Player Matchup

Gilgamesh
Gilgamesh
Capricorn_289
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Olorun
Olorun
Imoyad
Olorun
Level 13
God Stats
2W - 8L
1,220 SR
Queue Stats
3W - 12L
1,115 Elo+
Solo
Merlin
Merlin
NottVargr
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ScoopShoop
Amaterasu
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 11L
1,355 Elo+
Party 3
Pele
Pele
supreme_jokes-29
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Team Averages
Level 14
1,444 SR
1,262 Elo+

VS

Team Averages
Level 91
1,507 SR
1,557 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Braydeng39
Hel
Level 18
God Stats
20W - 13L
1,518 SR
Queue Stats
20W - 14L
1,503 Elo+
Party 1
Osiris
Osiris
Crafis
Osiris
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
KillSwitchZer09
Jormungandr
Level 23
God Stats
14W - 18L
1,518 SR
Queue Stats
14W - 19L
1,503 Elo+
Party 1
Merlin
Merlin
P1rat3s B00ty
Merlin
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capricorn_289
Gilgamesh
10
0 / 7 / 1
5,900
590
2,038
8,303
2,487
Olorun
Imoyad
Olorun
14
2 / 8 / 2
7,476
748
5,357
13,258
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
NottVargr
Merlin
13
3 / 5 / 1
7,477
748
6,442
7,557
2,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ScoopShoop
Amaterasu
12
1 / 5 / 2
6,901
690
4,668
10,876
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 5 / 0
6,754
675
2,499
7,294
2,269

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 0 / 13
8,633
863
7,104
7,919
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 2 / 9
8,936
894
10,285
10,488
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Crafis
Osiris
14
4 / 1 / 9
8,063
806
4,949
7,364
7,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
KillSwitchZer09
Jormungandr
14
2 / 6 / 8
7,806
781
2,249
12,200
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 18
9,277
928
12,389
3,374
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
9
Kills
29
30
Deaths
9
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
13
13.5
W
9
2
9
6.75
L
Gilgamesh
Capricorn_289
Gilgamesh
0
7
1
0.07
W
Osiris
Crafis
Osiris
4
1
9
8.5
L
Olorun
Imoyad
Olorun
2
8
2
0.38
W
Jormungandr
KillSwitchZer09
Jormungandr
2
6
8
1
L
Merlin
NottVargr
Merlin
3
5
1
0.7
W
7
0
18
16
L
Amaterasu
ScoopShoop
Amaterasu
1
5
2
0.4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
36,976
47,288
Taken
41,345
14,801
Mitigated
30,083
5,451
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,104
1,847
0
1,041
7,919
9,802
354
1,557
6,362
0
19,945
W
10,285
1,856
1,879
5,685
10,488
3,653
1,603
4,148
5,144
26,736
0
L
Gilgamesh
Capricorn_289
Gilgamesh
2,038
359
0
17
8,303
2,487
0
3,718
4,266
0
3,566
W
Osiris
Crafis
Osiris
4,949
1,677
548
1,094
7,364
7,174
240
3,261
4,103
0
15,140
L
Olorun
Imoyad
Olorun
5,357
2,116
265
2,321
13,258
3,739
0
6,577
6,282
16,997
0
W
Jormungandr
KillSwitchZer09
Jormungandr
2,249
958
139
621
12,200
8,140
1,057
2,356
9,844
14,041
0
L
Merlin
NottVargr
Merlin
6,442
932
0
545
7,557
2,419
0
4,821
2,549
18,264
0
W
12,389
1,228
0
655
3,374
1,314
1,707
792
2,582
36,845
0
L
Amaterasu
ScoopShoop
Amaterasu
4,668
1,548
629
1,577
10,876
3,887
0
6,330
4,263
339
11,519
L
2,499
415
0
97
7,294
2,269
0
2,579
4,455
0
5,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
42,715
70
Minions Killed
181
0
Camps Cleared
0
819,946
Distance Traveled
992,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,633
863
33
3
0
218,956
0
W
Hel
8,936
894
35
4
0
210,918
0
L
Gilgamesh
5,900
590
1
0
0
174,017
0
W
Osiris
8,063
806
16
2
0
187,872
1
L
Olorun
7,476
748
25
3
0
151,643
0
W
Jormungandr
7,806
781
29
3
0
184,352
1
L
Merlin
7,477
748
19
2
0
154,093
0
W
Merlin
9,277
928
68
7
0
190,208
0
L
Amaterasu
6,901
690
19
2
0
170,030
1
L
Pele
6,754
675
6
1
0
170,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role