Player Matchup

Medusa
Medusa
Feach
Medusa
Level 89
God Stats
4W - 1L
1,716 SR
Queue Stats
22W - 35L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Lusio
Nu Wa
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,318 Elo+
Party 1
Yemoja
Yemoja
ludo_brb
Yemoja
Level 13
God Stats
16W - 23L
1,328 SR
Queue Stats
21W - 34L
1,318 Elo+
Party 1
Team Averages
Level 75
1,515 SR
1,318 Elo+

VS

Team Averages
Level 75
1,306 SR
1,063 Elo+
Tyr
Tyr
EVO I Leader
Tyr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,002 Elo+
Party 2
Serqet
Serqet
SultryAbbath
Serqet
Level 107
God Stats
55W - 52L
1,199 SR
Queue Stats
378W - 468L
1,185 Elo+
Solo
Ra
Ra
metaye
Ra
Level 3
God Stats
0W - 3L
1,220 SR
Queue Stats
3W - 10L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feach
Medusa
18
3 / 5 / 5
13,181
659
16,391
17,513
6,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Lusio
Nu Wa
20
7 / 2 / 4
14,634
732
28,981
10,078
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
ludo_brb
Yemoja
18
1 / 4 / 4
13,897
695
6,859
14,091
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 1
13,236
662
12,580
29,279
22,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
18
4 / 3 / 4
12,547
627
12,564
15,655
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
17
0 / 6 / 6
12,274
614
6,734
15,267
4,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
11
11
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
W
Medusa
Feach
Medusa
3
5
5
1.1
W
Nu Wa
Lusio
Nu Wa
7
2
4
4.5
L
Serqet
4
3
4
2
W
Yemoja
ludo_brb
Yemoja
1
4
4
0.75
L
Ra
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,231
Damage
31,878
41,682
Taken
60,201
24,945
Mitigated
31,826
12,116
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,580
840
0
9,708
29,279
22,326
0
15,232
13,487
0
32,123
W
Medusa
Feach
Medusa
16,391
7,880
0
4,905
17,513
6,452
1,452
2,831
13,959
0
72,629
W
Nu Wa
Lusio
Nu Wa
28,981
4,621
135
2,009
10,078
3,626
1,192
1,240
8,434
88,500
0
L
Serqet
12,564
1,370
0
3,268
15,655
4,942
0
10,876
4,489
0
40,191
W
Yemoja
ludo_brb
Yemoja
6,859
539
1,280
3,787
14,091
14,867
424
2,922
10,645
31,162
0
L
Ra
6,734
685
3,442
4,007
15,267
4,558
474
9,259
5,436
70,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
38,057
250
Minions Killed
220
11
Camps Cleared
7
1,033,987
Distance Traveled
1,049,834
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,236
662
44
2
0
375,903
3
W
Medusa
13,181
659
87
4
7
346,668
4
W
Nu Wa
14,634
732
115
6
4
345,767
2
L
Serqet
12,547
627
51
3
5
379,924
3
W
Yemoja
13,897
695
48
2
0
341,552
1
L
Ra
12,274
614
125
6
2
294,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role