Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChrmnMao
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
74W - 71L
1,537 Elo+
Party 1
Serqet
Serqet
ElectronHG
Serqet
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 48L
1,657 Elo+
Party 1
Amaterasu
Amaterasu
IcyRhythm
Amaterasu
Level 106
God Stats
3W - 1L
1,686 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Charybdis
Charybdis
TheFriendlyEmu
Charybdis
Level 58
God Stats
1W - 2L
1,184 SR
Queue Stats
18W - 22L
1,444 Elo+
Party 1
Hera
Hera
ToxicWaffles152
Hera
Level 114
God Stats
4W - 1L
1,468 SR
Queue Stats
54W - 51L
1,538 Elo+
Party 1
Team Averages
Level 98
1,467 SR
1,529 Elo+

VS

Team Averages
Level 133
1,568 SR
1,513 Elo+
Sylvanus
Sylvanus
Patana7
Sylvanus
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 181L
1,522 Elo+
Solo
Mulan
Mulan
alvaroprieto025
Mulan
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,316 Elo+
Solo
Thanatos
Thanatos
fresh0605
Thanatos
Level 147
God Stats
8W - 8L
1,838 SR
Queue Stats
34W - 32L
1,585 Elo+
Solo
Hera
Hera
uhhBLEEZY
Hera
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 93L
1,643 Elo+
Solo
Rama
Rama
weboz420
Rama
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChrmnMao
Ah Muzen Cab
16
2 / 4 / 0
9,648
536
3,358
12,473
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
ElectronHG
Serqet
14
3 / 1 / 9
9,301
517
7,717
15,244
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
IcyRhythm
Amaterasu
17
8 / 2 / 7
10,876
604
12,655
16,288
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
TheFriendlyEmu
Charybdis
16
1 / 4 / 1
9,498
528
3,153
11,164
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 7
11,013
612
14,433
7,732
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Patana7
Sylvanus
12
2 / 2 / 6
8,333
463
7,506
12,394
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 0
9,146
508
9,505
13,646
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
fresh0605
Thanatos
13
3 / 7 / 2
8,315
462
3,220
12,819
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
5 / 6 / 2
9,982
555
9,117
9,849
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
16
2 / 2 / 2
9,333
519
4,204
11,265
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
21
Kills
13
14
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChrmnMao
Ah Muzen Cab
2
4
0
0.5
W
Serqet
ElectronHG
Serqet
3
1
9
7.5
W
Amaterasu
IcyRhythm
Amaterasu
8
2
7
5.75
L
Sylvanus
Patana7
Sylvanus
2
2
6
2.5
W
Charybdis
TheFriendlyEmu
Charybdis
1
4
1
0.38
W
7
3
7
3.5
L
1
4
0
0.25
L
Thanatos
fresh0605
Thanatos
3
7
2
0.57
L
Hera
5
6
2
1
L
Rama
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
33,552
62,901
Taken
59,973
25,013
Mitigated
31,913
23,544
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChrmnMao
Ah Muzen Cab
3,358
1,210
0
6,461
12,473
4,135
0
2,403
9,996
0
66,398
W
Serqet
ElectronHG
Serqet
7,717
1,267
0
2,161
15,244
8,019
0
5,010
10,168
0
23,983
W
Amaterasu
IcyRhythm
Amaterasu
12,655
6,342
0
8,382
16,288
7,442
0
6,524
9,606
0
58,766
L
Sylvanus
Patana7
Sylvanus
7,506
2,331
2,630
4,950
12,394
11,899
448
2,081
10,275
24,897
0
W
Charybdis
TheFriendlyEmu
Charybdis
3,153
1,197
0
5,744
11,164
3,041
740
2,673
8,449
0
62,915
W
14,433
4,498
0
796
7,732
2,376
0
2,155
5,354
82,997
0
L
9,505
1,042
0
3,323
13,646
9,387
338
2,506
11,128
4,213
63,300
L
Thanatos
fresh0605
Thanatos
3,220
361
0
7,101
12,819
4,074
0
3,901
8,676
0
40,052
L
Hera
9,117
2,416
400
1,332
9,849
3,049
769
3,307
6,344
63,395
0
L
Rama
4,204
3,204
0
4,623
11,265
3,504
252
2,102
8,758
0
66,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
45,109
507
Minions Killed
482
0
Camps Cleared
0
1,784,661
Distance Traveled
1,576,229
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,648
536
120
7
0
348,667
2
W
Serqet
9,301
517
22
1
0
408,662
4
W
Amaterasu
10,876
604
93
5
0
385,357
3
L
Sylvanus
8,333
463
26
1
0
270,697
4
W
Charybdis
9,498
528
125
7
0
303,463
2
W
Hera
11,013
612
147
8
0
338,512
3
L
Mulan
9,146
508
115
6
0
325,780
6
L
Thanatos
8,315
462
76
4
0
337,684
2
L
Hera
9,982
555
129
7
0
317,900
1
L
Rama
9,333
519
136
8
0
324,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role