Player Matchup

Chaac
Chaac
Minnark
Chaac
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 143L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
TornadoTim
Kuzenbo
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 61L
1,539 Elo+
Party 2
Odin
Odin
Valhalla1993
Odin
Level 89
God Stats
4W - 7L
1,464 SR
Queue Stats
76W - 94L
1,539 Elo+
Party 2
Thanatos
Thanatos
Wizzzo
Thanatos
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 38L
1,539 Elo+
Party 2
Hel
Hel
ayaan009
Hel
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Solo
Team Averages
Level 80
1,493 SR
1,474 Elo+

VS

Team Averages
Level 80
1,520 SR
1,580 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Abria-13
Loki
Level 70
God Stats
17W - 17L
1,366 SR
Queue Stats
287W - 322L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Heelot
Nu Wa
Level 52
God Stats
8W - 8L
1,733 SR
Queue Stats
83W - 96L
1,534 Elo+
Solo
Athena
Athena
HydraBG
Athena
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,706 Elo+
Party 3
Skadi
Skadi
wan7edbg12
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Minnark
Chaac
17
7 / 2 / 12
10,800
491
20,259
24,913
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
TornadoTim
Kuzenbo
16
4 / 1 / 14
11,026
501
11,195
17,918
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 12
10,318
469
10,507
18,413
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Wizzzo
Thanatos
19
10 / 5 / 8
12,146
552
11,150
21,080
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 4 / 6
12,537
570
20,411
24,278
10,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 8 / 1
10,621
483
19,710
24,177
21,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
17
5 / 3 / 5
11,402
518
11,994
15,216
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Heelot
Nu Wa
16
1 / 10 / 1
10,019
455
13,314
15,036
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
HydraBG
Athena
14
0 / 4 / 7
9,393
427
5,754
19,170
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
14
1 / 9 / 4
9,274
422
14,671
14,487
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
34
Kills
11
13
Deaths
34
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
8
1
0.56
L
Loki
5
3
5
2.5
L
Nu Wa
Heelot
Nu Wa
1
10
1
0.15
L
Athena
HydraBG
Athena
0
4
7
0.88
W
Chaac
Minnark
Chaac
7
2
12
6.5
W
Kuzenbo
TornadoTim
Kuzenbo
4
1
14
11
W
3
1
12
9
W
Thanatos
Wizzzo
Thanatos
10
5
8
2.8
W
10
4
6
3.25
L
Skadi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,522
Damage
65,443
106,602
Taken
88,086
76,127
Mitigated
60,735
62,429
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,710
9,172
0
6,033
24,177
21,420
1,185
6,431
16,784
0
61,557
L
Loki
11,994
2,845
0
2,725
15,216
6,180
0
4,941
10,139
0
59,286
L
Nu Wa
Heelot
Nu Wa
13,314
3,030
0
1,000
15,036
5,732
355
8,386
6,457
66,046
0
L
Athena
HydraBG
Athena
5,754
1,358
0
1,810
19,170
21,936
0
7,756
10,694
16,666
0
W
Chaac
Minnark
Chaac
20,259
2,312
650
10,541
24,913
16,450
3,019
7,255
17,468
0
73,556
W
Kuzenbo
TornadoTim
Kuzenbo
11,195
3,709
196
3,767
17,918
25,151
634
4,845
12,901
26,843
0
W
10,507
2,886
777
4,487
18,413
15,505
1,353
5,068
13,137
0
43,544
W
Thanatos
Wizzzo
Thanatos
11,150
2,921
0
17,261
21,080
8,372
634
2,330
18,560
0
88,587
W
20,411
1,450
10,048
14,702
24,278
10,649
853
5,716
18,248
105,896
0
L
Skadi
14,671
6,066
0
2,149
14,487
5,467
693
4,496
9,643
0
60,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
50,709
491
Minions Killed
430
0
Camps Cleared
0
2,100,700
Distance Traveled
1,937,596
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,621
483
101
5
0
373,900
6
L
Loki
11,402
518
87
4
0
486,772
1
L
Nu Wa
10,019
455
122
6
0
345,035
5
L
Athena
9,393
427
24
1
0
389,647
8
W
Chaac
10,800
491
90
4
0
436,954
0
W
Kuzenbo
11,026
501
38
2
0
404,194
0
W
Odin
10,318
469
71
3
0
443,218
6
W
Thanatos
12,146
552
127
6
0
432,620
0
W
Hel
12,537
570
165
8
0
383,714
0
L
Skadi
9,274
422
96
4
0
342,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role