Player Matchup

Morgan Le Fay
Morgan Le Fay
C19
Morgan Le Fay
Level 104
God Stats
33W - 27L
1,650 SR
Queue Stats
300W - 312L
1,549 Elo+
Party 2
The Morrigan
The Morrigan
CannonBaller
The Morrigan
Level 80
God Stats
6W - 2L
1,434 SR
Queue Stats
19W - 21L
1,478 Elo+
Party 2
Sol
Sol
Fercho7-8
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Fenrir
Fenrir
Shxrmn
Fenrir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 2
Bakasura
Bakasura
demonic-destroye
Bakasura
Level 103
God Stats
2W - 1L
1,262 SR
Queue Stats
14W - 19L
1,075 Elo+
Solo
Team Averages
Level 86
1,469 SR
1,377 Elo+

VS

Team Averages
Level 69
1,474 SR
1,424 Elo+
Fenrir
Fenrir
AnyMist26161840
Fenrir
Level 67
God Stats
4W - 4L
1,370 SR
Queue Stats
17W - 23L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
BabaYeezy
Guan Yu
Level 117
God Stats
5W - 8L
1,500 SR
Queue Stats
112W - 128L
1,304 Elo+
Solo
Artemis
Artemis
Cheesepeepz
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 276L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnbrokenDaryon
Morgan Le Fay
Level 82
God Stats
15W - 20L
1,502 SR
Queue Stats
33W - 33L
1,393 Elo+
Party 1
Ymir
Ymir
yoyoting
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
C19
Morgan Le Fay
16
7 / 2 / 7
9,085
909
17,491
8,134
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
CannonBaller
The Morrigan
14
1 / 4 / 15
7,980
798
3,912
6,499
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 7
7,963
796
6,217
7,124
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Shxrmn
Fenrir
16
10 / 1 / 6
9,439
944
7,975
10,986
5,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 3 / 4
8,352
835
1,710
10,419
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 6
7,809
781
6,891
13,253
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
BabaYeezy
Guan Yu
15
5 / 4 / 2
8,623
862
7,620
12,105
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Cheesepeepz
Artemis
14
0 / 5 / 5
7,420
742
7,122
9,750
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
UnbrokenDaryon
Morgan Le Fay
15
2 / 5 / 6
7,945
795
9,855
8,408
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
0 / 2 / 0
6,051
605
0
2,176
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
22
Kills
11
11
Deaths
22
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Guan Yu
BabaYeezy
Guan Yu
5
4
2
1.5
W
Morgan Le Fay
C19
Morgan Le Fay
7
2
7
5.25
W
The Morrigan
CannonBaller
The Morrigan
1
4
15
2.13
L
Artemis
Cheesepeepz
Artemis
0
5
5
0.5
W
2
1
7
5.5
W
Fenrir
Shxrmn
Fenrir
10
1
6
13
L
Morgan Le Fay
UnbrokenDaryon
Morgan Le Fay
2
5
6
1
W
2
3
4
1.33
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,305
Damage
31,488
43,162
Taken
45,692
16,961
Mitigated
24,326
14,966
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,891
1,342
0
1,763
13,253
7,249
0
8,333
4,654
0
11,670
L
Guan Yu
BabaYeezy
Guan Yu
7,620
858
739
3,228
12,105
9,312
0
6,630
5,110
0
29,390
W
Morgan Le Fay
C19
Morgan Le Fay
17,491
1,532
0
1,239
8,134
3,091
0
2,215
5,796
42,206
0
W
The Morrigan
CannonBaller
The Morrigan
3,912
922
126
386
6,499
2,163
1,071
937
5,410
18,911
0
L
Artemis
Cheesepeepz
Artemis
7,122
2,273
0
2,180
9,750
3,636
0
4,459
5,111
0
29,910
W
6,217
2,587
0
3,593
7,124
2,249
1,481
1,950
5,095
20,986
1,774
W
Fenrir
Shxrmn
Fenrir
7,975
1,604
0
5,001
10,986
5,634
117
1,136
9,712
0
19,904
L
Morgan Le Fay
UnbrokenDaryon
Morgan Le Fay
9,855
1,390
0
1,386
8,408
3,090
23
4,836
3,414
29,686
0
W
1,710
1,291
966
3,655
10,419
3,824
503
3,617
6,740
0
18,935
L
Ymir
0
0
0
0
2,176
1,039
0
1,716
418
722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
37,848
213
Minions Killed
156
0
Camps Cleared
0
1,044,927
Distance Traveled
807,135
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,809
781
12
1
0
189,717
0
L
Guan Yu
8,623
862
46
5
0
226,188
0
W
Morgan Le Fay
9,085
909
47
5
0
222,854
0
W
The Morrigan
7,980
798
48
5
0
198,459
1
L
Artemis
7,420
742
51
5
0
178,580
3
W
Sol
7,963
796
48
5
0
173,785
1
W
Fenrir
9,439
944
26
3
0
236,161
0
L
Morgan Le Fay
7,945
795
45
5
0
185,230
0
W
Bakasura
8,352
835
44
4
0
213,668
2
L
Ymir
6,051
605
2
0
0
27,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role