Player Matchup

Bellona
Bellona
BadTHG
Bellona
Level 7
God Stats
2W - 1L
1,748 SR
Queue Stats
13W - 17L
1,267 Elo+
Party 2
Chang'e
Chang'e
Blasilk
Chang'e
Level 55
God Stats
5W - 5L
1,671 SR
Queue Stats
125W - 93L
1,511 Elo+
Party 2
Ares
Ares
elgoldofunky
Ares
Level 2
God Stats
0W - 1L
1,567 SR
Queue Stats
12W - 11L
1,267 Elo+
Party 2
Team Averages
Level 21
1,662 SR
1,348 Elo+

VS

Team Averages
Level 56
1,602 SR
1,622 Elo+
Jormungandr
Jormungandr
BlessedTopping
Jormungandr
Level 47
God Stats
3W - 3L
1,753 SR
Queue Stats
78W - 86L
1,603 Elo+
Party 1
Bacchus
Bacchus
CauzeAK
Bacchus
Level 95
God Stats
2W - 3L
1,336 SR
Queue Stats
106W - 101L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
vdoq__
Cthulhu
Level 27
God Stats
3W - 3L
1,717 SR
Queue Stats
14W - 12L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadTHG
Bellona
12
2 / 8 / 1
8,840
680
5,148
15,529
12,319
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Blasilk
Chang'e
13
2 / 7 / 3
8,411
647
7,441
15,791
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 9 / 4
8,187
630
3,535
17,799
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlessedTopping
Jormungandr
10
3 / 2 / 8
8,427
648
3,889
5,639
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
CauzeAK
Bacchus
16
13 / 1 / 8
11,481
883
15,040
9,792
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vdoq__
Cthulhu
15
8 / 2 / 14
10,849
835
21,877
14,339
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
24
24
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
BadTHG
Bellona
2
8
1
0.31
L
Chang'e
Blasilk
Chang'e
2
7
3
0.5
W
Jormungandr
BlessedTopping
Jormungandr
3
2
8
3.5
W
Bacchus
CauzeAK
Bacchus
13
1
8
17
L
0
9
4
0.22
W
Cthulhu
vdoq__
Cthulhu
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
40,806
49,119
Taken
29,770
32,871
Mitigated
25,316
6,677
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BadTHG
Bellona
5,148
2,698
0
208
15,529
12,319
0
12,537
2,237
0
9,712
L
Chang'e
Blasilk
Chang'e
7,441
1,142
1,383
4,288
15,791
5,720
0
11,796
3,186
27,569
0
W
Jormungandr
BlessedTopping
Jormungandr
3,889
2,096
284
415
5,639
2,326
672
2,169
3,322
14,604
0
W
Bacchus
CauzeAK
Bacchus
15,040
2,591
0
1,475
9,792
5,894
889
3,544
6,070
40,616
0
L
3,535
391
0
798
17,799
14,832
0
14,118
2,634
10,956
0
W
Cthulhu
vdoq__
Cthulhu
21,877
1,120
231
1,299
14,339
17,096
185
4,935
9,059
42,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
30,757
65
Minions Killed
130
1
Camps Cleared
10
507,003
Distance Traveled
640,288
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,840
680
7
1
0
141,199
0
L
Chang'e
8,411
647
48
4
1
212,199
1
W
Jormungandr
8,427
648
24
2
2
136,982
0
W
Bacchus
11,481
883
57
4
8
269,051
3
L
Ares
8,187
630
10
1
0
153,605
1
W
Cthulhu
10,849
835
49
4
0
234,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role