Player Matchup

Tiamat
Tiamat
GabeMartins
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Osiris
Osiris
Lilmartincho
Osiris
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 18L
1,149 Elo+
Party 3
Ares
Ares
PETADINI
Ares
Level 42
God Stats
1W - 2L
1,702 SR
Queue Stats
3W - 11L
1,150 Elo+
Party 1
Mercury
Mercury
fabrigus2015
Mercury
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 32L
1,119 Elo+
Party 3
Susano
Susano
malditojoaquin
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,166 Elo+
Party 1
Team Averages
Level 39
1,540 SR
1,217 Elo+

VS

Team Averages
Level 63
1,357 SR
1,436 Elo+
Nemesis
Nemesis
GwwynDK
Nemesis
Level 63
God Stats
21W - 16L
1,514 SR
Queue Stats
192W - 249L
1,516 Elo+
Party 2
Mulan
Mulan
PHS_Night
Mulan
Level 61
God Stats
1W - 0L
1,290 SR
Queue Stats
75W - 75L
1,377 Elo+
Solo
Izanami
Izanami
SpookMX
Izanami
Level 89
God Stats
1W - 1L
1,204 SR
Queue Stats
2W - 1L
1,294 Elo+
Solo
Geb
Geb
Xx_lucas19_xXD1
Geb
Level 42
God Stats
9W - 7L
1,500 SR
Queue Stats
197W - 261L
1,572 Elo+
Party 2
Tiamat
Tiamat
fabiano038
Tiamat
Level 60
God Stats
1W - 1L
1,275 SR
Queue Stats
67W - 78L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 5 / 3
6,854
403
3,229
7,334
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
12
2 / 4 / 2
7,944
467
5,861
11,913
10,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
1 / 7 / 3
7,367
433
7,002
17,121
11,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
fabrigus2015
Mercury
12
3 / 2 / 4
8,244
485
3,404
11,655
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 2
6,627
390
5,987
12,648
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GwwynDK
Nemesis
16
9 / 1 / 4
10,465
616
9,587
9,841
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
PHS_Night
Mulan
14
2 / 3 / 5
8,659
509
11,650
13,936
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SpookMX
Izanami
15
7 / 2 / 3
9,727
572
8,716
8,889
3,488
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 6
8,813
518
4,871
7,879
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
fabiano038
Tiamat
14
1 / 2 / 5
8,889
523
8,135
10,532
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
21
22
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
3
0.5
W
Nemesis
GwwynDK
Nemesis
9
1
4
11
L
Osiris
2
4
2
0.75
L
Ares
1
7
3
0.36
W
Mulan
PHS_Night
Mulan
2
3
5
1.5
W
Izanami
SpookMX
Izanami
7
2
3
4.25
W
2
0
6
5
W
Tiamat
fabiano038
Tiamat
1
2
5
1.75
L
Mercury
fabrigus2015
Mercury
3
2
4
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
42,959
60,671
Taken
51,077
33,643
Mitigated
35,594
13,109
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,229
774
0
1,291
7,334
3,503
0
2,091
4,890
12,349
0
W
Nemesis
GwwynDK
Nemesis
9,587
4,327
0
1,244
9,841
4,201
286
1,309
8,480
0
72,862
L
Osiris
5,861
3,150
286
4,045
11,913
10,387
0
637
10,862
0
41,604
L
Ares
7,002
430
1,404
1,613
17,121
11,556
0
4,186
12,433
17,615
0
W
Mulan
PHS_Night
Mulan
11,650
2,177
10
5,260
13,936
9,724
228
2,145
11,759
0
45,980
W
Izanami
SpookMX
Izanami
8,716
5,653
0
1,408
8,889
3,488
3,948
1,654
7,201
0
67,249
W
4,871
833
0
939
7,879
9,512
298
1,510
6,297
20,860
0
W
Tiamat
fabiano038
Tiamat
8,135
1,049
0
5,395
10,532
8,669
772
3,244
7,109
52,222
0
L
Mercury
fabrigus2015
Mercury
3,404
559
0
3,157
11,655
3,784
0
2,887
8,402
0
34,367
L
5,987
1,638
0
1,313
12,648
4,413
0
2,318
10,194
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
46,553
241
Minions Killed
432
0
Camps Cleared
0
1,659,754
Distance Traveled
1,695,712
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,854
403
18
1
0
244,370
4
W
Nemesis
10,465
616
103
6
0
416,126
2
L
Osiris
7,944
467
93
5
0
318,341
5
L
Ares
7,367
433
14
1
0
324,644
2
W
Mulan
8,659
509
84
5
0
302,364
0
W
Izanami
9,727
572
136
8
0
274,264
3
W
Geb
8,813
518
29
2
0
387,102
1
W
Tiamat
8,889
523
80
5
0
315,856
3
L
Mercury
8,244
485
64
4
0
442,277
4
L
Susano
6,627
390
52
3
0
330,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role