Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
OsirisAM
Hun Batz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,432 Elo+
Solo
Artemis
Artemis
RaZeSlaughter
Artemis
Level 109
God Stats
14W - 19L
1,500 SR
Queue Stats
134W - 144L
1,249 Elo+
Solo
Hachiman
Hachiman
Sebgar
Hachiman
Level 102
God Stats
12W - 17L
1,500 SR
Queue Stats
1,108W - 1,143L
1,526 Elo+
Solo
Atlas
Atlas
Tokyo_Sniperz
Atlas
Level 64
God Stats
7W - 8L
1,589 SR
Queue Stats
126W - 135L
1,252 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,392 Elo+

VS

Team Averages
Level 78
1,434 SR
1,334 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Darth Remz
Artemis
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
342W - 357L
1,237 Elo+
Solo
Chang'e
Chang'e
Shaunr17
Chang'e
Level 52
God Stats
25W - 20L
1,570 SR
Queue Stats
35W - 38L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
shadowguy00
Ao Kuang
Level 77
God Stats
7W - 7L
1,353 SR
Queue Stats
20W - 21L
1,193 Elo+
Party 1
Thanatos
Thanatos
tlm266
Thanatos
Level 53
God Stats
0W - 3L
1,248 SR
Queue Stats
20W - 18L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 0 / 12
10,259
1,282
8,168
5,663
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
OsirisAM
Hun Batz
16
9 / 5 / 9
11,513
1,439
13,744
9,818
4,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
3 / 3 / 10
10,187
1,273
8,036
8,032
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Sebgar
Hachiman
16
3 / 3 / 8
10,249
1,281
9,958
8,799
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 18
10,523
1,315
6,477
7,583
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

274

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 6 / 7
9,856
1,232
10,439
15,504
10,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Darth Remz
Artemis
15
1 / 4 / 8
9,590
1,199
9,620
10,141
3,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Shaunr17
Chang'e
15
2 / 3 / 4
9,716
1,215
5,718
12,539
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
shadowguy00
Ao Kuang
14
5 / 2 / 1
9,852
1,232
5,792
5,862
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
tlm266
Thanatos
14
2 / 4 / 5
9,338
1,167
4,289
6,035
2,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
19
Kills
12
12
Deaths
19
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
12
10
L
Cabrakan
 
Cabrakan
2
6
7
0.92
L
Artemis
Darth Remz
Artemis
1
4
8
1.25
W
Hun Batz
OsirisAM
Hun Batz
9
5
9
2.7
W
Artemis
3
3
10
2.67
W
Hachiman
Sebgar
Hachiman
3
3
8
2.33
L
Chang'e
Shaunr17
Chang'e
2
3
4
1.33
W
0
1
18
9
L
Ao Kuang
shadowguy00
Ao Kuang
5
2
1
2.75
L
Thanatos
tlm266
Thanatos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
35,858
39,895
Taken
50,081
20,521
Mitigated
21,112
10,105
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,168
115
3,548
2,409
5,663
2,280
0
4,159
1,504
16,693
0
L
Cabrakan
 
Cabrakan
10,439
1,192
78
1,329
15,504
10,372
0
4,648
10,856
22,333
0
L
Artemis
Darth Remz
Artemis
9,620
2,998
553
1,467
10,141
3,249
0
2,924
7,217
0
32,521
W
Hun Batz
OsirisAM
Hun Batz
13,744
2,658
0
119
9,818
4,079
0
4,416
5,402
0
21,833
W
Artemis
8,036
3,694
0
1,144
8,032
2,643
0
4,033
3,999
0
34,472
W
Hachiman
Sebgar
Hachiman
9,958
4,563
0
2,228
8,799
3,293
0
3,860
4,939
0
33,640
L
Chang'e
Shaunr17
Chang'e
5,718
190
4,306
3,964
12,539
3,462
0
4,047
8,492
31,827
0
W
6,477
1,884
0
657
7,583
8,226
0
5,481
2,102
18,179
0
L
Ao Kuang
shadowguy00
Ao Kuang
5,792
486
76
1,340
5,862
1,770
0
1,836
4,026
11,636
0
L
Thanatos
tlm266
Thanatos
4,289
740
0
1,849
6,035
2,259
0
1,190
4,845
0
6,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
48,352
170
Minions Killed
148
6
Camps Cleared
6
811,134
Distance Traveled
710,384
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,259
1,282
26
3
1
175,980
2
L
Cabrakan
9,856
1,232
23
3
4
162,867
1
L
Artemis
9,590
1,199
37
5
0
154,592
0
W
Hun Batz
11,513
1,439
21
3
0
159,012
2
W
Artemis
10,187
1,273
57
7
5
147,604
0
W
Hachiman
10,249
1,281
41
5
0
155,561
1
L
Chang'e
9,716
1,215
72
9
0
162,499
2
W
Atlas
10,523
1,315
25
3
0
172,977
2
L
Ao Kuang
9,852
1,232
12
2
1
120,736
0
L
Thanatos
9,338
1,167
4
1
1
109,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role