Player Matchup

Heimdallr
Heimdallr
Fncy_-
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,379 Elo+
Solo
Mercury
Mercury
Gessi
Mercury
Level 66
God Stats
3W - 7L
1,740 SR
Queue Stats
3W - 9L
1,650 Elo+
Party 2
Ra
Ra
nckneo33
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,650 Elo+
Party 2
Team Averages
Level 96
1,580 SR
1,560 Elo+

VS

Team Averages
Level 119
1,474 SR
1,661 Elo+
Yemoja
Yemoja
FullMetalIrish1
Yemoja
Level 141
God Stats
4W - 6L
1,376 SR
Queue Stats
20W - 29L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
LAdeFREAKINdaxx
Baba Yaga
Level 108
God Stats
5W - 0L
1,545 SR
Queue Stats
25W - 33L
1,936 Elo+
Party 1
Chiron
Chiron
gagadoliano
Chiron
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
163W - 187L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fncy_-
Heimdallr
17
2 / 6 / 4
12,519
596
20,623
22,485
7,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gessi
Mercury
18
4 / 2 / 3
12,789
609
11,464
14,923
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 5 / 4
13,100
624
8,729
15,386
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
12,315
586
2,900
16,631
6,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
LAdeFREAKINdaxx
Baba Yaga
19
5 / 3 / 4
14,662
698
20,228
13,833
5,458
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
20
8 / 0 / 3
15,096
719
22,172
23,843
10,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
13
13
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fncy_-
Heimdallr
2
6
4
0.67
W
0
4
6
0.75
L
Mercury
Gessi
Mercury
4
2
3
2.75
W
Baba Yaga
LAdeFREAKINdaxx
Baba Yaga
5
3
4
2.33
W
Chiron
8
0
3
9.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
45,300
52,794
Taken
54,307
16,638
Mitigated
21,903
7,561
Healing
30,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fncy_-
Heimdallr
20,623
6,178
0
4,492
22,485
7,090
634
9,813
12,672
0
58,700
W
2,900
409
9,532
5,415
16,631
6,395
644
4,927
11,704
16,280
0
L
Mercury
Gessi
Mercury
11,464
2,500
0
367
14,923
4,359
379
5,182
9,741
0
44,924
W
Baba Yaga
LAdeFREAKINdaxx
Baba Yaga
20,228
362
0
3,125
13,833
5,458
1,184
2,762
11,059
64,829
0
W
Chiron
22,172
3,682
2,213
10,519
23,843
10,050
1,612
1,378
22,465
0
83,628
L
8,729
395
1,363
1,339
15,386
5,189
0
9,188
6,198
68,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
42,073
241
Minions Killed
232
11
Camps Cleared
5
1,175,860
Distance Traveled
1,287,755
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,519
596
53
3
4
346,336
6
W
Yemoja
12,315
586
20
1
0
415,815
13
L
Mercury
12,789
609
47
2
4
471,276
10
W
Baba Yaga
14,662
698
80
4
2
402,720
1
W
Chiron
15,096
719
132
6
3
469,220
11
L
Ra
13,100
624
141
7
3
358,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role