Player Matchup

Sol
Sol
IcyWinter
Sol
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 9L
1,778 Elo+
Party 2
Chang'e
Chang'e
PrincessMimzi
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,778 Elo+
Party 2
Amaterasu
Amaterasu
Rennjii
Amaterasu
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 74L
1,590 Elo+
Party 2
Aphrodite
Aphrodite
achlyyss
Aphrodite
Level 4
God Stats
17W - 8L
1,693 SR
Queue Stats
26W - 20L
1,778 Elo+
Party 2
Persephone
Persephone
smc33
Persephone
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,778 Elo+
Party 2
Team Averages
Level 68
1,539 SR
1,740 Elo+

VS

Team Averages
Level 55
1,521 SR
1,549 Elo+
Arachne
Arachne
ElDragonFish
Arachne
Level 48
God Stats
1W - 2L
1,479 SR
Queue Stats
6W - 9L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Kingof1tap
Baron Samedi
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 23L
1,549 Elo+
Party 1
Skadi
Skadi
Roakami
Skadi
Level 103
God Stats
0W - 3L
1,846 SR
Queue Stats
10W - 15L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
stonecoldCM7
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,549 Elo+
Party 1
Vamana
Vamana
vanscomp14
Vamana
Level 26
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 32L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 16
15,259
898
26,619
20,283
7,538
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
19
4 / 8 / 16
12,243
720
14,842
15,953
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Rennjii
Amaterasu
20
19 / 3 / 28
14,987
882
32,691
27,945
30,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
achlyyss
Aphrodite
19
3 / 3 / 32
12,213
718
14,323
14,529
13,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
smc33
Persephone
20
14 / 3 / 17
15,829
931
32,613
13,841
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDragonFish
Arachne
17
3 / 8 / 9
11,464
674
5,394
18,069
6,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Kingof1tap
Baron Samedi
20
11 / 10 / 7
14,620
860
25,565
29,237
13,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Roakami
Skadi
19
4 / 12 / 10
12,058
709
21,539
20,134
7,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
stonecoldCM7
Sun Wukong
17
1 / 15 / 12
10,903
641
9,820
27,198
14,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
vanscomp14
Vamana
18
5 / 12 / 11
12,531
737
13,885
39,024
32,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
73
57
Kills
24
24
Deaths
57
109
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElDragonFish
Arachne
3
8
9
0.94
W
17
7
16
3.57
L
Baron Samedi
Kingof1tap
Baron Samedi
11
10
7
1.45
W
Chang'e
4
8
16
1.5
W
Amaterasu
Rennjii
Amaterasu
19
3
28
11
L
Skadi
Roakami
Skadi
4
12
10
0.75
W
Aphrodite
achlyyss
Aphrodite
3
3
32
6.33
W
Persephone
smc33
Persephone
14
3
17
7.5
L
Sun Wukong
stonecoldCM7
Sun Wukong
1
15
12
0.47
L
Vamana
vanscomp14
Vamana
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,088
Damage
76,203
92,551
Taken
133,662
62,052
Mitigated
73,367
41,367
Healing
26,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElDragonFish
Arachne
5,394
3,304
420
2,612
18,069
6,043
500
12,330
5,274
0
18,381
W
26,619
18,722
0
4,636
20,283
7,538
2,477
5,258
15,025
68,432
0
L
Baron Samedi
Kingof1tap
Baron Samedi
25,565
1,297
2,571
8,384
29,237
13,323
559
19,225
9,397
58,253
0
W
Chang'e
14,842
1,909
6,388
4,373
15,953
5,575
778
6,228
9,725
28,773
0
W
Amaterasu
Rennjii
Amaterasu
32,691
11,151
0
6,935
27,945
30,187
718
6,405
21,540
10,632
49,057
L
Skadi
Roakami
Skadi
21,539
6,506
215
1,161
20,134
7,153
0
13,342
6,054
0
46,492
W
Aphrodite
achlyyss
Aphrodite
14,323
3,330
7,861
6,485
14,529
13,399
605
5,065
9,464
27,123
0
W
Persephone
smc33
Persephone
32,613
793
0
4,689
13,841
5,353
2,298
2,608
11,230
82,214
0
L
Sun Wukong
stonecoldCM7
Sun Wukong
9,820
1,797
621
1,353
27,198
14,744
0
19,355
6,921
0
17,892
L
Vamana
vanscomp14
Vamana
13,885
6,433
0
9,443
39,024
32,104
189
26,381
11,293
0
23,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,531
Gold Earned
61,576
330
Minions Killed
176
0
Camps Cleared
0
1,649,241
Distance Traveled
1,508,448
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,464
674
30
2
0
325,793
0
W
Sol
15,259
898
94
6
0
329,238
2
L
Baron Samedi
14,620
860
61
4
0
289,368
3
W
Chang'e
12,243
720
36
2
0
267,003
2
W
Amaterasu
14,987
882
54
3
0
395,199
1
L
Skadi
12,058
709
53
3
0
269,741
0
W
Aphrodite
12,213
718
29
2
0
309,415
4
W
Persephone
15,829
931
117
7
0
348,386
1
L
Sun Wukong
10,903
641
15
1
0
300,401
0
L
Vamana
12,531
737
17
1
0
323,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role