Player Matchup

Gilgamesh
Gilgamesh
CJ world
Gilgamesh
Level 129
God Stats
4W - 2L
1,705 SR
Queue Stats
181W - 112L
1,565 Elo+
Party 1
Nox
Nox
KutthroatRD
Nox
Level 7
God Stats
19W - 5L
1,195 SR
Queue Stats
45W - 14L
1,500 Elo+
Party 1
Neith
Neith
Vegabondz77
Neith
Level 4
God Stats
3W - 0L
1,365 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,422 SR
1,522 Elo+

VS

Team Averages
Level 50
1,413 SR
1,417 Elo+
King Arthur
King Arthur
KurtDecksThem
King Arthur
Level 28
God Stats
31W - 21L
1,500 SR
Queue Stats
128W - 97L
1,319 Elo+
Party 2
Geb
Geb
Miss_Smily_
Geb
Level 24
God Stats
20W - 12L
1,500 SR
Queue Stats
44W - 31L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Smily_Ay
Cthulhu
Level 99
God Stats
22W - 21L
1,240 SR
Queue Stats
458W - 420L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CJ world
Gilgamesh
14
5 / 0 / 8
9,425
725
9,448
13,466
13,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 7
9,327
717
13,829
4,837
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 6
9,830
756
8,562
6,328
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KurtDecksThem
King Arthur
12
0 / 4 / 0
7,580
583
7,032
13,894
8,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
7,338
564
3,503
9,773
6,239
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Smily_Ay
Cthulhu
11
0 / 4 / 0
7,679
591
7,262
12,318
11,796
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CJ world
Gilgamesh
5
0
8
9
L
King Arthur
KurtDecksThem
King Arthur
0
4
0
0
W
4
0
7
7.5
L
0
5
0
0
L
Cthulhu
Smily_Ay
Cthulhu
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
17,797
24,631
Taken
35,985
21,501
Mitigated
26,612
6,009
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CJ world
Gilgamesh
9,448
2,820
0
3,806
13,466
13,621
148
5,729
7,737
0
27,325
L
King Arthur
KurtDecksThem
King Arthur
7,032
1,169
389
2,374
13,894
8,577
0
4,084
9,810
2,201
19,952
W
13,829
1,436
0
0
4,837
2,111
720
3,536
1,301
24,864
0
L
3,503
19
728
322
9,773
6,239
0
5,839
3,934
17,895
0
L
Cthulhu
Smily_Ay
Cthulhu
7,262
314
847
1,988
12,318
11,796
0
4,390
7,928
28,244
0
W
8,562
3,826
0
2,203
6,328
5,769
1,170
3,329
2,999
0
49,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
22,597
160
Minions Killed
123
11
Camps Cleared
2
734,017
Distance Traveled
718,299
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,425
725
32
2
5
249,540
5
L
King Arthur
7,580
583
42
3
1
263,200
2
W
Nox
9,327
717
29
2
1
237,089
0
L
Geb
7,338
564
30
2
1
223,582
0
L
Cthulhu
7,679
591
51
4
0
231,517
0
W
Neith
9,830
756
99
8
5
247,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role