Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Boshido3658
Ullr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 235L
1,553 Elo+
Solo
Artemis
Artemis
EXPLOSION NINA
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Hanbaymad
Zeus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
883 Elo+
Solo
Jormungandr
Jormungandr
Magicmaker_25
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,597 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,407 Elo+

VS

Team Averages
Level 107
1,457 SR
1,444 Elo+
Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Athena27
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 102L
1,114 Elo+
Solo
Gilgamesh
Gilgamesh
RGrum
Gilgamesh
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
232W - 228L
1,608 Elo+
Solo
Ymir
Ymir
Siddny
Ymir
Level 84
God Stats
7W - 1L
1,500 SR
Queue Stats
109W - 126L
1,672 Elo+
Solo
Hou Yi
Hou Yi
chronTHEic
Hou Yi
Level 159
God Stats
20W - 27L
1,285 SR
Queue Stats
737W - 1,326L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 8
7,855
655
6,052
16,595
16,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 8 / 7
8,077
673
9,445
11,910
4,667
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 5 / 8
8,457
705
12,063
8,023
3,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
1 / 7 / 11
8,220
685
12,067
9,435
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Magicmaker_25
Jormungandr
16
6 / 3 / 8
8,947
746
11,688
10,107
7,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
15 / 3 / 9
12,314
1,026
19,087
19,776
11,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 6
9,092
758
9,763
7,705
3,451
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
RGrum
Gilgamesh
15
4 / 5 / 14
9,885
824
8,986
19,041
19,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Siddny
Ymir
17
1 / 4 / 12
9,604
800
6,792
15,645
17,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
chronTHEic
Hou Yi
15
2 / 2 / 5
9,038
753
3,904
6,459
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
17
Kills
25
25
Deaths
17
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
8
3.5
W
Kali
 
Kali
15
3
9
6.5
W
3
3
6
2
L
3
8
7
0.81
L
4
5
8
1.6
L
Zeus
1
7
11
0.93
L
Jormungandr
Magicmaker_25
Jormungandr
6
3
8
3.33
W
Gilgamesh
RGrum
Gilgamesh
4
5
14
2.2
W
Ymir
Siddny
Ymir
1
4
12
1.75
W
Hou Yi
chronTHEic
Hou Yi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,315
Damage
48,532
56,070
Taken
68,626
34,851
Mitigated
55,025
14,802
Healing
30,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,052
648
415
7,822
16,595
16,185
0
4,313
12,282
10,174
0
W
Kali
 
Kali
19,087
8,996
1,495
12,226
19,776
11,975
684
7,068
12,708
0
30,478
W
9,763
2,274
1,150
2,164
7,705
3,451
1,599
4,337
3,368
24,107
0
L
9,445
5,438
740
725
11,910
4,667
58
4,300
7,610
0
15,889
L
12,063
4,737
873
884
8,023
3,299
1,120
1,096
6,927
0
15,383
L
Zeus
12,067
586
694
872
9,435
3,471
20
2,873
6,562
28,589
0
L
Jormungandr
Magicmaker_25
Jormungandr
11,688
2,538
231
1,546
10,107
7,229
0
3,973
6,134
26,590
0
W
Gilgamesh
RGrum
Gilgamesh
8,986
1,230
1,014
4,700
19,041
19,011
88
9,446
9,595
0
15,666
W
Ymir
Siddny
Ymir
6,792
692
1,532
3,193
15,645
17,695
28
4,935
10,710
12,661
0
W
Hou Yi
chronTHEic
Hou Yi
3,904
3,194
685
1,860
6,459
2,893
1,465
4,021
2,438
0
14,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
49,933
101
Minions Killed
109
0
Camps Cleared
0
975,096
Distance Traveled
1,084,644
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,855
655
2
0
0
239,594
3
W
Kali
12,314
1,026
16
1
0
262,434
0
W
Sol
9,092
758
42
4
0
177,434
2
L
Ullr
8,077
673
21
2
0
156,804
1
L
Artemis
8,457
705
8
1
0
176,477
0
L
Zeus
8,220
685
38
3
0
189,030
0
L
Jormungandr
8,947
746
32
3
0
213,191
0
W
Gilgamesh
9,885
824
11
1
0
213,457
0
W
Ymir
9,604
800
11
1
0
219,871
1
W
Hou Yi
9,038
753
29
2
0
211,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role