Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Abria-13
Cthulhu
Level 70
God Stats
54W - 68L
1,458 SR
Queue Stats
287W - 322L
1,478 Elo+
Party 3
Poseidon
Poseidon
RonaldoTilt
Poseidon
Level 26
God Stats
2W - 3L
1,501 SR
Queue Stats
64W - 68L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
TheXgamerproX
Danzaburou
Level 71
God Stats
2W - 2L
1,699 SR
Queue Stats
115W - 124L
1,542 Elo+
Party 2
Team Averages
Level 91
1,531 SR
1,520 Elo+

VS

Team Averages
Level 78
1,525 SR
1,491 Elo+
Anubis
Anubis
ALYAR
Anubis
Level 86
God Stats
3W - 7L
1,632 SR
Queue Stats
11W - 21L
1,546 Elo+
Party 1
Bastet
Bastet
Salanderr
Bastet
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
267W - 284L
1,414 Elo+
Solo
Charybdis
Charybdis
kimaary
Charybdis
Level 105
God Stats
5W - 4L
1,470 SR
Queue Stats
112W - 156L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maxander17
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 161L
1,512 Elo+
Party 1
Bacchus
Bacchus
torwenn
Bacchus
Level 83
God Stats
26W - 17L
1,521 SR
Queue Stats
70W - 119L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 8 / 3
9,121
537
8,651
16,020
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
 
Terra
12
0 / 1 / 1
7,310
430
4,500
11,860
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Abria-13
Cthulhu
15
1 / 3 / 0
8,827
519
6,506
15,672
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
RonaldoTilt
Poseidon
13
2 / 7 / 4
8,363
492
8,379
10,592
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheXgamerproX
Danzaburou
13
2 / 2 / 0
8,056
474
5,050
12,986
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALYAR
Anubis
16
9 / 3 / 1
10,303
606
10,318
12,381
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Salanderr
Bastet
15
5 / 2 / 4
9,092
535
10,584
14,969
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
kimaary
Charybdis
15
2 / 1 / 5
8,466
498
11,408
9,962
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
maxander17
Morgan Le Fay
16
4 / 1 / 1
9,392
552
10,281
8,057
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
torwenn
Bacchus
13
1 / 0 / 5
8,269
486
8,122
9,056
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
21
21
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
3
0.44
L
Terra
 
Terra
0
1
1
0.5
W
Anubis
ALYAR
Anubis
9
3
1
3.17
L
Cthulhu
Abria-13
Cthulhu
1
3
0
0.33
L
Poseidon
RonaldoTilt
Poseidon
2
7
4
0.57
W
Bastet
Salanderr
Bastet
5
2
4
3.5
L
Danzaburou
TheXgamerproX
Danzaburou
2
2
0
1
W
Charybdis
kimaary
Charybdis
2
1
5
4.5
W
Morgan Le Fay
maxander17
Morgan Le Fay
4
1
1
4.5
W
Bacchus
torwenn
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
50,713
67,130
Taken
54,425
29,799
Mitigated
27,786
22,285
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,651
1,062
0
4,585
16,020
6,021
0
4,169
11,851
0
57,685
L
Terra
 
Terra
4,500
475
1,471
4,224
11,860
8,288
0
2,974
8,886
19,602
0
W
Anubis
ALYAR
Anubis
10,318
328
0
7,432
12,381
6,277
203
5,822
6,514
72,012
0
L
Cthulhu
Abria-13
Cthulhu
6,506
34
0
6,129
15,672
9,869
0
10,990
4,682
51,159
0
L
Poseidon
RonaldoTilt
Poseidon
8,379
1,431
0
1,268
10,592
2,179
0
7,111
3,481
43,205
0
W
Bastet
Salanderr
Bastet
10,584
2,812
0
8,450
14,969
5,077
0
3,934
10,948
0
51,541
L
Danzaburou
TheXgamerproX
Danzaburou
5,050
1,624
0
4,608
12,986
3,442
0
3,477
9,509
0
50,335
W
Charybdis
kimaary
Charybdis
11,408
4,980
0
4,867
9,962
4,197
294
2,176
7,786
0
73,087
W
Morgan Le Fay
maxander17
Morgan Le Fay
10,281
640
0
3,206
8,057
2,841
0
4,086
3,193
60,229
0
W
Bacchus
torwenn
Bacchus
8,122
679
149
2,604
9,056
9,394
0
2,457
6,599
19,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
45,522
410
Minions Killed
482
0
Camps Cleared
0
1,627,096
Distance Traveled
1,640,063
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,121
537
106
6
0
333,244
5
L
Terra
7,310
430
37
2
0
325,019
8
W
Anubis
10,303
606
139
8
0
288,233
4
L
Cthulhu
8,827
519
93
5
0
341,218
3
L
Poseidon
8,363
492
83
5
0
307,881
7
W
Bastet
9,092
535
75
4
0
389,987
6
L
Danzaburou
8,056
474
91
5
0
319,734
6
W
Charybdis
8,466
498
123
7
0
286,380
5
W
Morgan Le Fay
9,392
552
122
7
0
320,775
5
W
Bacchus
8,269
486
23
1
0
354,688
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role