Player Matchup

Kali
Kali
ElDanielChan
Kali
Level 119
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 2
Sol
Sol
Gigilamoroso999
Sol
Level 108
God Stats
51W - 55L
1,430 SR
Queue Stats
421W - 445L
1,464 Elo+
Solo
Izanami
Izanami
Silverfang-23
Izanami
Level 105
God Stats
1W - 1L
1,221 SR
Queue Stats
9W - 8L
1,490 Elo+
Solo
Athena
Athena
XGamerX1000
Athena
Level 108
God Stats
9W - 3L
1,500 SR
Queue Stats
127W - 145L
1,227 Elo+
Solo
Artio
Artio
ZERO5432
Artio
Level 121
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 2
Team Averages
Level 112
1,429 SR
1,299 Elo+

VS

Team Averages
Level 106
1,479 SR
1,439 Elo+
Atlas
Atlas
GwasIce
Atlas
Level 78
God Stats
12W - 14L
1,462 SR
Queue Stats
212W - 189L
1,450 Elo+
Solo
Danzaburou
Danzaburou
KingDoZie
Danzaburou
Level 115
God Stats
2W - 4L
1,698 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1
Vulcan
Vulcan
Rocket_Vision
Vulcan
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 23L
1,467 Elo+
Solo
Anubis
Anubis
Turdburg1a
Anubis
Level 106
God Stats
1W - 3L
1,478 SR
Queue Stats
1W - 5L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
ijorgelo
Ne Zha
Level 125
God Stats
5W - 11L
1,259 SR
Queue Stats
91W - 102L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,456
922
4,441
7,905
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 0
6,342
906
2,646
6,391
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
2 / 1 / 2
6,337
905
2,193
6,708
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 0 / 3
6,219
888
1,297
6,108
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
ZERO5432
Artio
12
0 / 1 / 2
5,695
814
1,676
7,200
4,776
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GwasIce
Atlas
7
0 / 0 / 0
3,332
476
0
0
0
Danzaburou
KingDoZie
Danzaburou
11
1 / 2 / 0
6,001
857
4,326
3,896
1,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 1
6,324
903
7,529
2,782
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Turdburg1a
Anubis
11
0 / 2 / 0
5,495
785
3,585
3,092
1,170
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ijorgelo
Ne Zha
12
1 / 1 / 3
6,025
861
6,208
4,665
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
5
5
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
0
2
0
0
L
Atlas
GwasIce
Atlas
0
0
0
0
L
Danzaburou
KingDoZie
Danzaburou
1
2
0
0.5
L
3
1
1
3.5
W
Izanami
2
1
2
3
L
Anubis
Turdburg1a
Anubis
0
2
0
0
W
Athena
1
0
3
2.5
W
Artio
ZERO5432
Artio
0
1
2
1
L
Ne Zha
ijorgelo
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
21,648
34,312
Taken
14,435
17,571
Mitigated
5,643
11,752
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,441
1,442
0
2,002
7,905
3,328
236
3,037
4,734
0
16,539
W
2,646
275
159
2,479
6,391
1,926
898
1,454
4,866
24,296
0
L
Atlas
GwasIce
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
KingDoZie
Danzaburou
4,326
1,242
14
860
3,896
1,485
0
1,332
2,564
0
16,809
L
7,529
2,459
0
495
2,782
1,170
0
1,187
1,595
21,242
0
W
Izanami
2,193
1,438
0
2,332
6,708
2,314
105
2,246
4,302
0
17,368
L
Anubis
Turdburg1a
Anubis
3,585
303
0
502
3,092
1,170
168
951
2,141
13,777
0
W
Athena
1,297
384
165
799
6,108
5,227
21
1,657
4,311
8,276
0
W
Artio
ZERO5432
Artio
1,676
47
767
3,049
7,200
4,776
321
2,215
4,985
13,524
0
L
Ne Zha
ijorgelo
Ne Zha
6,208
363
0
774
4,665
1,818
0
2,149
2,516
0
17,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
27,177
168
Minions Killed
109
0
Camps Cleared
0
790,371
Distance Traveled
612,229
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,456
922
23
3
0
157,651
2
W
Sol
6,342
906
58
8
0
163,817
2
L
Atlas
3,332
476
0
0
0
0
0
L
Danzaburou
6,001
857
29
4
0
138,838
0
L
Vulcan
6,324
903
31
4
0
170,550
0
W
Izanami
6,337
905
45
6
0
145,898
1
L
Anubis
5,495
785
30
4
0
140,908
0
W
Athena
6,219
888
17
2
0
174,365
3
W
Artio
5,695
814
25
4
0
148,640
2
L
Ne Zha
6,025
861
19
3
0
161,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role