Player Matchup

Guan Yu
Guan Yu
Argreion
Guan Yu
Level 29
God Stats
13W - 13L
1,500 SR
Queue Stats
504W - 400L
1,652 Elo+
Party 1
Arachne
Arachne
CarltonDanks1
Arachne
Level 148
God Stats
14W - 7L
1,500 SR
Queue Stats
416W - 358L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
GiveMeMilky
Erlang Shen
Level 33
God Stats
3W - 1L
1,522 SR
Queue Stats
91W - 83L
1,354 Elo+
Solo
Thoth
Thoth
Pmontony
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 123L
1,482 Elo+
Party 1
Olorun
Olorun
acoupleofbabies
Olorun
Level 157
God Stats
30W - 23L
1,500 SR
Queue Stats
745W - 608L
1,595 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,513 Elo+

VS

Team Averages
Level 109
1,545 SR
1,505 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Hinterwolf
Chaac
Level 101
God Stats
1W - 6L
1,711 SR
Queue Stats
57W - 61L
1,566 Elo+
Party 3
Medusa
Medusa
Warrior
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Zedxy
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
iNoKungFu
Loki
Level 115
God Stats
22W - 22L
1,515 SR
Queue Stats
81W - 79L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Argreion
Guan Yu
13
1 / 0 / 10
8,131
581
4,768
10,705
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
14
9 / 1 / 7
9,493
678
12,165
12,985
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
GiveMeMilky
Erlang Shen
15
2 / 0 / 1
8,808
629
5,773
8,805
6,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Pmontony
Thoth
13
4 / 5 / 2
8,155
583
2,769
8,063
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 4
8,428
602
3,738
5,668
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 3 / 0
7,662
547
7,467
5,753
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
13
0 / 0 / 1
7,343
525
7,062
9,094
8,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Warrior
Medusa
11
0 / 4 / 0
5,984
427
3,211
4,750
965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Zedxy
Ymir
9
0 / 7 / 0
5,632
402
3,591
12,507
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
3 / 4 / 1
6,972
498
4,141
8,581
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
7
7
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
3
0
1.33
W
Guan Yu
Argreion
Guan Yu
1
0
10
6
W
Arachne
9
1
7
12.5
W
Erlang Shen
GiveMeMilky
Erlang Shen
2
0
1
2.5
L
Chaac
0
0
1
0.5
W
Thoth
Pmontony
Thoth
4
5
2
1
L
Medusa
Warrior
Medusa
0
4
0
0
L
Ymir
Zedxy
Ymir
0
7
0
0
W
2
1
4
4
L
Loki
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
25,472
46,226
Taken
40,685
23,750
Mitigated
19,176
21,990
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,467
160
0
281
5,753
1,655
276
1,256
4,494
45,449
0
W
Guan Yu
Argreion
Guan Yu
4,768
823
1,873
5,025
10,705
7,818
20
2,769
7,808
0
18,922
W
Arachne
12,165
8,468
0
6,360
12,985
4,544
171
3,081
9,654
0
66,905
W
Erlang Shen
GiveMeMilky
Erlang Shen
5,773
2,760
62
3,530
8,805
6,957
0
1,583
7,184
0
54,329
L
Chaac
7,062
952
0
4,717
9,094
8,052
573
100
8,994
4,308
45,213
W
Thoth
Pmontony
Thoth
2,769
177
30
2,078
8,063
2,168
0
2,698
5,191
44,748
0
L
Medusa
Warrior
Medusa
3,211
1,803
0
341
4,750
965
0
1,327
3,423
0
32,812
L
Ymir
Zedxy
Ymir
3,591
234
0
2,326
12,507
5,951
0
2,610
9,897
21,566
0
W
3,738
1,749
223
2,809
5,668
2,263
2,388
1,446
4,174
57,012
9,736
L
Loki
4,141
780
0
2,525
8,581
2,553
0
780
7,801
0
34,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
33,593
446
Minions Killed
353
0
Camps Cleared
0
1,394,265
Distance Traveled
1,411,899
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,662
547
92
7
0
288,482
2
W
Guan Yu
8,131
581
33
2
0
293,930
1
W
Arachne
9,493
678
89
6
0
312,730
5
W
Erlang Shen
8,808
629
120
9
0
270,972
1
L
Chaac
7,343
525
108
8
0
293,418
6
W
Thoth
8,155
583
81
6
0
251,471
5
L
Medusa
5,984
427
60
4
0
263,597
1
L
Ymir
5,632
402
27
2
0
255,267
2
W
Olorun
8,428
602
123
9
0
265,162
1
L
Loki
6,972
498
66
5
0
311,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role