Player Matchup

Bellona
Bellona
Gxdku
Bellona
Level 67
God Stats
0W - 4L
1,243 SR
Queue Stats
51W - 45L
1,327 Elo+
Solo
Anubis
Anubis
santy1939
Anubis
Level 93
God Stats
5W - 5L
1,641 SR
Queue Stats
13W - 23L
1,524 Elo+
Solo
Hachiman
Hachiman
visionary1256
Hachiman
Level 67
God Stats
11W - 3L
1,729 SR
Queue Stats
77W - 78L
1,709 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,520 Elo+

VS

Team Averages
Level 71
1,425 SR
1,424 Elo+
Bacchus
Bacchus
Croaker D
Bacchus
Level 128
God Stats
30W - 39L
1,603 SR
Queue Stats
139W - 203L
1,275 Elo+
Solo
Tiamat
Tiamat
EveryArt5662953
Tiamat
Level 35
God Stats
3W - 4L
1,254 SR
Queue Stats
135W - 157L
1,488 Elo+
Party 1
Rama
Rama
UpturnedGamer32
Rama
Level 50
God Stats
2W - 1L
1,420 SR
Queue Stats
70W - 96L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gxdku
Bellona
5
0 / 2 / 2
6,098
554
186
3,051
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
santy1939
Anubis
13
4 / 5 / 0
8,142
740
7,969
9,601
4,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
visionary1256
Hachiman
6
0 / 2 / 2
6,135
558
265
2,736
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croaker D
Bacchus
12
3 / 1 / 5
8,780
798
2,753
5,989
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 6
7,794
709
4,194
7,443
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 4
8,992
817
6,213
6,061
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
9
9
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Croaker D
Bacchus
3
1
5
5.5
W
1
4
6
1
L
Bellona
Gxdku
Bellona
0
2
2
0.5
W
5
0
4
7
L
Anubis
santy1939
Anubis
4
5
0
0.8
L
Hachiman
visionary1256
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,420
Damage
13,160
15,388
Taken
19,493
6,687
Mitigated
8,984
283
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Croaker D
Bacchus
2,753
57
193
720
5,989
4,331
569
436
5,553
10,463
0
W
4,194
238
356
1,580
7,443
3,229
347
4,903
2,519
18,319
0
L
Bellona
Gxdku
Bellona
186
76
0
15
3,051
1,646
0
576
2,393
0
289
W
6,213
4,576
0
928
6,061
1,424
1,583
2,975
3,086
0
35,420
L
Anubis
santy1939
Anubis
7,969
0
0
268
9,601
4,080
0
5,372
3,925
39,949
0
L
Hachiman
visionary1256
Hachiman
265
202
0
0
2,736
961
0
561
2,123
0
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,375
Gold Earned
25,566
45
Minions Killed
121
0
Camps Cleared
9
199,317
Distance Traveled
579,326
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,780
798
19
2
0
192,672
1
W
Tiamat
7,794
709
28
3
5
198,119
0
L
Bellona
6,098
554
0
0
0
10,825
0
W
Rama
8,992
817
74
7
4
188,535
1
L
Anubis
8,142
740
45
4
0
170,867
0
L
Hachiman
6,135
558
0
0
0
17,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role