Player Matchup

Artio
Artio
EveryArt5662953
Artio
Level 35
God Stats
8W - 4L
1,611 SR
Queue Stats
135W - 157L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Rabidgunmen
Sun Wukong
Level 84
God Stats
12W - 16L
1,325 SR
Queue Stats
93W - 104L
1,325 Elo+
Party 2
Hades
Hades
xXrabidbutcherXx
Hades
Level 27
God Stats
1W - 2L
1,187 SR
Queue Stats
41W - 48L
1,311 Elo+
Party 2
Team Averages
Level 49
1,374 SR
1,359 Elo+

VS

Team Averages
Level 58
1,433 SR
1,250 Elo+
Tyr
Tyr
Generalcritters
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 1
Ra
Ra
ddp101175
Ra
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 23L
1,309 Elo+
Party 1
Zhong Kui
Zhong Kui
emma1320
Zhong Kui
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 17L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
9,757
751
9,946
19,626
20,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Rabidgunmen
Sun Wukong
15
1 / 0 / 12
9,192
707
11,904
13,687
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 7
10,221
786
14,145
11,810
11,050
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,075
544
1,096
9,775
4,570
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
8,394
646
14,491
14,556
5,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
emma1320
Zhong Kui
12
3 / 4 / 1
8,410
647
14,571
16,618
9,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
0
5
1
0.1
W
Sun Wukong
Rabidgunmen
Sun Wukong
1
0
12
7
L
1
5
3
0.5
L
Zhong Kui
emma1320
Zhong Kui
3
4
1
0.88
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
30,158
45,123
Taken
40,949
39,862
Mitigated
18,951
17,614
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,946
331
2,233
4,606
19,626
20,570
549
12,046
7,580
23,042
0
L
1,096
571
0
653
9,775
4,570
0
6,091
3,238
0
2,802
W
Sun Wukong
Rabidgunmen
Sun Wukong
11,904
2,249
1,022
4,947
13,687
8,242
1,333
10,668
3,019
0
27,626
L
14,491
1,132
1,204
3,202
14,556
5,017
0
8,641
4,936
42,845
0
L
Zhong Kui
emma1320
Zhong Kui
14,571
2,746
0
6,792
16,618
9,364
0
8,538
7,298
36,684
0
W
14,145
730
1,497
3,309
11,810
11,050
451
7,038
4,772
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
23,879
124
Minions Killed
115
4
Camps Cleared
3
762,270
Distance Traveled
566,212
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,757
751
23
2
1
255,783
2
L
Tyr
7,075
544
1
0
0
160,849
0
W
Sun Wukong
9,192
707
36
3
1
257,394
0
L
Ra
8,394
646
57
4
2
210,402
3
L
Zhong Kui
8,410
647
57
4
1
194,961
1
W
Hades
10,221
786
65
5
2
249,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role