Player Matchup

Bakasura
Bakasura
Gold V
BibbyTM
Bakasura
Gold V
Level 124
God Stats
3W - 5L
1,730 SR
Queue Stats
121W - 112L
1,751 MMR
Party 4
Achilles
Achilles
Gold V
BrotherDad
Achilles
Gold V
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 124L
1,751 MMR
Party 4
Danzaburou
Danzaburou
Gold II
Delirious_Things
Danzaburou
Gold II
Level 146
God Stats
1W - 3L
1,285 SR
Queue Stats
75W - 71L
1,724 MMR
Party 1
Artio
Artio
Gold II
Hott_Nickelz97
Artio
Gold II
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
302W - 296L
1,724 MMR
Party 1
Sol
Sol
Silver I
PackhamX
Sol
Silver I
Level 129
God Stats
24W - 25L
1,720 SR
Queue Stats
59W - 49L
1,726 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,547 SR
1,735 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,693 SR
1,698 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nike
Nike
Gold IV
Charxander-
Nike
Gold IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,727 MMR
Party 3
Set
Set
Gold IV
Doykia
Set
Gold IV
Level 157
God Stats
16W - 9L
1,870 SR
Queue Stats
260W - 100L
1,773 MMR
Party 2
Thoth
Thoth
Gold IV
ItzJanky
Thoth
Gold IV
Level 148
God Stats
5W - 5L
1,722 SR
Queue Stats
109W - 95L
1,715 MMR
Solo
Heimdallr
Heimdallr
Gold IV
ZeeVoTron
Heimdallr
Gold IV
Level 160
God Stats
22W - 9L
1,872 SR
Queue Stats
134W - 63L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BibbyTM
Bakasura
15
1 / 6 / 1
8,905
445
3,939
14,991
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
BrotherDad
Achilles
15
0 / 4 / 1
9,311
466
6,447
13,976
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Delirious_Things
Danzaburou
13
1 / 3 / 1
8,025
401
3,093
11,489
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
7,565
378
2,560
15,891
10,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 1
8,684
434
6,978
15,370
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LokiFenrirBastetMulan

VS

Bans
AtlasCliodhnaGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 0 / 13
11,694
585
6,702
14,542
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 1 / 8
11,855
593
7,180
12,159
13,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Set
Doykia
Set
20
15 / 0 / 5
15,492
775
19,125
12,416
7,279
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thoth
ItzJanky
Thoth
19
1 / 0 / 6
12,966
648
10,689
8,242
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ZeeVoTron
Heimdallr
19
3 / 1 / 4
12,617
631
10,670
12,958
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
2
Kills
22
23
Deaths
2
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
13
9.5
L
Bakasura
BibbyTM
Bakasura
1
6
1
0.25
L
Achilles
BrotherDad
Achilles
0
4
1
0.13
W
0
1
8
4
L
Danzaburou
Delirious_Things
Danzaburou
1
3
1
0.5
W
Set
Doykia
Set
15
0
5
17.5
L
0
4
2
0.25
W
Thoth
ItzJanky
Thoth
1
0
6
4
L
0
6
1
0.08
W
Heimdallr
ZeeVoTron
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
54,366
71,717
Taken
60,317
36,620
Mitigated
49,126
16,414
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,702
174
573
5,619
14,542
20,408
746
3,286
11,206
37,868
0
L
Bakasura
BibbyTM
Bakasura
3,939
2,479
0
3,231
14,991
6,189
0
2,038
12,953
0
50,807
L
Achilles
BrotherDad
Achilles
6,447
1,101
0
3,222
13,976
13,990
0
977
12,999
0
56,190
W
7,180
747
0
2,923
12,159
13,426
1,744
545
9,860
4,247
57,496
L
Danzaburou
Delirious_Things
Danzaburou
3,093
438
0
1,837
11,489
2,655
0
3,069
8,420
0
45,091
W
Set
Doykia
Set
19,125
7,220
0
4,060
12,416
7,279
4,012
1,309
10,732
0
138,273
L
2,560
311
1,011
3,558
15,891
10,215
0
5,517
10,374
22,966
0
W
Thoth
ItzJanky
Thoth
10,689
41
0
1,761
8,242
3,090
1,761
2,404
5,641
113,600
0
L
6,978
1,824
0
3,555
15,370
3,571
0
6,791
8,579
57,733
0
W
Heimdallr
ZeeVoTron
Heimdallr
10,670
7,248
0
7,060
12,958
4,923
7,823
3,788
9,031
0
103,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
64,624
480
Minions Killed
779
0
Camps Cleared
0
1,728,450
Distance Traveled
2,064,991
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,694
585
42
2
0
421,400
6
L
Bakasura
8,905
445
114
6
0
392,550
0
L
Achilles
9,311
466
123
6
0
368,134
4
W
Nike
11,855
593
136
7
0
397,691
2
L
Danzaburou
8,025
401
96
5
0
302,579
5
W
Set
15,492
775
211
11
0
475,674
1
L
Artio
7,565
378
35
2
0
344,878
2
W
Thoth
12,966
648
202
10
0
410,908
5
L
Sol
8,684
434
112
6
0
320,309
4
W
Heimdallr
12,617
631
188
9
0
359,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role