Player Matchup

Nike
Nike
KojiSuzahara
Nike
Level 160
God Stats
2W - 3L
1,730 SR
Queue Stats
140W - 127L
1,685 Elo+
Party 1
Poseidon
Poseidon
L3Nephilim_6
Poseidon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,659 Elo+
Party 1
Hera
Hera
Tetolyz
Hera
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,658 Elo+
Party 1
Athena
Athena
godmoon5210
Athena
Level 68
God Stats
5W - 8L
1,040 SR
Queue Stats
24W - 26L
1,418 Elo+
Solo
Hachiman
Hachiman
wispy_room204
Hachiman
Level 63
God Stats
11W - 13L
1,198 SR
Queue Stats
15W - 22L
1,130 Elo+
Solo
Team Averages
Level 101
1,394 SR
1,510 Elo+

VS

Team Averages
Level 89
1,469 SR
1,476 Elo+
Arachne
Arachne
BillyOoalGown
Arachne
Level 67
God Stats
4W - 0L
1,719 SR
Queue Stats
260W - 273L
1,528 Elo+
Solo
Danzaburou
Danzaburou
DamselStorm
Danzaburou
Level 80
God Stats
84W - 79L
1,174 SR
Queue Stats
301W - 296L
1,545 Elo+
Solo
Bellona
Bellona
TheeUrbanTurban
Bellona
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 26L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TxDonnaTx
Kukulkan
Level 155
God Stats
653W - 586L
1,252 SR
Queue Stats
2,011W - 2,101L
1,460 Elo+
Solo
The Morrigan
The Morrigan
YUNGKANYEWEST
The Morrigan
Level 68
God Stats
9W - 13L
1,701 SR
Queue Stats
156W - 161L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
12,841
1,167
8,816
26,172
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
L3Nephilim_6
Poseidon
18
3 / 5 / 5
12,256
1,114
20,589
14,134
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Tetolyz
Hera
18
4 / 1 / 6
12,812
1,165
14,022
10,024
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
3 / 3 / 4
12,424
1,129
7,665
24,642
45,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
wispy_room204
Hachiman
16
1 / 5 / 1
10,777
980
4,151
9,125
3,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

148

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
6 / 2 / 9
12,980
1,180
13,944
13,185
4,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DamselStorm
Danzaburou
18
4 / 3 / 8
12,484
1,135
14,835
13,115
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 2 / 11
12,253
1,114
12,476
17,164
18,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TxDonnaTx
Kukulkan
19
6 / 2 / 11
14,149
1,286
22,905
10,129
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
YUNGKANYEWEST
The Morrigan
18
2 / 3 / 11
12,250
1,114
13,894
7,208
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
12
Kills
21
21
Deaths
12
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
2
9
5.25
W
Danzaburou
DamselStorm
Danzaburou
4
3
8
2.67
L
1
7
9
0.79
L
Poseidon
L3Nephilim_6
Poseidon
3
5
5
1.1
L
Hera
Tetolyz
Hera
4
1
6
7
W
3
2
11
4.25
W
Kukulkan
TxDonnaTx
Kukulkan
6
2
11
5.75
W
The Morrigan
YUNGKANYEWEST
The Morrigan
2
3
11
2.5
L
Athena
3
3
4
1.67
L
Hachiman
wispy_room204
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,243
Damage
78,054
84,097
Taken
60,801
86,159
Mitigated
33,502
6,638
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,944
12,160
0
3,911
13,185
4,340
0
8,429
4,505
0
24,458
W
Danzaburou
DamselStorm
Danzaburou
14,835
6,409
433
3,014
13,115
4,010
0
9,892
2,969
0
41,508
L
8,816
1,676
572
3,630
26,172
28,797
0
10,837
15,313
1,160
36,154
L
Poseidon
L3Nephilim_6
Poseidon
20,589
857
929
281
14,134
4,806
0
9,470
4,644
46,235
0
L
Hera
Tetolyz
Hera
14,022
2,174
0
299
10,024
4,088
0
4,406
5,584
29,194
0
W
12,476
2,628
0
930
17,164
18,440
0
11,926
4,814
0
26,343
W
Kukulkan
TxDonnaTx
Kukulkan
22,905
2,351
344
1,888
10,129
4,477
0
5,941
4,124
55,567
0
W
The Morrigan
YUNGKANYEWEST
The Morrigan
13,894
1,612
0
0
7,208
2,235
0
4,889
1,934
28,207
18
L
Athena
7,665
3,105
0
588
24,642
45,290
0
8,326
16,316
21,770
0
L
Hachiman
wispy_room204
Hachiman
4,151
2,475
0
339
9,125
3,178
0
3,642
5,459
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
64,116
236
Minions Killed
211
6
Camps Cleared
8
921,963
Distance Traveled
1,024,636
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,980
1,180
21
2
2
211,429
1
W
Danzaburou
12,484
1,135
62
6
2
203,184
0
L
Nike
12,841
1,167
74
7
2
211,350
1
L
Poseidon
12,256
1,114
60
5
0
199,360
0
L
Hera
12,812
1,165
44
4
1
213,895
0
W
Bellona
12,253
1,114
26
2
2
208,394
2
W
Kukulkan
14,149
1,286
57
5
0
216,532
1
W
The Morrigan
12,250
1,114
45
4
2
185,097
2
L
Athena
12,424
1,129
28
3
1
188,463
0
L
Hachiman
10,777
980
30
3
2
108,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role