Player Matchup

Awilix
Awilix
EliteOrangeFox
Awilix
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 173L
1,478 Elo+
Party 1
Bellona
Bellona
MonopolyThimble
Bellona
Level 5
God Stats
27W - 22L
1,749 SR
Queue Stats
33W - 37L
1,538 Elo+
Party 1
Zeus
Zeus
Royalminiman
Zeus
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 43L
1,478 Elo+
Party 1
Atlas
Atlas
WaNNaMoRe
Atlas
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,359 Elo+
Solo
Nu Wa
Nu Wa
chronic tantrum
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 101L
1,449 Elo+
Party 1
Team Averages
Level 75
1,550 SR
1,461 Elo+

VS

Team Averages
Level 28
1,540 SR
1,273 Elo+
Kukulkan
Kukulkan
Its_DJ1594
Kukulkan
Level 47
God Stats
3W - 10L
1,500 SR
Queue Stats
25W - 52L
1,217 Elo+
Party 2
Neith
Neith
Nisbet92
Neith
Level 16
God Stats
15W - 24L
1,259 SR
Queue Stats
19W - 38L
1,181 Elo+
Party 2
Chaac
Chaac
SHOTS-28
Chaac
Level 40
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 18L
1,072 Elo+
Party 2
Nox
Nox
WarChick-
Nox
Level 37
God Stats
6W - 4L
1,712 SR
Queue Stats
16W - 10L
1,661 Elo+
Solo
Guan Yu
Guan Yu
lTANKzZl
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
11,788
1,179
11,289
11,997
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 15
12,016
1,202
11,148
12,157
6,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
23 / 0 / 12
15,183
1,518
48,314
8,743
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
WaNNaMoRe
Atlas
18
2 / 0 / 28
12,876
1,288
10,793
12,572
14,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 16
11,450
1,145
13,922
10,042
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Its_DJ1594
Kukulkan
15
3 / 8 / 1
10,594
1,059
10,395
18,478
5,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Nisbet92
Neith
16
0 / 10 / 2
9,943
994
8,237
18,998
5,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SHOTS-28
Chaac
16
2 / 6 / 4
10,684
1,068
7,554
19,580
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 4
11,123
1,112
15,359
14,962
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
lTANKzZl
Guan Yu
15
0 / 17 / 2
9,825
983
7,643
33,816
26,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
20
43
Kills
7
7
Deaths
45
88
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
L
Kukulkan
Its_DJ1594
Kukulkan
3
8
1
0.44
W
6
3
15
4.5
L
Neith
Nisbet92
Neith
0
10
2
0.1
W
23
0
12
29
L
Chaac
SHOTS-28
Chaac
2
6
4
0.67
W
Atlas
WaNNaMoRe
Atlas
2
0
28
16
L
2
4
4
1
W
6
1
16
14
L
Guan Yu
lTANKzZl
Guan Yu
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,466
Damage
49,188
55,511
Taken
105,834
33,595
Mitigated
51,651
11,426
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,289
5,087
565
840
11,997
5,103
0
6,458
5,469
0
22,224
L
Kukulkan
Its_DJ1594
Kukulkan
10,395
595
0
0
18,478
5,522
0
14,945
3,533
28,071
0
W
11,148
5,249
238
1,109
12,157
6,444
0
5,265
6,719
0
22,553
L
Neith
Nisbet92
Neith
8,237
3,019
0
479
18,998
5,853
0
11,488
7,510
0
25,582
W
48,314
7,922
82
4,025
8,743
3,633
0
2,629
6,071
80,440
0
L
Chaac
SHOTS-28
Chaac
7,554
1,357
0
3,076
19,580
9,417
0
13,941
5,639
0
17,717
W
Atlas
WaNNaMoRe
Atlas
10,793
4,617
0
1,666
12,572
14,806
0
6,223
6,149
17,176
0
L
15,359
409
0
288
14,962
4,750
0
13,061
1,901
39,437
0
W
13,922
4,033
1,008
1,893
10,042
3,609
0
5,179
4,662
34,765
0
L
Guan Yu
lTANKzZl
Guan Yu
7,643
1,276
330
848
33,816
26,109
0
19,594
14,064
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,313
Gold Earned
52,169
196
Minions Killed
146
10
Camps Cleared
3
941,904
Distance Traveled
809,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,788
1,179
29
3
1
183,535
0
L
Kukulkan
10,594
1,059
39
4
0
172,974
0
W
Bellona
12,016
1,202
26
3
0
167,985
0
L
Neith
9,943
994
22
2
0
130,612
0
W
Zeus
15,183
1,518
74
7
7
197,788
0
L
Chaac
10,684
1,068
29
3
0
177,303
0
W
Atlas
12,876
1,288
16
2
1
199,816
0
L
Nox
11,123
1,112
45
5
2
164,584
0
W
Nu Wa
11,450
1,145
51
5
1
192,780
0
L
Guan Yu
9,825
983
11
1
1
163,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role