Player Matchup

Izanami
Izanami
DreamKaijin
Izanami
Level 68
God Stats
4W - 2L
1,804 SR
Queue Stats
7W - 5L
1,659 Elo+
Solo
Cthulhu
Cthulhu
ElAnchador
Cthulhu
Level 43
God Stats
3W - 6L
1,504 SR
Queue Stats
16W - 24L
1,244 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaravando1
Sun Wukong
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ryuzo01
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Persephone
Persephone
progytek
Persephone
Level 4
God Stats
2W - 2L
1,354 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 41
1,532 SR
1,481 Elo+

VS

Team Averages
Level 84
1,644 SR
1,661 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CDGS_1214
Tsukuyomi
Level 68
God Stats
14W - 5L
1,850 SR
Queue Stats
15W - 6L
1,713 Elo+
Party 2
Guan Yu
Guan Yu
DarkDrinker444
Guan Yu
Level 122
God Stats
7W - 5L
1,644 SR
Queue Stats
49W - 31L
1,720 Elo+
Party 2
Artio
Artio
TerriFc_tK
Artio
Level 44
God Stats
21W - 9L
1,728 SR
Queue Stats
24W - 14L
1,680 Elo+
Party 2
Freya
Freya
skyblazergamer
Freya
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DreamKaijin
Izanami
17
8 / 5 / 4
10,037
772
14,278
13,230
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ElAnchador
Cthulhu
16
4 / 6 / 6
9,132
702
15,771
16,726
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Jaravando1
Sun Wukong
15
2 / 5 / 8
9,023
694
7,401
10,961
8,931
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Ryuzo01
Heimdallr
14
0 / 7 / 8
8,141
626
6,428
11,598
3,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
progytek
Persephone
14
0 / 5 / 7
8,428
648
4,573
12,764
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 4 / 12
10,055
773
10,854
11,474
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
CDGS_1214
Tsukuyomi
17
6 / 6 / 12
10,367
797
10,815
12,234
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 15
10,310
793
8,260
12,291
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
16
2 / 3 / 19
9,847
757
5,347
17,425
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
12 / 0 / 14
11,357
874
23,673
14,468
6,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
14
Kills
29
28
Deaths
14
33
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
12
2.5
W
Tsukuyomi
CDGS_1214
Tsukuyomi
6
6
12
2
W
5
1
15
12.5
L
Izanami
DreamKaijin
Izanami
8
5
4
2
L
Cthulhu
ElAnchador
Cthulhu
4
6
6
1.17
L
Sun Wukong
Jaravando1
Sun Wukong
2
5
8
1.2
L
Heimdallr
Ryuzo01
Heimdallr
0
7
8
0.57
W
Artio
2
3
19
3.83
L
Persephone
progytek
Persephone
0
5
7
0.7
W
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,451
Damage
58,949
65,279
Taken
67,892
34,196
Mitigated
49,049
8,505
Healing
25,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,854
5,691
266
3,683
11,474
4,330
2,640
4,333
6,961
0
51,763
W
Tsukuyomi
CDGS_1214
Tsukuyomi
10,815
2,153
0
1,507
12,234
5,109
252
3,593
8,437
0
20,265
W
8,260
947
2,758
2,690
12,291
11,816
297
2,841
9,222
0
30,691
L
Izanami
DreamKaijin
Izanami
14,278
9,958
0
1,643
13,230
4,835
60
6,890
6,340
0
43,952
L
Cthulhu
ElAnchador
Cthulhu
15,771
527
896
3,253
16,726
12,886
0
7,315
9,411
34,102
0
L
Sun Wukong
Jaravando1
Sun Wukong
7,401
1,005
0
817
10,961
8,931
0
5,964
4,997
0
21,492
L
Heimdallr
Ryuzo01
Heimdallr
6,428
2,503
0
585
11,598
3,478
0
4,657
6,941
0
18,834
W
Artio
5,347
321
3,120
4,909
17,425
20,939
192
4,793
12,117
12,164
0
L
Persephone
progytek
Persephone
4,573
413
161
1,150
12,764
4,066
206
4,194
8,565
15,604
0
W
23,673
7,928
0
6,729
14,468
6,855
574
3,375
10,811
44,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,761
Gold Earned
51,936
195
Minions Killed
226
0
Camps Cleared
0
1,122,632
Distance Traveled
1,320,108
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,055
773
91
7
0
226,071
1
W
Tsukuyomi
10,367
797
25
2
0
258,415
1
W
Guan Yu
10,310
793
44
3
0
260,216
1
L
Izanami
10,037
772
68
5
0
215,654
3
L
Cthulhu
9,132
702
30
2
0
232,862
0
L
Sun Wukong
9,023
694
38
3
0
254,136
2
L
Heimdallr
8,141
626
30
2
0
226,292
3
W
Artio
9,847
757
14
1
0
243,086
0
L
Persephone
8,428
648
29
2
0
193,688
0
W
Freya
11,357
874
52
4
0
332,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role