sun Wukong
23,503
5,352
548
3,913
16,541
9,561
410
7,615
8,674
0
67,477
L
Cthulhu
katagrama1
Cthulhu
3,806
221
219
5,513
23,345
13,580
671
8,546
13,900
29,590
0
W
Jing Wei
miraval123
Jing Wei
13,188
10,107
0
4,691
15,048
5,827
3,801
4,807
10,201
0
61,050
W
Nemesis
rUranos
Nemesis
11,638
4,415
0
1,693
12,323
7,484
1,471
6,652
5,525
0
27,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
53,533
394
Minions Killed
296
0
Camps Cleared
0
1,634,973
Distance Traveled
1,575,270
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,599
707
72
5
0
330,749
1
L
Agni
10,562
704
58
4
0
306,173
1
L
Medusa
11,145
743
93
6
0
305,636
3
W
Scylla
11,620
775
92
6
0
317,535
2
L
Arachne
11,120
741
25
2
0
340,227
5
W
Ah Puch
11,401
760
58
4
0
285,153
2
W
Sun Wukong
12,721
848
95
6
0
336,192
2
L
Cthulhu
10,107
674
48
3
0
292,485
1
W
Jing Wei
11,885
792
120
8
0
347,787
6
W
Nemesis
11,682
779
29
2
0
348,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role