Player Matchup

Awilix
Awilix
Biskaia
Awilix
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Discordia
Discordia
MightyHela
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,498 Elo+
Party 2
Artemis
Artemis
Smegan3580
Artemis
Level 108
God Stats
5W - 12L
1,317 SR
Queue Stats
729W - 743L
1,439 Elo+
Solo
Sylvanus
Sylvanus
indapro07
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
one-punch-man13k
Vamana
Level 108
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 13L
1,652 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,518 Elo+

VS

Team Averages
Level 78
1,561 SR
1,586 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BleyderSMITE
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,609 Elo+
Party 1
Anubis
Anubis
Nellshot
Anubis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 84L
1,447 Elo+
Solo
Chang'e
Chang'e
Zeater117
Chang'e
Level 68
God Stats
3W - 1L
1,805 SR
Queue Stats
37W - 31L
1,702 Elo+
Party 1
Hun Batz
Hun Batz
adrix1000
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Biskaia
Awilix
20
10 / 7 / 7
14,332
717
16,341
21,455
9,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MightyHela
Discordia
20
6 / 6 / 15
14,287
714
30,778
15,599
6,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Smegan3580
Artemis
20
5 / 10 / 10
13,790
690
20,958
20,210
7,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
indapro07
Sylvanus
18
0 / 7 / 14
12,292
615
9,637
24,485
27,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 8 / 6
14,565
728
24,963
28,352
30,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
4 / 4 / 21
14,572
729
13,052
32,694
35,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thanatos
BleyderSMITE
Thanatos
20
7 / 10 / 8
14,524
726
12,257
26,206
12,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Nellshot
Anubis
19
4 / 11 / 9
13,198
660
12,489
23,199
11,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Zeater117
Chang'e
20
7 / 2 / 24
15,112
756
30,126
23,183
17,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
adrix1000
Hun Batz
20
16 / 2 / 13
16,626
831
29,438
22,867
12,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
113
29
Kills
38
38
Deaths
29
52
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
4
21
3.63
L
Awilix
Biskaia
Awilix
10
7
7
1.93
W
Thanatos
BleyderSMITE
Thanatos
7
10
8
1.1
L
Discordia
MightyHela
Discordia
6
6
15
2.25
W
Anubis
Nellshot
Anubis
4
11
9
0.77
L
Artemis
Smegan3580
Artemis
5
10
10
1
W
Chang'e
Zeater117
Chang'e
7
2
24
9.5
W
Hun Batz
adrix1000
Hun Batz
16
2
13
11.25
L
Sylvanus
indapro07
Sylvanus
0
7
14
1
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,677
Damage
97,362
110,101
Taken
128,149
81,795
Mitigated
90,037
19,763
Healing
53,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,052
7,143
1,330
7,356
32,694
35,205
1,056
7,261
25,433
0
51,346
L
Awilix
Biskaia
Awilix
16,341
6,619
0
398
21,455
9,744
702
5,896
15,358
0
36,927
W
Thanatos
BleyderSMITE
Thanatos
12,257
1,870
596
14,480
26,206
12,729
1,196
6,743
19,463
0
53,288
L
Discordia
MightyHela
Discordia
30,778
1,062
105
1,325
15,599
6,007
616
5,907
9,692
59,770
0
W
Anubis
Nellshot
Anubis
12,489
2,062
0
3,395
23,199
11,896
536
10,802
12,397
53,317
0
L
Artemis
Smegan3580
Artemis
20,958
8,774
0
2,278
20,210
7,601
574
4,739
15,265
0
66,343
W
Chang'e
Zeater117
Chang'e
30,126
3,538
13,384
11,911
23,183
17,254
1,434
9,409
13,774
53,432
0
W
Hun Batz
adrix1000
Hun Batz
29,438
5,068
0
1,394
22,867
12,953
1,014
6,200
16,667
0
67,346
L
Sylvanus
indapro07
Sylvanus
9,637
2,527
4,499
5,645
24,485
27,605
64
12,459
11,795
15,729
0
L
24,963
12,596
0
5,513
28,352
30,838
563
13,308
14,855
0
63,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,266
Gold Earned
74,032
274
Minions Killed
339
0
Camps Cleared
0
1,797,562
Distance Traveled
1,855,611
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,572
729
91
5
0
386,960
3
L
Awilix
14,332
717
33
2
0
393,804
3
W
Thanatos
14,524
726
68
3
0
366,342
0
L
Discordia
14,287
714
66
3
0
373,773
4
W
Anubis
13,198
660
73
4
0
272,741
1
L
Artemis
13,790
690
88
4
0
314,863
2
W
Chang'e
15,112
756
35
2
0
401,481
1
W
Hun Batz
16,626
831
72
4
0
428,087
2
L
Sylvanus
12,292
615
10
1
0
313,599
1
L
Vamana
14,565
728
77
4
0
401,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role