Player Matchup

Ares
Ares
DahEgg
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 20L
1,897 Elo+
Solo
Ao Kuang
Ao Kuang
LetsGoBrandonFJB
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Artemis
Artemis
pauloramos000
Artemis
Level 143
God Stats
1W - 0L
1,274 SR
Queue Stats
13W - 11L
1,402 Elo+
Solo
Ra
Ra
taylormade1412
Ra
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 136L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
waylander175
Kuzenbo
Level 142
God Stats
8W - 4L
1,500 SR
Queue Stats
571W - 597L
1,438 Elo+
Solo
Team Averages
Level 92
1,455 SR
1,548 Elo+

VS

Team Averages
Level 61
1,470 SR
1,719 Elo+
Xbalanque
Xbalanque
Bigboilad
Xbalanque
Level 103
God Stats
3W - 2L
1,348 SR
Queue Stats
51W - 51L
1,889 Elo+
Party 1
Hera
Hera
Juulmanji
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Thoth
Thoth
MasterGryphon
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,889 Elo+
Party 1
Da Ji
Da Ji
NeedAPickUp
Da Ji
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 233L
1,486 Elo+
Party 2
Ra
Ra
syoskii
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DahEgg
Ares
15
4 / 3 / 10
8,654
865
5,956
13,575
14,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 4 / 14
9,267
927
6,210
14,121
10,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
4 / 2 / 12
8,572
857
13,266
9,578
4,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 11
9,123
912
6,977
8,275
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
waylander175
Kuzenbo
15
5 / 2 / 14
8,948
895
5,725
12,171
18,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigboilad
Xbalanque
11
0 / 4 / 7
6,611
661
6,877
6,577
2,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
14
4 / 5 / 6
8,161
816
10,177
8,843
3,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
7,258
726
4,833
7,082
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 5
7,650
765
8,722
11,014
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 5
8,267
827
8,731
7,968
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
21
Kills
13
13
Deaths
22
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bigboilad
Xbalanque
0
4
7
0.88
W
Ares
DahEgg
Ares
4
3
10
3
L
Hera
4
5
6
1.4
W
4
4
14
2.75
L
1
6
4
0.5
L
4
5
5
1.3
W
Artemis
4
2
12
5
L
4
2
5
3.25
W
4
2
11
4.75
W
Kuzenbo
waylander175
Kuzenbo
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
39,340
57,720
Taken
41,484
51,614
Mitigated
18,396
19,151
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bigboilad
Xbalanque
6,877
748
1,091
819
6,577
2,358
0
4,067
2,470
0
9,914
W
Ares
DahEgg
Ares
5,956
154
547
875
13,575
14,122
1,213
4,690
8,334
7,478
0
L
Hera
10,177
2,284
116
947
8,843
3,517
0
5,619
3,122
18,370
0
W
6,210
2,461
1,786
4,020
14,121
10,717
720
3,828
10,160
11,643
0
L
4,833
69
608
576
7,082
2,023
0
2,661
4,227
13,933
0
L
8,722
1,714
0
0
11,014
4,485
0
6,014
4,360
0
10,641
W
Artemis
13,266
1,242
704
2,290
9,578
4,358
3,186
4,702
4,791
0
23,925
L
8,731
919
2,056
4,116
7,968
6,013
0
5,179
2,437
27,059
0
W
6,977
765
5,128
2,255
8,275
4,037
751
4,620
3,530
26,660
0
W
Kuzenbo
waylander175
Kuzenbo
5,725
1,782
782
764
12,171
18,380
338
4,820
7,164
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
37,947
111
Minions Killed
92
0
Camps Cleared
0
944,832
Distance Traveled
886,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,611
661
7
1
0
195,273
0
W
Ares
8,654
865
4
0
0
199,173
0
L
Hera
8,161
816
15
2
0
177,398
0
W
Ao Kuang
9,267
927
8
1
0
188,900
1
L
Thoth
7,258
726
20
2
0
139,331
0
L
Da Ji
7,650
765
4
0
0
176,523
0
W
Artemis
8,572
857
31
3
0
194,653
0
L
Ra
8,267
827
46
5
0
197,578
0
W
Ra
9,123
912
34
3
0
169,931
2
W
Kuzenbo
8,948
895
34
3
0
192,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role