Player Matchup

Chaac
Chaac
Nyaminyami87
Chaac
Level 149
God Stats
7W - 8L
1,725 SR
Queue Stats
193W - 216L
1,653 Elo+
Solo
Fenrir
Fenrir
SilentKiller121
Fenrir
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,487 Elo+
Party 2
Ganesha
Ganesha
SilentWacker
Ganesha
Level 126
God Stats
8W - 1L
1,715 SR
Queue Stats
124W - 106L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
WhoDoYou_Voodoo
Cabrakan
Level 84
God Stats
3W - 4L
1,460 SR
Queue Stats
125W - 102L
1,379 Elo+
Party 2
Medusa
Medusa
ninjassain
Medusa
Level 18
God Stats
8W - 1L
1,715 SR
Queue Stats
114W - 79L
1,418 Elo+
Party 2
Team Averages
Level 100
1,623 SR
1,488 Elo+

VS

Team Averages
Level 52
1,484 SR
1,294 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CalzoneLARGE
Jormungandr
Level 43
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 38L
1,338 Elo+
Party 1
Nemesis
Nemesis
Eye0fMoon
Nemesis
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
180W - 207L
1,195 Elo+
Party 3
Sun Wukong
Sun Wukong
giga_0093
Sun Wukong
Level 32
God Stats
1W - 8L
1,204 SR
Queue Stats
418W - 470L
1,098 Elo+
Party 3
Raijin
Raijin
xXx3dsmaxXx
Raijin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 5
12,788
609
9,561
12,001
17,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 0 / 2
12,542
597
16,198
11,234
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
SilentWacker
Ganesha
16
0 / 1 / 20
11,578
551
7,567
20,358
30,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
15
2 / 1 / 4
10,422
496
4,383
11,395
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
ninjassain
Medusa
19
12 / 1 / 4
12,715
605
18,617
10,940
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 6 / 1
10,175
485
5,629
12,451
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
CalzoneLARGE
Jormungandr
12
0 / 6 / 2
8,096
386
7,070
15,833
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Eye0fMoon
Nemesis
12
0 / 9 / 3
7,866
375
2,652
16,118
4,688
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
giga_0093
Sun Wukong
14
1 / 3 / 1
8,745
416
2,068
14,996
9,890
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
12
0 / 8 / 2
7,901
376
8,168
12,712
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
32
Kills
4
4
Deaths
32
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
1
0.58
L
Jormungandr
CalzoneLARGE
Jormungandr
0
6
2
0.17
L
Nemesis
Eye0fMoon
Nemesis
0
9
3
0.17
W
4
1
5
6.5
W
14
0
2
15
W
Ganesha
SilentWacker
Ganesha
0
1
20
10
W
Cabrakan
2
1
4
4
L
Sun Wukong
giga_0093
Sun Wukong
1
3
1
0.5
W
Medusa
ninjassain
Medusa
12
1
4
14
L
Raijin
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
25,587
65,928
Taken
72,110
66,776
Mitigated
33,676
25,767
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,629
5,090
0
2,658
12,451
3,723
0
1,484
10,967
0
54,603
L
Jormungandr
CalzoneLARGE
Jormungandr
7,070
1,517
0
1,104
15,833
11,647
0
5,030
10,803
31,967
0
L
Nemesis
Eye0fMoon
Nemesis
2,652
173
0
1,233
16,118
4,688
0
2,409
13,709
0
34,869
W
9,561
1,297
0
4,596
12,001
17,721
3,551
1,005
10,898
13,426
81,890
W
16,198
3,174
0
6,030
11,234
5,024
694
1,602
8,992
0
72,076
W
Ganesha
SilentWacker
Ganesha
7,567
1,203
442
5,603
20,358
30,208
517
4,314
15,590
46,809
0
W
Cabrakan
4,383
664
0
4,776
11,395
8,133
684
4,743
6,191
48,440
0
L
Sun Wukong
giga_0093
Sun Wukong
2,068
356
0
1,977
14,996
9,890
744
1,318
13,678
0
39,000
W
Medusa
ninjassain
Medusa
18,617
9,010
0
4,320
10,940
5,690
5,136
2,651
8,223
0
110,453
L
Raijin
8,168
1,021
0
1,050
12,712
3,728
32
3,121
9,591
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
42,783
604
Minions Killed
372
0
Camps Cleared
0
1,978,512
Distance Traveled
1,734,658
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,175
485
104
5
0
278,912
3
L
Jormungandr
8,096
386
55
3
0
354,955
1
L
Nemesis
7,866
375
62
3
0
381,638
0
W
Chaac
12,788
609
187
9
0
372,018
2
W
Fenrir
12,542
597
118
6
0
443,808
4
W
Ganesha
11,578
551
12
1
0
396,595
6
W
Cabrakan
10,422
496
101
5
0
390,358
5
L
Sun Wukong
8,745
416
69
3
0
401,340
2
W
Medusa
12,715
605
186
9
0
375,733
0
L
Raijin
7,901
376
82
4
0
317,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role