Player Matchup

Bellona
Bellona
Adolfo6862
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,485 Elo+
Solo
Bakasura
Bakasura
CaffeIneX
Bakasura
Level 86
God Stats
0W - 5L
1,212 SR
Queue Stats
238W - 290L
1,363 Elo+
Solo
Discordia
Discordia
Naay666
Discordia
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,295 Elo+
Solo
Anhur
Anhur
khaosmassive
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Solo
Kuzenbo
Kuzenbo
orangejuanma
Kuzenbo
Level 149
God Stats
0W - 4L
1,720 SR
Queue Stats
35W - 31L
1,417 Elo+
Solo
Team Averages
Level 60
1,486 SR
1,363 Elo+

VS

Team Averages
Level 157
1,551 SR
1,842 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Farinha415
Mulan
Level 146
God Stats
2W - 0L
1,757 SR
Queue Stats
43W - 4L
2,014 Elo+
Party 1
Artemis
Artemis
Oldsír
Artemis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 5L
1,912 Elo+
Party 1
Loki
Loki
Siylva
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,893 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
peppersz
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adolfo6862
Bellona
13
1 / 9 / 4
7,172
717
4,670
17,079
11,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
CaffeIneX
Bakasura
14
2 / 3 / 1
7,973
797
3,033
8,856
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Naay666
Discordia
12
2 / 12 / 1
6,943
694
4,997
12,987
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 10 / 2
6,317
632
1,194
11,260
2,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
orangejuanma
Kuzenbo
11
0 / 7 / 4
6,455
646
5,325
16,147
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 1 / 20
7,709
771
5,880
8,835
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
16
4 / 2 / 20
8,612
861
9,141
10,125
7,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Oldsír
Artemis
17
12 / 0 / 19
9,492
949
19,251
6,105
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Siylva
Loki
15
13 / 3 / 13
9,018
902
13,611
6,695
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
peppersz
Morgan Le Fay
16
10 / 0 / 22
9,445
945
12,666
3,980
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
6
Kills
41
41
Deaths
6
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
20
12
L
Bellona
Adolfo6862
Bellona
1
9
4
0.33
L
Bakasura
CaffeIneX
Bakasura
2
3
1
0.83
W
Mulan
4
2
20
7
L
Discordia
Naay666
Discordia
2
12
1
0.21
W
Artemis
Oldsír
Artemis
12
0
19
21.5
W
Loki
Siylva
Loki
13
3
13
6.5
L
1
10
2
0.2
L
Kuzenbo
orangejuanma
Kuzenbo
0
7
4
0.29
W
Morgan Le Fay
peppersz
Morgan Le Fay
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
60,549
66,329
Taken
35,740
33,217
Mitigated
19,859
4,857
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,880
861
0
755
8,835
6,422
0
2,149
6,386
16,498
0
L
Bellona
Adolfo6862
Bellona
4,670
402
575
722
17,079
11,824
0
5,902
11,177
0
14,066
L
Bakasura
CaffeIneX
Bakasura
3,033
1,877
0
1,495
8,856
3,940
0
1,115
7,741
0
18,931
W
Mulan
9,141
2,195
324
3,221
10,125
7,064
301
1,637
8,140
0
28,027
L
Discordia
Naay666
Discordia
4,997
521
0
104
12,987
2,957
5
2,412
10,575
11,503
0
W
Artemis
Oldsír
Artemis
19,251
10,469
0
3,489
6,105
2,367
3,968
2,702
3,064
0
39,537
W
Loki
Siylva
Loki
13,611
4,857
0
1,048
6,695
2,488
435
1,425
5,110
0
26,052
L
1,194
778
0
0
11,260
2,374
0
3,422
7,838
0
2,842
L
Kuzenbo
orangejuanma
Kuzenbo
5,325
2,007
0
1,961
16,147
12,122
0
5,695
10,452
11,904
0
W
Morgan Le Fay
peppersz
Morgan Le Fay
12,666
2,553
0
1,833
3,980
1,518
1,481
1,656
2,201
40,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
44,276
114
Minions Killed
218
0
Camps Cleared
0
842,376
Distance Traveled
1,031,808
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,709
771
19
2
0
229,678
2
L
Bellona
7,172
717
18
2
0
176,832
1
L
Bakasura
7,973
797
54
5
0
220,742
2
W
Mulan
8,612
861
54
5
0
209,255
0
L
Discordia
6,943
694
20
2
0
150,075
0
W
Artemis
9,492
949
56
6
0
164,777
0
W
Loki
9,018
902
28
3
0
213,641
2
L
Anhur
6,317
632
8
1
0
128,066
0
L
Kuzenbo
6,455
646
14
1
0
166,661
0
W
Morgan Le Fay
9,445
945
61
6
0
214,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role