Player Matchup

Ares
Ares
JJPolyester
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,420 Elo+
Solo
Anhur
Anhur
LoudCloudy
Anhur
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 162L
1,741 Elo+
Party 2
Izanami
Izanami
Paleomatt
Izanami
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
RapiidAvenger
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Party 2
Chaac
Chaac
crlydevil
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 38L
1,532 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,555 Elo+

VS

Team Averages
Level 117
1,500 SR
1,650 Elo+
Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hybrid5vas
Nox
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
365W - 370L
1,615 Elo+
Party 1
Ymir
Ymir
OTF-NuNu--
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,817 Elo+
Party 1
Jing Wei
Jing Wei
Renegade_kebab
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
8,220
1,028
6,148
10,859
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
15
4 / 2 / 13
8,130
1,016
10,206
8,702
4,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Paleomatt
Izanami
13
7 / 3 / 9
8,274
1,034
7,048
6,796
3,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
RapiidAvenger
Baron Samedi
15
6 / 2 / 13
8,698
1,087
15,702
11,329
6,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
crlydevil
Chaac
11
4 / 3 / 10
7,928
991
5,832
7,851
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 5 / 3
7,520
940
8,009
8,703
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
 
Ullr
11
1 / 4 / 6
6,499
812
3,942
8,082
2,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 4 / 5
8,174
1,022
11,183
7,515
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 6
5,736
717
2,837
12,428
8,076
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
10
0 / 5 / 7
6,339
792
2,932
11,044
4,096
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
23
Kills
11
12
Deaths
23
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
5
3
1.3
L
Ullr
 
Ullr
1
4
6
1
L
5
4
5
1.88
W
2
2
12
4
W
Anhur
4
2
13
5.25
L
0
5
6
0.6
W
Izanami
Paleomatt
Izanami
7
3
9
3.83
W
Baron Samedi
RapiidAvenger
Baron Samedi
6
2
13
6.25
L
Jing Wei
0
5
7
0.7
W
Chaac
crlydevil
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
28,903
45,537
Taken
47,772
32,875
Mitigated
21,121
18,832
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,009
4,098
932
1,593
8,703
3,190
0
3,441
5,119
14,848
0
L
Ullr
 
Ullr
3,942
951
0
1,624
8,082
2,826
0
5,072
2,977
0
8,901
L
11,183
376
1,614
1,174
7,515
2,933
0
3,746
3,769
25,380
0
W
6,148
315
358
949
10,859
13,119
645
4,397
6,462
12,124
0
W
Anhur
10,206
6,597
117
2,069
8,702
4,321
1,739
4,256
4,446
0
18,134
L
2,837
544
347
1,474
12,428
8,076
0
4,728
7,666
4,976
0
W
Izanami
Paleomatt
Izanami
7,048
4,800
777
1,699
6,796
3,021
1,756
4,597
2,199
0
18,112
W
Baron Samedi
RapiidAvenger
Baron Samedi
15,702
713
4,701
5,056
11,329
6,084
485
4,629
6,700
22,034
0
L
Jing Wei
2,932
1,149
326
1,933
11,044
4,096
0
4,863
6,035
0
4,133
W
Chaac
crlydevil
Chaac
5,832
591
663
2,443
7,851
6,330
287
4,150
3,701
0
14,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
34,268
74
Minions Killed
65
0
Camps Cleared
0
729,787
Distance Traveled
675,505
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,520
940
16
2
0
120,575
2
L
Ullr
6,499
812
13
2
0
139,176
0
L
Nox
8,174
1,022
31
4
0
153,889
2
W
Ares
8,220
1,028
9
1
0
162,165
3
W
Anhur
8,130
1,016
11
1
0
147,479
0
L
Ymir
5,736
717
0
0
0
118,363
0
W
Izanami
8,274
1,034
25
3
0
144,967
0
W
Baron Samedi
8,698
1,087
16
2
0
153,669
0
L
Jing Wei
6,339
792
5
1
0
143,502
0
W
Chaac
7,928
991
13
2
0
121,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role