Player Matchup

Zeus
Zeus
Agtar
Zeus
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 56L
951 Elo+
Party 2
Sobek
Sobek
Enshruod
Sobek
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 57L
951 Elo+
Party 2
Cthulhu
Cthulhu
Janosime
Cthulhu
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 43L
1,333 Elo+
Party 2
Susano
Susano
Sadix
Susano
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 51L
951 Elo+
Party 2
Anubis
Anubis
Ulxrz
Anubis
Level 124
God Stats
4W - 2L
1,832 SR
Queue Stats
10W - 8L
1,787 Elo+
Solo
Team Averages
Level 37
1,566 SR
1,195 Elo+

VS

Team Averages
Level 28
1,554 SR
1,452 Elo+
Da Ji
Da Ji
Lord ButterBoy
Da Ji
Level 19
God Stats
3W - 1L
1,567 SR
Queue Stats
8W - 7L
1,358 Elo+
Party 1
Thanatos
Thanatos
TNTReincarnated
Thanatos
Level 14
God Stats
8W - 3L
1,670 SR
Queue Stats
9W - 5L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
ThyLord7849
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Wiltruxy
Danzaburou
Level 17
God Stats
2W - 0L
1,764 SR
Queue Stats
10W - 7L
1,544 Elo+
Party 1
Atlas
Atlas
victoryismine29
Atlas
Level 71
God Stats
8W - 7L
1,267 SR
Queue Stats
16W - 10L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Agtar
Zeus
12
3 / 10 / 3
6,960
696
7,562
12,456
3,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Enshruod
Sobek
13
1 / 3 / 5
7,416
742
5,867
13,660
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Janosime
Cthulhu
12
1 / 5 / 5
7,193
719
8,324
11,701
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Sadix
Susano
13
3 / 5 / 7
7,481
748
9,515
12,455
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Ulxrz
Anubis
15
5 / 5 / 4
8,083
808
10,544
9,059
4,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 14
8,497
850
14,826
10,229
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
7 / 2 / 10
8,582
858
8,248
8,916
2,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
ThyLord7849
Heimdallr
14
5 / 4 / 12
8,074
807
10,346
9,157
3,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Wiltruxy
Danzaburou
14
3 / 2 / 12
8,376
838
6,990
9,319
3,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 21
8,820
882
12,255
13,666
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
13
Kills
28
28
Deaths
13
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zeus
Agtar
Zeus
3
10
3
0.45
L
Sobek
Enshruod
Sobek
1
3
5
1.17
L
Cthulhu
Janosime
Cthulhu
1
5
5
0.7
W
8
3
14
5
L
Susano
Sadix
Susano
3
5
7
1.3
W
Thanatos
7
2
10
6
W
Heimdallr
ThyLord7849
Heimdallr
5
4
12
2.75
L
Anubis
Ulxrz
Anubis
5
5
4
1.4
W
Danzaburou
Wiltruxy
Danzaburou
3
2
12
4.5
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
52,665
59,331
Taken
51,287
36,850
Mitigated
21,726
10,224
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Agtar
Zeus
7,562
1,565
136
1,649
12,456
3,642
0
4,231
8,225
10,123
0
L
Sobek
Enshruod
Sobek
5,867
373
472
3,221
13,660
12,473
0
2,176
11,484
11,609
0
L
Cthulhu
Janosime
Cthulhu
8,324
569
0
1,182
11,701
11,926
0
2,086
9,615
13,966
0
W
14,826
4,478
41
1,373
10,229
3,766
132
7,134
3,095
0
20,944
L
Susano
Sadix
Susano
9,515
2,700
0
2,377
12,455
4,263
0
2,074
10,381
0
22,124
W
Thanatos
8,248
4,475
586
5,223
8,916
2,982
29
5,280
3,541
0
20,175
W
Heimdallr
ThyLord7849
Heimdallr
10,346
3,556
0
432
9,157
3,426
515
5,319
3,613
0
18,859
L
Anubis
Ulxrz
Anubis
10,544
1,498
0
1,187
9,059
4,546
47
1,688
7,371
27,631
0
W
Danzaburou
Wiltruxy
Danzaburou
6,990
3,406
407
2,983
9,319
3,041
2,347
4,982
4,233
0
27,730
W
12,255
4,227
880
5,788
13,666
8,511
220
8,974
4,508
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
42,349
109
Minions Killed
130
0
Camps Cleared
0
925,147
Distance Traveled
998,581
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,960
696
4
0
0
153,601
0
L
Sobek
7,416
742
12
1
0
233,963
1
L
Cthulhu
7,193
719
12
1
0
163,826
2
W
Da Ji
8,497
850
24
2
0
177,528
0
L
Susano
7,481
748
32
3
0
220,197
0
W
Thanatos
8,582
858
23
2
0
219,344
1
W
Heimdallr
8,074
807
21
2
0
215,622
0
L
Anubis
8,083
808
49
5
0
153,560
0
W
Danzaburou
8,376
838
39
4
0
181,374
1
W
Atlas
8,820
882
23
2
0
204,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role