Player Matchup

Neith
Neith
Anna4u4u
Neith
Level 85
God Stats
206W - 270L
1,308 SR
Queue Stats
535W - 688L
1,249 Elo+
Party 1
Kuzenbo
Kuzenbo
DamienAK47
Kuzenbo
Level 106
God Stats
9W - 21L
1,545 SR
Queue Stats
572W - 708L
1,280 Elo+
Party 1
Anubis
Anubis
Khristynne
Anubis
Level 45
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 5L
1,015 Elo+
Solo
King Arthur
King Arthur
SlupiX
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 177L
1,377 Elo+
Party 2
Fenrir
Fenrir
czesctunatka
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 122L
1,377 Elo+
Party 2
Team Averages
Level 74
1,424 SR
1,260 Elo+

VS

Team Averages
Level 78
1,544 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Blenksxx
Zhong Kui
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 22L
1,238 Elo+
Solo
Jing Wei
Jing Wei
Raulbinus
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,680 Elo+
Solo
Mercury
Mercury
jacktheripper00
Mercury
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 15L
1,282 Elo+
Solo
Zeus
Zeus
partushky
Zeus
Level 43
God Stats
3W - 1L
1,769 SR
Queue Stats
61W - 35L
1,613 Elo+
Solo
Hercules
Hercules
sockandsandals26
Hercules
Level 108
God Stats
47W - 42L
1,452 SR
Queue Stats
91W - 83L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
9
0 / 1 / 1
5,110
511
2,468
4,493
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
DamienAK47
Kuzenbo
5
0 / 2 / 0
3,993
399
323
3,920
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Khristynne
Anubis
7
1 / 5 / 0
4,591
459
3,736
6,372
2,983
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SlupiX
King Arthur
9
0 / 2 / 0
4,598
460
2,012
6,682
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
1 / 2 / 0
4,970
497
587
5,203
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blenksxx
Zhong Kui
11
2 / 0 / 1
6,165
617
4,313
5,101
2,881
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Raulbinus
Jing Wei
9
1 / 0 / 1
5,239
524
2,309
3,615
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 1 / 4
5,830
583
3,774
5,569
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
2 / 0 / 4
6,637
664
3,135
3,798
1,023
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 1 / 3
5,711
571
1,689
7,591
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Anna4u4u
Neith
0
1
1
0.5
W
Zhong Kui
Blenksxx
Zhong Kui
2
0
1
2.5
L
Kuzenbo
DamienAK47
Kuzenbo
0
2
0
0
L
Anubis
Khristynne
Anubis
1
5
0
0.2
W
Jing Wei
Raulbinus
Jing Wei
1
0
1
1.5
L
King Arthur
SlupiX
King Arthur
0
2
0
0
L
Fenrir
1
2
0
0.5
W
4
1
4
6
W
Zeus
2
0
4
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,126
Damage
15,220
26,670
Taken
25,674
11,631
Mitigated
11,171
7,280
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anna4u4u
Neith
2,468
1,320
363
2,517
4,493
1,079
123
362
4,131
0
26,371
W
Zhong Kui
Blenksxx
Zhong Kui
4,313
845
0
3,719
5,101
2,881
1,239
122
4,624
31,439
0
L
Kuzenbo
DamienAK47
Kuzenbo
323
95
0
220
3,920
2,907
0
757
3,163
7,288
0
L
Anubis
Khristynne
Anubis
3,736
398
0
1,158
6,372
2,983
0
2,986
3,386
17,222
0
W
Jing Wei
Raulbinus
Jing Wei
2,309
1,576
0
1,882
3,615
859
727
190
3,425
0
24,407
L
King Arthur
SlupiX
King Arthur
2,012
263
0
1,176
6,682
3,237
0
3,194
3,488
0
17,230
L
Fenrir
587
270
0
1,846
5,203
1,425
0
149
5,054
0
16,209
W
3,774
1,532
0
1,379
5,569
1,387
0
1,076
4,493
0
18,821
W
Zeus
3,135
1,424
0
1,637
3,798
1,023
466
1,570
2,228
40,062
0
W
1,689
487
0
2,995
7,591
5,021
182
1,101
6,417
0
7,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
29,582
165
Minions Killed
244
0
Camps Cleared
0
806,688
Distance Traveled
929,702
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,110
511
55
6
0
143,109
4
W
Zhong Kui
6,165
617
69
7
0
162,075
3
L
Kuzenbo
3,993
399
11
1
0
121,585
0
L
Anubis
4,591
459
29
3
0
166,050
2
W
Jing Wei
5,239
524
49
5
0
174,175
0
L
King Arthur
4,598
460
26
3
0
197,741
2
L
Fenrir
4,970
497
44
4
0
178,203
1
W
Mercury
5,830
583
35
4
0
223,168
2
W
Zeus
6,637
664
85
9
0
165,204
3
W
Hercules
5,711
571
6
1
0
205,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role