Player Matchup

Chaac
Chaac
DanGeRer0usHD
Chaac
Level 25
God Stats
6W - 3L
1,618 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 1
Discordia
Discordia
FitchaNoob
Discordia
Level 13
God Stats
5W - 2L
1,753 SR
Queue Stats
7W - 7L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Toxirino
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,465 Elo+
Party 1
Geb
Geb
itzochoa
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,427 Elo+
Party 1
Ares
Ares
kevincm123
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,467 Elo+
Party 1
Team Averages
Level 41
1,574 SR
1,478 Elo+

VS

Team Averages
Level 62
1,490 SR
1,546 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
F0X_Ghost337
Sylvanus
Level 15
God Stats
1W - 5L
1,452 SR
Queue Stats
11W - 26L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Macrachel
Baron Samedi
Level 101
God Stats
3W - 7L
1,735 SR
Queue Stats
80W - 79L
1,804 Elo+
Party 2
Nike
Nike
STARGAZER7348
Nike
Level 27
God Stats
1W - 7L
1,265 SR
Queue Stats
11W - 26L
1,205 Elo+
Solo
Ra
Ra
idkwotboutu
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 11
10,236
931
19,074
13,257
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
FitchaNoob
Discordia
17
9 / 5 / 8
9,957
905
10,809
8,566
3,563
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Toxirino
Ah Muzen Cab
16
6 / 2 / 14
9,123
829
14,130
9,250
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 12
8,308
755
6,116
12,484
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 15
8,781
798
8,687
13,630
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 4 / 6
9,897
900
11,166
14,931
8,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
F0X_Ghost337
Sylvanus
13
0 / 5 / 8
7,815
710
5,731
14,408
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Macrachel
Baron Samedi
16
6 / 6 / 6
8,995
818
14,962
15,087
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 9
8,153
741
10,817
12,090
7,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 7
7,170
652
3,931
9,652
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
28
Kills
15
16
Deaths
28
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
4
6
2.75
W
10
3
11
5.17
L
Sylvanus
F0X_Ghost337
Sylvanus
0
5
8
0.8
W
Discordia
FitchaNoob
Discordia
9
5
8
2.6
L
Baron Samedi
Macrachel
Baron Samedi
6
6
6
1.5
L
1
5
9
1.1
W
Ah Muzen Cab
Toxirino
Ah Muzen Cab
6
2
14
6.5
L
0
8
7
0.44
W
1
4
12
1.75
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
46,607
57,187
Taken
66,168
43,930
Mitigated
37,265
12,887
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,166
7,886
0
3,775
14,931
8,354
0
3,814
10,704
0
27,983
W
19,074
3,111
0
5,360
13,257
9,938
1,588
5,781
7,241
0
41,817
L
Sylvanus
F0X_Ghost337
Sylvanus
5,731
1,441
2,839
3,924
14,408
10,655
0
7,811
6,469
9,399
0
W
Discordia
FitchaNoob
Discordia
10,809
1,709
0
1,635
8,566
3,563
508
3,399
4,607
25,247
0
L
Baron Samedi
Macrachel
Baron Samedi
14,962
1,819
3,671
5,135
15,087
6,621
630
4,568
10,206
36,563
0
L
10,817
3,158
75
291
12,090
7,951
489
4,677
7,176
0
21,379
W
Ah Muzen Cab
Toxirino
Ah Muzen Cab
14,130
6,170
0
2,397
9,250
4,654
2,592
3,113
5,837
0
34,038
L
3,931
198
582
254
9,652
3,684
509
4,742
4,742
10,991
0
W
6,116
914
705
2,034
12,484
11,824
515
5,874
5,719
11,008
0
W
8,687
648
0
756
13,630
13,951
0
6,457
6,518
17,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
42,030
174
Minions Killed
166
0
Camps Cleared
0
1,129,421
Distance Traveled
1,050,182
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,897
900
57
5
0
214,090
2
W
Chaac
10,236
931
69
6
0
252,486
0
L
Sylvanus
7,815
710
12
1
0
202,141
3
W
Discordia
9,957
905
40
4
0
212,257
0
L
Baron Samedi
8,995
818
49
4
0
203,507
1
L
Nike
8,153
741
28
3
0
209,082
1
W
Ah Muzen Cab
9,123
829
47
4
0
215,083
0
L
Ra
7,170
652
20
2
0
221,362
2
W
Geb
8,308
755
8
1
0
216,350
0
W
Ares
8,781
798
10
1
0
233,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role