Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CheezeHav0k
Loki
Level 42
God Stats
34W - 20L
1,261 SR
Queue Stats
312W - 304L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
DGSaltyBoy
Danzaburou
Level 140
God Stats
4W - 2L
1,555 SR
Queue Stats
30W - 25L
1,507 Elo+
Party 2
Ymir
Ymir
DoctorCleanupHD
Ymir
Level 129
God Stats
9W - 11L
1,520 SR
Queue Stats
297W - 308L
1,723 Elo+
Party 1
Ra
Ra
JackSkell117
Ra
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 21L
1,622 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,571 Elo+

VS

Team Averages
Level 72
1,524 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BrukFusk
Cabrakan
Level 45
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Rama
Rama
Patones
Rama
Level 40
God Stats
2W - 1L
1,389 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
RoyaliTz
Bastet
Level 121
God Stats
2W - 1L
1,729 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
rPaton
Tiamat
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 1 / 3
4,672
667
1,544
3,570
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,232
605
858
2,863
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DGSaltyBoy
Danzaburou
8
3 / 0 / 2
5,028
718
3,495
2,413
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 5
4,285
612
1,968
5,324
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 0
4,895
699
2,785
2,304
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 0 / 0
4,575
654
2,240
3,194
1,016
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
BrukFusk
Cabrakan
5
0 / 3 / 1
3,492
499
1,728
5,331
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Patones
Rama
6
1 / 2 / 0
3,763
538
2,824
3,184
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
RoyaliTz
Bastet
4
0 / 2 / 0
3,337
477
202
2,751
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
rPaton
Tiamat
6
0 / 2 / 0
3,963
566
1,152
3,567
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
3
3.5
L
King Arthur
 
King Arthur
2
0
0
2
L
Cabrakan
BrukFusk
Cabrakan
0
3
1
0.17
W
0
2
0
0
W
Danzaburou
DGSaltyBoy
Danzaburou
3
0
2
4
W
1
0
5
3.5
W
3
0
0
3
L
Rama
Patones
Rama
1
2
0
0.5
L
Bastet
RoyaliTz
Bastet
0
2
0
0
L
Tiamat
rPaton
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,650
Damage
8,146
16,474
Taken
18,027
5,457
Mitigated
6,086
6,865
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,544
522
0
2,100
3,570
823
0
219
3,351
0
18,926
L
King Arthur
 
King Arthur
2,240
311
0
343
3,194
1,016
0
0
3,194
0
19,355
L
Cabrakan
BrukFusk
Cabrakan
1,728
87
104
1,142
5,331
2,440
0
1,527
3,802
6,504
0
W
858
57
0
764
2,863
717
0
0
2,863
0
14,790
W
Danzaburou
DGSaltyBoy
Danzaburou
3,495
1,788
0
895
2,413
807
285
634
1,779
0
27,834
W
1,968
762
208
1,966
5,324
2,418
0
747
4,577
8,446
0
W
2,785
426
0
932
2,304
692
335
1,166
1,024
25,431
0
L
Rama
Patones
Rama
2,824
2,418
0
500
3,184
519
0
570
2,612
0
15,254
L
Bastet
RoyaliTz
Bastet
202
91
0
711
2,751
534
0
627
2,082
0
6,804
L
Tiamat
rPaton
Tiamat
1,152
105
0
616
3,567
1,577
0
1,854
1,584
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
19,130
227
Minions Killed
147
0
Camps Cleared
0
669,804
Distance Traveled
621,357
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,672
667
52
7
0
153,191
2
L
King Arthur
4,575
654
40
6
0
146,974
3
L
Cabrakan
3,492
499
12
2
0
124,399
0
W
Loki
4,232
605
45
6
0
127,399
0
W
Danzaburou
5,028
718
60
9
0
122,422
1
W
Ymir
4,285
612
13
2
0
127,898
1
W
Ra
4,895
699
57
8
0
138,894
4
L
Rama
3,763
538
32
5
0
124,258
1
L
Bastet
3,337
477
15
2
0
94,420
0
L
Tiamat
3,963
566
48
7
0
131,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role