Player Matchup

Serqet
Serqet
Tidal_Torrent
Serqet
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 123L
1,525 Elo+
Party 2
Osiris
Osiris
UniversalBrain
Osiris
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
418W - 360L
1,702 Elo+
Party 2
Ares
Ares
Wozards
Ares
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
465W - 433L
1,625 Elo+
Solo
Cupid
Cupid
Zencron
Cupid
Level 96
God Stats
31W - 14L
1,641 SR
Queue Stats
293W - 246L
1,551 Elo+
Party 2
Anubis
Anubis
ufailllllllllllI
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 112L
1,490 Elo+
Solo
Team Averages
Level 127
1,528 SR
1,579 Elo+

VS

Team Averages
Level 97
1,555 SR
1,455 Elo+
Nu Wa
Nu Wa
A lot of trash
Nu Wa
Level 106
God Stats
4W - 9L
1,364 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Chronos
Chronos
G X B O N
Chronos
Level 86
God Stats
7W - 4L
1,623 SR
Queue Stats
156W - 110L
1,462 Elo+
Solo
Anhur
Anhur
GriffinSpitz
Anhur
Level 127
God Stats
2W - 3L
1,691 SR
Queue Stats
86W - 104L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
That_Kid_Sniff
Sun Wukong
Level 86
God Stats
6W - 8L
1,500 SR
Queue Stats
123W - 130L
1,327 Elo+
Party 1
Cerberus
Cerberus
taco_hombre1937
Cerberus
Level 80
God Stats
24W - 14L
1,597 SR
Queue Stats
64W - 59L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,608
722
437
2,812
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,926
785
2,023
3,286
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Wozards
Ares
4
0 / 1 / 1
3,205
641
582
2,176
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Zencron
Cupid
6
2 / 0 / 0
3,797
759
2,251
1,902
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 0 / 0
4,323
865
1,774
2,652
1,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,183
637
0
947
164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
G X B O N
Chronos
6
1 / 0 / 0
3,584
717
2,071
2,114
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 1 / 0
3,210
642
952
3,444
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
That_Kid_Sniff
Sun Wukong
7
1 / 1 / 0
3,855
771
2,147
4,034
1,261
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
5
0 / 2 / 0
3,195
639
439
3,673
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Chronos
G X B O N
Chronos
1
0
0
1
L
0
1
0
0
L
Sun Wukong
That_Kid_Sniff
Sun Wukong
1
1
0
1
W
0
0
1
0.5
W
1
1
0
1
W
Ares
Wozards
Ares
0
1
1
0.5
W
Cupid
Zencron
Cupid
2
0
0
2
L
Cerberus
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,067
Damage
5,609
12,828
Taken
14,212
4,598
Mitigated
4,032
6,705
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
788
947
164
0
0
947
9,459
0
L
Chronos
G X B O N
Chronos
2,071
823
0
590
2,114
610
0
323
1,791
11,463
3,484
L
952
531
0
1,446
3,444
600
0
1,774
1,670
0
11,534
L
Sun Wukong
That_Kid_Sniff
Sun Wukong
2,147
747
0
1,323
4,034
1,261
0
0
3,756
0
15,307
W
437
195
0
1,962
2,812
567
0
0
2,812
0
12,441
W
2,023
1,224
0
1,600
3,286
1,538
0
0
3,286
0
13,683
W
Ares
Wozards
Ares
582
22
0
653
2,176
1,100
0
1,217
959
3,821
0
W
Cupid
Zencron
Cupid
2,251
1,599
0
825
1,902
385
0
952
950
0
12,045
L
Cerberus
439
18
0
872
3,673
1,397
61
259
3,414
4,732
0
W
1,774
162
0
1,665
2,652
1,008
304
0
2,652
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
17,027
153
Minions Killed
141
0
Camps Cleared
0
480,771
Distance Traveled
483,438
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,183
637
26
5
0
87,185
1
L
Chronos
3,584
717
36
7
0
94,347
0
L
Anhur
3,210
642
24
5
0
85,513
1
L
Sun Wukong
3,855
771
40
8
0
113,814
0
W
Serqet
3,608
722
42
8
0
129,185
2
W
Osiris
3,926
785
27
5
0
106,203
0
W
Ares
3,205
641
6
1
0
59,636
2
W
Cupid
3,797
759
27
5
0
101,160
2
L
Cerberus
3,195
639
15
3
0
102,579
2
W
Anubis
4,323
865
51
10
0
84,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role