Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
JustStrong
Medusa
Silver I
Level 123
God Stats
15W - 16L
1,830 SR
Queue Stats
498W - 509L
1,397 MMR
Solo
Ares
Ares
Silver II
MrRaaager
Ares
Silver II
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
266W - 271L
1,397 MMR
Solo
Mulan
Mulan
Silver I
Çlyde
Mulan
Silver I
Level 159
God Stats
6W - 6L
1,157 SR
Queue Stats
127W - 109L
1,497 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,498 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,444 SR
1,423 MMR
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Leonardop6
Thoth
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,401 MMR
Solo
Athena
Athena
Gold V
MELTEDREESEZ
Athena
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,396 MMR
Solo
Guan Yu
Guan Yu
Silver III
SoloQZee
Guan Yu
Silver III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 84L
1,409 MMR
Solo
Nemesis
Nemesis
Bronze III
justEthan409
Nemesis
Bronze III
Level 68
God Stats
0W - 2L
1,220 SR
Queue Stats
6W - 12L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
10 / 1 / 9
11,033
649
16,382
9,748
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
 
Thanatos
16
12 / 5 / 7
10,436
614
10,451
13,674
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
JustStrong
Medusa
17
5 / 1 / 0
10,463
615
8,447
10,323
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
0 / 0 / 10
9,336
549
5,418
11,077
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Çlyde
Mulan
16
7 / 0 / 7
10,816
636
14,487
16,844
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OdinAchillesAtlas

VS

Bans
BastetApolloCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 5 / 0
9,075
534
8,576
15,385
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
12
1 / 8 / 1
7,972
469
5,996
12,547
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 5 / 3
6,856
403
3,093
17,021
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
SoloQZee
Guan Yu
13
1 / 7 / 1
7,809
459
6,327
13,293
11,613
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
justEthan409
Nemesis
12
2 / 9 / 1
7,457
439
6,013
14,293
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
34
Kills
7
7
Deaths
34
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
9
14.5
W
Thanatos
 
Thanatos
12
5
7
3.1
L
Hou Yi
 
Hou Yi
3
5
0
0.6
W
Medusa
JustStrong
Medusa
5
1
0
5
L
Thoth
1
8
1
0.19
L
Athena
0
5
3
0.3
W
Ares
0
0
10
5
L
Guan Yu
SoloQZee
Guan Yu
1
7
1
0.21
L
Nemesis
justEthan409
Nemesis
2
9
1
0.28
W
Mulan
Çlyde
Mulan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,185
Damage
30,005
61,666
Taken
72,539
37,272
Mitigated
31,259
31,052
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,382
1,637
0
2,672
9,748
2,882
1,372
3,565
6,183
61,981
0
W
Thanatos
 
Thanatos
10,451
3,366
0
9,663
13,674
6,241
661
2,316
11,358
0
53,648
L
Hou Yi
 
Hou Yi
8,576
4,842
0
3,734
15,385
4,009
0
2,910
12,344
0
52,436
W
Medusa
JustStrong
Medusa
8,447
4,645
0
6,007
10,323
4,096
4,557
613
9,710
0
80,866
L
Thoth
5,996
290
0
1,322
12,547
2,156
292
5,180
6,849
48,340
0
L
Athena
3,093
739
375
2,168
17,021
8,630
0
8,381
7,294
12,936
0
W
Ares
5,418
544
536
3,437
11,077
12,122
308
1,003
10,074
34,812
0
L
Guan Yu
SoloQZee
Guan Yu
6,327
958
157
2,354
13,293
11,613
137
1,514
11,122
0
43,527
L
Nemesis
justEthan409
Nemesis
6,013
1,900
0
2,585
14,293
4,851
0
5,007
8,875
0
49,222
W
Mulan
Çlyde
Mulan
14,487
2,882
529
8,208
16,844
11,931
1,286
2,113
14,731
6,576
58,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
39,169
516
Minions Killed
380
0
Camps Cleared
0
1,673,344
Distance Traveled
1,467,363
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,033
649
116
7
0
336,618
4
W
Thanatos
10,436
614
83
5
0
330,043
8
L
Hou Yi
9,075
534
98
6
0
252,655
0
W
Medusa
10,463
615
150
9
0
319,964
2
L
Thoth
7,972
469
103
6
0
283,461
3
L
Athena
6,856
403
25
1
0
267,626
5
W
Ares
9,336
549
45
3
0
345,887
1
L
Guan Yu
7,809
459
82
5
0
331,824
1
L
Nemesis
7,457
439
72
4
0
331,797
3
W
Mulan
10,816
636
122
7
0
340,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role