Player Matchup

He Bo
He Bo
Silver II
YøLøCrYøLø
He Bo
Silver II
Level 154
God Stats
32W - 27L
1,829 SR
Queue Stats
163W - 80L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,829 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,502 SR
1,517 MMR
Loki
Loki
Gold V
ArribaAbajo
Loki
Gold V
Level 86
God Stats
5W - 9L
1,502 SR
Queue Stats
69W - 71L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
14,442
963
14,853
11,758
10,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabSkadiAnhurSolBakasura

VS

Bans
OlorunChronosBellonaUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 0
11,271
751
7,622
17,297
13,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
7,622
11,758
Taken
17,297
10,688
Mitigated
13,304
7,523
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,622
1,848
0
5,862
17,297
13,304
0
15,372
1,925
0
63,919
W
14,853
833
0
7,523
11,758
10,688
2,277
130
11,628
99,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,442
Gold Earned
11,271
180
Minions Killed
125
10
Camps Cleared
5
275,914
Distance Traveled
307,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,271
751
125
8
5
307,349
3
W
He Bo
14,442
963
180
12
10
275,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role