Player Matchup

Discordia
Discordia
Bannie
Discordia
Level 84
God Stats
9W - 5L
1,829 SR
Queue Stats
48W - 44L
1,486 Elo+
Solo
Mercury
Mercury
Ccat112
Mercury
Level 63
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 40L
1,411 Elo+
Party 3
Atlas
Atlas
Nusick
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,517 Elo+
Solo
King Arthur
King Arthur
Poprda
King Arthur
Level 66
God Stats
1W - 1L
1,699 SR
Queue Stats
34W - 48L
1,514 Elo+
Solo
Medusa
Medusa
ИССУС88
Medusa
Level 64
God Stats
7W - 9L
1,635 SR
Queue Stats
30W - 43L
1,411 Elo+
Party 3
Team Averages
Level 64
1,591 SR
1,468 Elo+

VS

Team Averages
Level 93
1,453 SR
1,355 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Bo0ya
Janus
Level 145
God Stats
8W - 11L
1,535 SR
Queue Stats
85W - 78L
1,315 Elo+
Party 2
Kali
Kali
LastChaosShadowW
Kali
Level 8
God Stats
12W - 10L
1,404 SR
Queue Stats
508W - 491L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
Saphira85
Gilgamesh
Level 125
God Stats
4W - 5L
1,520 SR
Queue Stats
312W - 333L
1,416 Elo+
Party 1
Ganesha
Ganesha
dragonheart559
Ganesha
Level 101
God Stats
4W - 3L
1,306 SR
Queue Stats
203W - 203L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bannie
Discordia
14
2 / 5 / 0
8,904
469
5,663
7,806
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Ccat112
Mercury
13
1 / 10 / 3
8,840
465
5,490
16,996
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Nusick
Atlas
13
1 / 6 / 1
8,519
448
6,885
17,058
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Poprda
King Arthur
15
5 / 6 / 1
9,948
524
10,719
18,551
21,532
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
11
0 / 10 / 2
7,073
372
5,111
15,928
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
10 / 1 / 6
11,791
621
13,045
13,646
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Bo0ya
Janus
17
9 / 0 / 6
11,188
589
7,881
6,990
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 6
11,971
630
11,678
17,858
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
Saphira85
Gilgamesh
18
6 / 6 / 0
11,289
594
10,357
12,510
13,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 16
10,474
551
8,847
14,491
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
9
Kills
37
37
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
6
13
L
Discordia
Bannie
Discordia
2
5
0
0.4
W
Janus
Bo0ya
Janus
9
0
6
12
L
Mercury
Ccat112
Mercury
1
10
3
0.25
W
11
1
6
14
L
Atlas
Nusick
Atlas
1
6
1
0.25
L
King Arthur
Poprda
King Arthur
5
6
1
0.92
W
Gilgamesh
Saphira85
Gilgamesh
6
6
0
1
W
1
1
16
9
L
Medusa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
51,808
76,339
Taken
65,495
47,917
Mitigated
44,406
13,946
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,045
7,814
0
8,146
13,646
5,538
3,264
3,021
10,371
0
89,066
L
Discordia
Bannie
Discordia
5,663
350
0
682
7,806
1,844
0
3,430
4,376
31,448
0
W
Janus
Bo0ya
Janus
7,881
439
0
347
6,990
2,526
0
1,489
5,315
68,071
0
L
Mercury
Ccat112
Mercury
5,490
2,657
0
4,227
16,996
5,831
0
3,090
13,742
0
53,332
W
11,678
9,008
0
8,502
17,858
8,242
0
2,489
14,427
0
80,167
L
Atlas
Nusick
Atlas
6,885
2,000
0
612
17,058
14,221
560
4,923
12,135
33,187
0
L
King Arthur
Poprda
King Arthur
10,719
2,037
93
5,612
18,551
21,532
58
190
18,361
0
60,741
W
Gilgamesh
Saphira85
Gilgamesh
10,357
3,866
0
1,053
12,510
13,451
1,178
225
11,876
0
68,490
W
8,847
528
758
2,514
14,491
14,649
178
4,710
9,073
35,530
0
L
Medusa
5,111
2,472
0
2,720
15,928
4,489
0
5,095
10,833
0
34,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
56,713
368
Minions Killed
555
0
Camps Cleared
0
1,620,633
Distance Traveled
1,961,186
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,791
621
162
9
0
377,735
8
L
Discordia
8,904
469
60
3
0
310,786
7
W
Janus
11,188
589
122
6
0
432,098
9
L
Mercury
8,840
465
92
5
0
349,206
2
W
Kali
11,971
630
120
6
0
423,839
0
L
Atlas
8,519
448
48
3
0
286,367
0
L
King Arthur
9,948
524
110
6
0
349,686
3
W
Gilgamesh
11,289
594
128
7
0
332,305
4
W
Ganesha
10,474
551
23
1
0
395,209
7
L
Medusa
7,073
372
58
3
0
324,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role