Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
FALCON LOONEY
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,712 Elo+
Party 3
Bacchus
Bacchus
SoloLaneEZ
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,269 Elo+
Solo
Xbalanque
Xbalanque
iBlaktimusPrime
Xbalanque
Level 160
God Stats
4W - 2L
1,268 SR
Queue Stats
225W - 244L
1,584 Elo+
Party 3
Chronos
Chronos
iRanOuttaRPGs
Chronos
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
393W - 387L
1,624 Elo+
Party 3
Team Averages
Level 90
1,454 SR
1,538 Elo+

VS

Team Averages
Level 67
1,500 SR
1,416 Elo+
Kukulkan
Kukulkan
DCGxDutch
Kukulkan
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
202W - 220L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
DDCzWHITEY
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 184L
1,504 Elo+
Party 1
Apollo
Apollo
McLovinColt
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Janus
Janus
jamesskyguy
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Terra
Terra
werebear125
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 3 / 14
10,459
805
11,794
20,547
24,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
FALCON LOONEY
Sylvanus
18
7 / 2 / 11
11,400
877
9,564
14,187
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SoloLaneEZ
Bacchus
16
3 / 3 / 15
9,972
767
15,391
14,574
17,613
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
iBlaktimusPrime
Xbalanque
19
9 / 2 / 10
11,453
881
17,037
10,502
4,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
15
1 / 3 / 12
9,496
730
6,568
9,653
4,389
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCGxDutch
Kukulkan
18
3 / 3 / 6
10,277
791
17,809
7,004
3,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
DDCzWHITEY
Hun Batz
16
4 / 4 / 5
9,202
708
11,554
15,379
9,510
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
15
3 / 6 / 3
9,014
693
6,787
12,484
5,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 7 / 4
9,771
752
12,682
11,014
3,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 6
8,684
668
5,894
19,598
17,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
24
Kills
12
13
Deaths
24
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
14
3.67
L
Kukulkan
DCGxDutch
Kukulkan
3
3
6
2
L
Hun Batz
DDCzWHITEY
Hun Batz
4
4
5
1.63
W
Sylvanus
FALCON LOONEY
Sylvanus
7
2
11
6.25
L
Apollo
3
6
3
0.75
W
Bacchus
SoloLaneEZ
Bacchus
3
3
15
3.5
W
Xbalanque
iBlaktimusPrime
Xbalanque
9
2
10
7
W
Chronos
1
3
12
2.33
L
2
7
4
0.57
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
54,726
69,463
Taken
65,479
67,181
Mitigated
39,364
35,342
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,794
2,003
3,673
4,626
20,547
24,096
708
10,163
10,384
422
18,996
L
Kukulkan
DCGxDutch
Kukulkan
17,809
1,376
1,883
979
7,004
3,155
716
2,579
4,425
43,741
0
L
Hun Batz
DDCzWHITEY
Hun Batz
11,554
2,965
981
1,348
15,379
9,510
406
7,753
7,626
0
16,964
W
Sylvanus
FALCON LOONEY
Sylvanus
9,564
1,997
12,182
7,166
14,187
16,116
592
9,229
4,958
18,479
0
L
Apollo
6,787
3,672
680
795
12,484
5,154
1,611
5,910
6,574
0
10,797
W
Bacchus
SoloLaneEZ
Bacchus
15,391
1,383
1,043
1,210
14,574
17,613
49
5,761
8,813
23,676
0
W
Xbalanque
iBlaktimusPrime
Xbalanque
17,037
5,357
2,349
1,925
10,502
4,967
3,425
5,727
4,775
0
47,433
W
Chronos
6,568
2,258
362
806
9,653
4,389
557
5,505
4,148
17,134
0
L
12,682
533
0
250
11,014
3,942
232
5,777
5,237
28,870
0
L
5,894
1,036
2,634
4,392
19,598
17,603
266
9,684
9,914
10,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
46,948
130
Minions Killed
134
0
Camps Cleared
0
1,198,444
Distance Traveled
1,082,729
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,459
805
10
1
0
259,869
5
L
Kukulkan
10,277
791
65
5
0
228,543
3
L
Hun Batz
9,202
708
7
1
0
234,295
2
W
Sylvanus
11,400
877
18
1
0
210,949
3
L
Apollo
9,014
693
12
1
0
198,857
1
W
Bacchus
9,972
767
17
1
0
259,400
0
W
Xbalanque
11,453
881
61
5
0
222,829
1
W
Chronos
9,496
730
24
2
0
245,397
0
L
Janus
9,771
752
42
3
0
196,970
0
L
Terra
8,684
668
8
1
0
224,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role