Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LordGAWD
Jormungandr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Riku3179
Sun Wukong
Level 108
God Stats
4W - 2L
1,508 SR
Queue Stats
16W - 25L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
ThermalDeadAim2
Cernunnos
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Pele
Pele
vsRoux
Pele
Level 63
God Stats
3W - 1L
1,717 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 2
Team Averages
Level 109
1,545 SR
1,442 Elo+

VS

Team Averages
Level 80
1,518 SR
1,539 Elo+
Poseidon
Poseidon
BeloWxReCkz
Poseidon
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,680 Elo+
Party 1
Medusa
Medusa
JJayyLuis
Medusa
Level 29
God Stats
11W - 9L
1,629 SR
Queue Stats
14W - 24L
1,542 Elo+
Solo
Horus
Horus
SmhFez
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrippieHippy7
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 100L
1,440 Elo+
Party 1
Atlas
Atlas
lil_king127
Atlas
Level 23
God Stats
5W - 7L
1,460 SR
Queue Stats
39W - 47L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 1 / 8
11,253
804
17,633
7,362
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LordGAWD
Jormungandr
17
1 / 1 / 9
10,634
760
8,883
16,492
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Riku3179
Sun Wukong
19
7 / 2 / 13
11,184
799
13,446
13,861
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
ThermalDeadAim2
Cernunnos
16
2 / 3 / 5
9,552
682
8,025
9,346
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
vsRoux
Pele
19
9 / 5 / 11
11,430
816
17,362
15,415
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeloWxReCkz
Poseidon
17
5 / 5 / 5
10,442
746
11,952
12,940
4,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JJayyLuis
Medusa
16
3 / 6 / 3
9,432
674
9,950
16,966
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
SmhFez
Horus
17
3 / 4 / 8
10,621
759
9,902
17,812
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TrippieHippy7
Morgan Le Fay
15
1 / 5 / 7
9,210
658
13,893
13,143
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 5
8,992
642
5,721
15,646
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
24
Kills
12
12
Deaths
24
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
8
9
L
Poseidon
BeloWxReCkz
Poseidon
5
5
5
1.5
L
Medusa
JJayyLuis
Medusa
3
6
3
0.75
W
Jormungandr
LordGAWD
Jormungandr
1
1
9
5.5
W
Sun Wukong
Riku3179
Sun Wukong
7
2
13
6.75
L
Horus
SmhFez
Horus
3
4
8
1.75
W
Cernunnos
ThermalDeadAim2
Cernunnos
2
3
5
1.5
L
Morgan Le Fay
TrippieHippy7
Morgan Le Fay
1
5
7
0.9
L
0
4
5
0.63
W
Pele
vsRoux
Pele
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,349
Damage
51,418
62,476
Taken
76,507
42,773
Mitigated
40,887
12,295
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,633
534
136
1,860
7,362
2,601
1,076
3,372
3,898
51,069
0
L
Poseidon
BeloWxReCkz
Poseidon
11,952
2,103
364
2,105
12,940
4,473
366
4,440
8,273
34,916
0
L
Medusa
JJayyLuis
Medusa
9,950
4,331
0
3,086
16,966
6,267
70
6,579
9,967
0
32,426
W
Jormungandr
LordGAWD
Jormungandr
8,883
546
227
1,704
16,492
15,363
875
7,619
8,608
33,337
0
W
Sun Wukong
Riku3179
Sun Wukong
13,446
3,442
0
4,989
13,861
11,742
887
5,115
8,610
0
33,210
L
Horus
SmhFez
Horus
9,902
3,529
1,280
3,888
17,812
13,115
30
5,343
11,876
3,854
22,218
W
Cernunnos
ThermalDeadAim2
Cernunnos
8,025
2,781
0
663
9,346
3,699
2,294
6,362
2,900
0
14,786
L
Morgan Le Fay
TrippieHippy7
Morgan Le Fay
13,893
804
73
1,073
13,143
4,361
0
6,269
6,595
28,399
0
L
5,721
2,061
0
540
15,646
12,671
95
3,885
11,393
17,507
0
W
Pele
vsRoux
Pele
17,362
2,649
0
2,716
15,415
9,368
2,253
9,318
5,731
0
48,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
48,697
264
Minions Killed
202
0
Camps Cleared
0
1,402,208
Distance Traveled
1,248,648
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,253
804
66
5
0
291,047
4
L
Poseidon
10,442
746
57
4
0
227,611
1
L
Medusa
9,432
674
56
4
0
251,099
0
W
Jormungandr
10,634
760
66
5
0
295,008
0
W
Sun Wukong
11,184
799
49
4
0
299,323
0
L
Horus
10,621
759
32
2
0
230,781
0
W
Cernunnos
9,552
682
24
2
0
240,200
0
L
Morgan Le Fay
9,210
658
40
3
0
271,847
0
L
Atlas
8,992
642
17
1
0
267,310
1
W
Pele
11,430
816
59
4
0
276,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role