Player Matchup

Sol
Sol
ArcaneCataclysm
Sol
Level 44
God Stats
1W - 1L
1,752 SR
Queue Stats
90W - 100L
1,820 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MkRiot
Ah Muzen Cab
Level 80
God Stats
18W - 18L
1,740 SR
Queue Stats
114W - 125L
1,464 Elo+
Party 3
Mulan
Mulan
Nero7588
Mulan
Level 102
God Stats
1W - 2L
1,303 SR
Queue Stats
203W - 211L
1,628 Elo+
Solo
Horus
Horus
ReX929
Horus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Kali
Kali
ShadowMonarch97
Kali
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,855 Elo+
Party 2
Team Averages
Level 64
1,559 SR
1,653 Elo+

VS

Team Averages
Level 82
1,535 SR
1,535 Elo+
Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FoshyTakashi
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Party 1
Ymir
Ymir
Jenniro5512
Ymir
Level 45
God Stats
8W - 5L
1,694 SR
Queue Stats
36W - 51L
1,587 Elo+
Party 4
Izanami
Izanami
TurkeyAI
Izanami
Level 32
God Stats
5W - 3L
1,694 SR
Queue Stats
42W - 53L
1,587 Elo+
Party 4
Achilles
Achilles
froggysrfun
Achilles
Level 122
God Stats
1W - 0L
1,285 SR
Queue Stats
37W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,508
500
9,478
10,196
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
MkRiot
Ah Muzen Cab
12
2 / 4 / 3
7,632
449
10,726
10,027
2,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Nero7588
Mulan
13
4 / 4 / 0
8,507
500
11,469
19,080
11,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
ReX929
Horus
11
0 / 4 / 7
7,283
428
3,126
15,038
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 4
8,429
496
5,367
12,290
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 3 / 5
9,248
544
8,817
13,986
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
FoshyTakashi
Baron Samedi
17
7 / 1 / 2
10,388
611
9,692
9,519
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 8
8,234
484
4,704
14,375
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TurkeyAI
Izanami
16
6 / 2 / 5
10,033
590
15,855
11,283
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
froggysrfun
Achilles
15
3 / 3 / 6
9,525
560
11,319
13,178
8,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
20
20
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
3
5
2.17
L
1
5
3
0.5
W
Baron Samedi
FoshyTakashi
Baron Samedi
7
1
2
8
W
0
3
8
1.33
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
2
4
3
0.88
L
Mulan
Nero7588
Mulan
4
4
0
1
L
Horus
ReX929
Horus
0
4
7
0.88
L
4
3
4
2
W
Izanami
TurkeyAI
Izanami
6
2
5
4.25
W
Achilles
froggysrfun
Achilles
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
50,387
66,631
Taken
62,341
27,922
Mitigated
38,537
19,282
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,817
3,529
0
7,064
13,986
6,767
499
769
13,088
0
49,949
L
9,478
2,713
0
2,492
10,196
2,751
0
3,860
6,080
50,324
1,023
W
Baron Samedi
FoshyTakashi
Baron Samedi
9,692
1,161
978
3,175
9,519
4,254
646
3,735
5,784
63,414
0
W
4,704
701
0
994
14,375
14,561
232
2,708
11,537
17,263
0
L
Ah Muzen Cab
MkRiot
Ah Muzen Cab
10,726
5,169
0
1,806
10,027
2,294
612
2,089
7,850
0
44,056
L
Mulan
Nero7588
Mulan
11,469
1,574
0
7,009
19,080
11,326
424
1,997
17,019
1,995
46,404
L
Horus
ReX929
Horus
3,126
1,523
872
4,940
15,038
7,815
0
3,125
11,893
0
11,762
L
5,367
2,436
0
2,163
12,290
3,736
160
2,743
9,393
0
45,209
W
Izanami
TurkeyAI
Izanami
15,855
12,685
0
3,417
11,283
4,197
4,406
1,341
9,897
0
91,399
W
Achilles
froggysrfun
Achilles
11,319
3,278
0
3,324
13,178
8,758
558
1,554
10,946
0
47,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
47,428
346
Minions Killed
467
0
Camps Cleared
0
1,512,072
Distance Traveled
1,528,425
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,248
544
73
4
0
294,623
1
L
Sol
8,508
500
107
6
0
286,384
2
W
Baron Samedi
10,388
611
124
7
0
330,469
2
W
Ymir
8,234
484
23
1
0
307,513
6
L
Ah Muzen Cab
7,632
449
61
4
0
289,031
2
L
Mulan
8,507
500
78
5
0
290,490
0
L
Horus
7,283
428
18
1
0
310,204
1
L
Kali
8,429
496
82
5
0
335,963
1
W
Izanami
10,033
590
171
10
0
285,575
0
W
Achilles
9,525
560
76
4
0
310,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role