Player Matchup

Kukulkan
Kukulkan
Badooosh
Kukulkan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,307 Elo+
Party 4
Pele
Pele
Cutifyed
Pele
Level 26
God Stats
24W - 26L
1,386 SR
Queue Stats
223W - 225L
1,327 Elo+
Party 3
Cthulhu
Cthulhu
KarlosCR
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,307 Elo+
Party 4
Mercury
Mercury
Prodigy--101
Mercury
Level 42
God Stats
0W - 5L
1,363 SR
Queue Stats
1W - 7L
1,483 Elo+
Solo
King Arthur
King Arthur
Thorenir
King Arthur
Level 123
God Stats
5W - 8L
1,706 SR
Queue Stats
214W - 226L
1,327 Elo+
Party 3
Team Averages
Level 59
1,491 SR
1,350 Elo+

VS

Team Averages
Level 81
1,627 SR
1,662 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Barmö
Gilgamesh
Level 79
God Stats
8W - 3L
1,526 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Geb
Geb
PhoRgoTteN
Geb
Level 99
God Stats
3W - 0L
1,761 SR
Queue Stats
199W - 178L
1,736 Elo+
Solo
Da Ji
Da Ji
Silicon US
Da Ji
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,823 Elo+
Party 2
Izanami
Izanami
paralyzedgoat
Izanami
Level 32
God Stats
3W - 0L
1,851 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Badooosh
Kukulkan
13
1 / 7 / 1
7,466
747
7,401
10,143
3,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
12
1 / 7 / 1
6,475
648
5,857
10,757
3,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KarlosCR
Cthulhu
13
1 / 7 / 2
6,958
696
8,019
17,112
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Prodigy--101
Mercury
13
0 / 3 / 1
6,838
684
1,236
6,848
2,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Thorenir
King Arthur
13
1 / 7 / 2
7,267
727
8,073
15,602
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 1 / 13
8,734
873
13,577
5,965
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Barmö
Gilgamesh
14
4 / 1 / 11
7,851
785
9,163
9,416
7,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 18
8,203
820
4,731
10,865
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
15
12 / 1 / 12
9,117
912
11,876
8,127
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
15
6 / 0 / 14
8,194
819
12,226
5,688
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
4
Kills
31
31
Deaths
4
7
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
13
13.5
L
Kukulkan
Badooosh
Kukulkan
1
7
1
0.21
W
Gilgamesh
Barmö
Gilgamesh
4
1
11
9.5
L
Pele
1
7
1
0.21
L
Cthulhu
KarlosCR
Cthulhu
1
7
2
0.29
W
2
1
18
11
L
Mercury
Prodigy--101
Mercury
0
3
1
0.17
W
Da Ji
12
1
12
18
L
King Arthur
Thorenir
King Arthur
1
7
2
0.29
W
Izanami
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
51,573
60,462
Taken
40,061
29,097
Mitigated
27,867
6,249
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,577
2,899
0
807
5,965
2,859
1,602
1,991
3,809
36,486
0
L
Kukulkan
Badooosh
Kukulkan
7,401
893
0
0
10,143
3,047
0
1,960
8,183
17,259
0
W
Gilgamesh
Barmö
Gilgamesh
9,163
2,080
0
933
9,416
7,377
0
2,760
6,151
3,675
19,133
L
Pele
5,857
1,210
0
474
10,757
3,352
0
3,243
7,514
0
17,093
L
Cthulhu
KarlosCR
Cthulhu
8,019
501
165
2,945
17,112
10,061
0
6,306
10,806
13,896
0
W
4,731
823
720
1,797
10,865
11,292
87
4,129
6,146
11,666
0
L
Mercury
Prodigy--101
Mercury
1,236
748
321
372
6,848
2,249
1,108
1,487
5,361
0
17,023
W
Da Ji
11,876
3,416
0
376
8,127
3,982
600
3,015
4,897
0
19,194
L
King Arthur
Thorenir
King Arthur
8,073
509
285
1,687
15,602
10,388
16
6,830
8,772
738
13,030
W
Izanami
12,226
6,771
0
1,856
5,688
2,357
1,533
3,212
2,210
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
42,099
119
Minions Killed
170
0
Camps Cleared
0
897,203
Distance Traveled
987,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,734
873
63
6
0
202,372
2
L
Kukulkan
7,466
747
31
3
0
164,291
0
W
Gilgamesh
7,851
785
26
3
0
207,971
2
L
Pele
6,475
648
25
3
0
172,103
0
L
Cthulhu
6,958
696
6
1
0
162,400
0
W
Geb
8,203
820
15
2
0
194,422
1
L
Mercury
6,838
684
35
4
0
209,404
2
W
Da Ji
9,117
912
18
2
0
199,996
0
L
King Arthur
7,267
727
22
2
0
189,005
0
W
Izanami
8,194
819
48
5
0
182,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role