Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
Díor
Scylla
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,693 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
JaneGoodall
Erlang Shen
Silver I
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,548 MMR
Party 2
Chaac
Chaac
Gold V
greatribman
Chaac
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,609 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,500 SR
1,570 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,500 SR
1,557 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Miishyyyy
Agni
Silver II
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 15L
1,593 MMR
Party 3
Cliodhna
Cliodhna
Bronze III
MisterWafflez
Cliodhna
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,546 MMR
Party 3
Geb
Geb
Gold IV
SiIentLegacy
Geb
Gold IV
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
624W - 624L
1,564 MMR
Solo
Apollo
Apollo
Bronze III
vvje
Apollo
Bronze III
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 135L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 0 / 3
7,181
718
6,463
5,122
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
 
Fenrir
11
8 / 1 / 3
7,177
718
5,947
7,581
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Díor
Scylla
12
2 / 2 / 3
6,743
674
4,344
3,808
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JaneGoodall
Erlang Shen
10
2 / 0 / 5
6,414
641
4,199
4,912
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 2
7,157
716
3,770
5,586
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ThothHou YiArtio

VS

Bans
MulanAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 4 / 0
6,119
612
2,984
7,851
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
9
1 / 5 / 2
5,407
541
3,664
5,525
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
MisterWafflez
Cliodhna
9
0 / 3 / 0
5,295
530
3,373
6,441
4,412
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 1
4,743
474
1,151
7,503
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
vvje
Apollo
8
0 / 6 / 0
4,701
470
4,717
9,352
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
3
3
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
3
7.5
W
Fenrir
 
Fenrir
8
1
3
9.5
L
Mercury
 
Mercury
2
4
0
0.5
W
Scylla
Díor
Scylla
2
2
3
1.75
W
Erlang Shen
JaneGoodall
Erlang Shen
2
0
5
4.5
L
Agni
1
5
2
0.4
L
Cliodhna
MisterWafflez
Cliodhna
0
3
0
0
L
0
3
1
0.17
W
3
0
2
4
L
Apollo
vvje
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
15,889
27,009
Taken
36,672
10,401
Mitigated
12,648
12,542
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,463
5,363
0
3,427
5,122
1,471
1,082
394
4,728
0
47,586
W
Fenrir
 
Fenrir
5,947
2,104
0
3,218
7,581
2,647
0
1,407
5,998
0
35,493
L
Mercury
 
Mercury
2,984
1,675
0
2,170
7,851
2,542
0
1,358
6,435
0
33,236
W
Scylla
Díor
Scylla
4,344
1,044
0
420
3,808
1,192
0
1,356
2,276
40,339
0
W
Erlang Shen
JaneGoodall
Erlang Shen
4,199
2,031
0
2,616
4,912
2,499
0
916
3,918
0
24,267
L
Agni
3,664
174
0
584
5,525
1,444
0
2,081
3,272
29,394
0
L
Cliodhna
MisterWafflez
Cliodhna
3,373
501
0
1,433
6,441
4,412
0
0
6,441
0
29,238
L
1,151
121
327
1,410
7,503
2,466
0
647
6,828
6,616
0
W
3,770
1,224
0
2,861
5,586
2,592
0
302
5,274
0
37,633
L
Apollo
vvje
Apollo
4,717
2,683
0
3,175
9,352
1,784
0
0
9,352
0
26,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
26,265
383
Minions Killed
268
0
Camps Cleared
0
1,126,982
Distance Traveled
1,045,867
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,181
718
94
9
0
201,185
5
W
Fenrir
7,177
718
70
7
0
255,438
1
L
Mercury
6,119
612
72
7
0
222,003
3
W
Scylla
6,743
674
91
9
0
197,905
2
W
Erlang Shen
6,414
641
35
4
0
230,812
0
L
Agni
5,407
541
53
5
0
208,662
2
L
Cliodhna
5,295
530
73
7
0
210,366
2
L
Geb
4,743
474
23
2
0
219,123
7
W
Chaac
7,157
716
93
9
0
241,642
4
L
Apollo
4,701
470
47
5
0
185,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role