Player Matchup

Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Asire94
Sun Wukong
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
708W - 702L
1,594 Elo+
Party 1
Sol
Sol
Droofy
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,470 Elo+
Solo
Fenrir
Fenrir
Killnaytor
Fenrir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 365L
1,412 Elo+
Solo
Skadi
Skadi
Nyrrion
Skadi
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 68L
1,696 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,535 Elo+

VS

Team Averages
Level 155
1,562 SR
1,713 Elo+
Thoth
Thoth
AugusТ
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,771 Elo+
Party 2
Nu Wa
Nu Wa
Clinomania4343
Nu Wa
Level 158
God Stats
0W - 1L
1,811 SR
Queue Stats
48W - 32L
1,821 Elo+
Solo
Rama
Rama
JohnGolld
Rama
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,771 Elo+
Party 2
Baron Samedi
Baron Samedi
rrus2
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,431 Elo+
Solo
Cliodhna
Cliodhna
zeus527
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 4 / 15
10,498
875
11,376
11,284
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Asire94
Sun Wukong
17
2 / 4 / 16
10,125
844
6,544
19,108
24,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
Droofy
Sol
18
6 / 5 / 11
10,874
906
14,461
9,575
3,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Killnaytor
Fenrir
17
6 / 7 / 9
9,982
832
9,468
16,243
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Nyrrion
Skadi
17
4 / 5 / 14
10,301
858
9,031
11,652
4,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AugusТ
Thoth
17
5 / 4 / 10
10,860
905
13,198
8,264
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 7
10,174
848
15,528
11,296
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
16
4 / 6 / 8
10,140
845
11,527
14,470
5,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
rrus2
Baron Samedi
15
3 / 4 / 11
9,680
807
8,801
10,988
14,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
zeus527
Cliodhna
16
6 / 5 / 12
10,489
874
12,480
14,750
20,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
73
22
Kills
25
25
Deaths
23
65
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
4
15
2.88
W
Sun Wukong
Asire94
Sun Wukong
2
4
16
2.5
L
Thoth
AugusТ
Thoth
5
4
10
2.5
L
7
4
7
2.63
W
Sol
Droofy
Sol
6
5
11
2.3
L
Rama
4
6
8
1.33
W
Fenrir
Killnaytor
Fenrir
6
7
9
1.5
W
Skadi
Nyrrion
Skadi
4
5
14
2.2
L
Baron Samedi
rrus2
Baron Samedi
3
4
11
2.13
L
Cliodhna
zeus527
Cliodhna
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,880
Damage
61,534
67,862
Taken
59,768
44,984
Mitigated
46,925
21,285
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,376
3,772
2,413
3,342
11,284
4,283
1,699
5,934
4,954
0
34,993
W
Sun Wukong
Asire94
Sun Wukong
6,544
908
2,259
4,595
19,108
24,223
75
7,985
10,446
128
12,249
L
Thoth
AugusТ
Thoth
13,198
234
1,212
1,280
8,264
2,493
326
2,919
5,345
28,659
0
L
15,528
2,949
963
2,140
11,296
4,169
2,200
2,878
8,418
20,983
0
W
Sol
Droofy
Sol
14,461
3,559
678
1,721
9,575
3,093
2,100
5,446
3,811
46,798
0
L
Rama
11,527
9,369
783
3,507
14,470
5,085
1,791
3,712
10,758
0
22,461
W
Fenrir
Killnaytor
Fenrir
9,468
1,368
634
1,977
16,243
9,362
437
8,341
7,458
0
14,624
W
Skadi
Nyrrion
Skadi
9,031
2,701
1,345
2,321
11,652
4,023
1,355
7,571
3,666
0
27,908
L
Baron Samedi
rrus2
Baron Samedi
8,801
463
6,205
2,647
10,988
14,392
1,043
2,515
8,473
17,512
0
L
Cliodhna
zeus527
Cliodhna
12,480
776
882
1,152
14,750
20,786
132
2,565
12,185
0
21,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
51,343
162
Minions Killed
113
0
Camps Cleared
0
1,064,476
Distance Traveled
987,576
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,498
875
50
4
0
220,563
1
W
Sun Wukong
10,125
844
11
1
0
228,426
3
L
Thoth
10,860
905
35
3
0
192,473
3
L
Nu Wa
10,174
848
11
1
0
213,382
2
W
Sol
10,874
906
69
6
0
192,939
1
L
Rama
10,140
845
29
2
0
179,043
1
W
Fenrir
9,982
832
6
1
0
213,471
3
W
Skadi
10,301
858
26
2
0
209,077
1
L
Baron Samedi
9,680
807
21
2
0
180,655
0
L
Cliodhna
10,489
874
17
1
0
222,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role