Player Matchup

Persephone
Persephone
Silver III
DSS-_-OTTONIEL
Persephone
Silver III
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 102L
1,480 MMR
Party 1
Achilles
Achilles
Silver I
mvauclair03
Achilles
Silver I
Level 138
God Stats
9W - 2L
1,500 SR
Queue Stats
40W - 19L
1,546 MMR
Party 1
Cerberus
Cerberus
Bronze III
ssandhu1
Cerberus
Bronze III
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 36L
1,556 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,500 SR
1,528 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,537 SR
1,528 MMR
Ymir
Ymir
Bronze III
DismayRuthless
Ymir
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,561 MMR
Party 2
Anhur
Anhur
Bronze III
PureElion
Anhur
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,561 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
llSYOll
Baba Yaga
Gold V
Level 104
God Stats
12W - 11L
1,611 SR
Queue Stats
25W - 29L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DSS-_-OTTONIEL
Persephone
17
5 / 3 / 7
12,150
759
23,382
10,930
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mvauclair03
Achilles
17
10 / 1 / 5
12,055
753
19,418
19,797
21,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ssandhu1
Cerberus
14
1 / 2 / 12
10,475
655
8,397
14,037
13,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GebSolAthenaOlorunBastet

VS

Bans
OdinScyllaThothZeusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
10,126
633
4,916
23,735
23,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
PureElion
Anhur
15
3 / 7 / 1
10,101
631
13,068
20,900
7,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
llSYOll
Baba Yaga
15
3 / 3 / 3
10,707
669
15,279
13,924
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
DSS-_-OTTONIEL
Persephone
5
3
7
2.83
L
0
6
6
0.5
L
Anhur
PureElion
Anhur
3
7
1
0.5
L
Baba Yaga
llSYOll
Baba Yaga
3
3
3
1.5
W
Achilles
mvauclair03
Achilles
10
1
5
12.5
W
Cerberus
ssandhu1
Cerberus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,197
Damage
33,263
44,764
Taken
58,559
38,872
Mitigated
36,955
11,786
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DSS-_-OTTONIEL
Persephone
23,382
936
193
2,946
10,930
3,824
1,076
5,159
5,768
64,581
0
L
4,916
1,617
624
3,984
23,735
23,627
0
12,485
9,689
16,823
0
L
Anhur
PureElion
Anhur
13,068
9,109
0
5,184
20,900
7,860
68
12,139
8,095
0
39,732
L
Baba Yaga
llSYOll
Baba Yaga
15,279
1,335
0
4,185
13,924
5,468
0
8,270
5,054
43,717
0
W
Achilles
mvauclair03
Achilles
19,418
2,779
0
5,610
19,797
21,475
713
9,049
10,748
6,528
38,136
W
Cerberus
ssandhu1
Cerberus
8,397
171
0
3,037
14,037
13,573
497
6,720
7,317
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
30,934
183
Minions Killed
147
6
Camps Cleared
6
911,603
Distance Traveled
770,487
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,150
759
98
6
1
293,639
3
L
Ymir
10,126
633
17
1
0
244,555
0
L
Anhur
10,101
631
57
4
4
243,490
2
L
Baba Yaga
10,707
669
73
5
2
282,442
1
W
Achilles
12,055
753
45
3
2
323,993
1
W
Cerberus
10,475
655
40
3
3
293,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role